Player Matchup

Morgan Le Fay
Morgan Le Fay
LIL_DripLIT
Morgan Le Fay
Level 69
God Stats
2W - 3L
1,355 SR
Queue Stats
19W - 20L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
SSVfrogi09
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,465 Elo+
Party 1
Thor
Thor
lsqueezer
Thor
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,476 Elo+
Party 1
Team Averages
Level 99
1,452 SR
1,476 Elo+

VS

Team Averages
Level 59
1,605 SR
1,479 Elo+
Hercules
Hercules
Ayenghi
Hercules
Level 48
God Stats
1W - 1L
1,720 SR
Queue Stats
13W - 13L
1,432 Elo+
Solo
Medusa
Medusa
MonKeyAT
Medusa
Level 40
God Stats
4W - 3L
1,595 SR
Queue Stats
13W - 14L
1,527 Elo+
Solo
Discordia
Discordia
Rikkerson
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LIL_DripLIT
Morgan Le Fay
20
3 / 2 / 10
13,763
860
24,431
14,512
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SSVfrogi09
Guan Yu
20
7 / 3 / 5
13,729
858
11,251
21,427
33,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
4 / 4 / 5
12,742
796
13,704
10,275
4,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ayenghi
Hercules
18
2 / 3 / 3
11,312
707
8,532
24,962
22,071
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Medusa
MonKeyAT
Medusa
17
4 / 6 / 2
11,639
727
12,221
17,730
4,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Rikkerson
Discordia
20
3 / 5 / 5
12,683
793
14,871
11,863
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
9
9
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ayenghi
Hercules
2
3
3
1.17
W
Morgan Le Fay
LIL_DripLIT
Morgan Le Fay
3
2
10
4
L
Medusa
MonKeyAT
Medusa
4
6
2
0.83
L
Discordia
Rikkerson
Discordia
3
5
5
1.1
W
Guan Yu
SSVfrogi09
Guan Yu
7
3
5
3.17
W
Thor
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
35,624
46,214
Taken
54,555
43,848
Mitigated
29,895
8,396
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ayenghi
Hercules
8,532
1,595
298
6,092
24,962
22,071
127
14,028
10,360
0
25,042
W
Morgan Le Fay
LIL_DripLIT
Morgan Le Fay
24,431
1,139
130
2,579
14,512
6,580
1,616
5,163
9,287
72,338
2,454
L
Medusa
MonKeyAT
Medusa
12,221
5,007
0
3,556
17,730
4,557
0
5,480
11,969
0
43,505
L
Discordia
Rikkerson
Discordia
14,871
246
0
120
11,863
3,267
379
3,900
7,683
62,928
0
W
Guan Yu
SSVfrogi09
Guan Yu
11,251
901
1,506
3,889
21,427
33,166
1,103
5,336
15,920
0
23,814
W
Thor
13,704
809
0
292
10,275
4,102
0
4,372
5,842
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
35,634
173
Minions Killed
180
0
Camps Cleared
0
856,167
Distance Traveled
848,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,312
707
28
2
0
312,092
0
W
Morgan Le Fay
13,763
860
108
7
0
320,765
0
L
Medusa
11,639
727
56
4
0
274,435
0
L
Discordia
12,683
793
96
6
0
261,770
0
W
Guan Yu
13,729
858
27
2
0
325,576
0
W
Thor
12,742
796
38
2
0
209,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role