Player Matchup

Mulan
Mulan
 
Mulan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DecidingArc11
Cerberus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
473W - 454L
1,512 Elo+
Solo
Medusa
Medusa
NAJIRAMBA
Medusa
Level 213
God Stats
22W - 22L
1,516 SR
Queue Stats
284W - 280L
1,540 Elo+
Party 2
Poseidon
Poseidon
TuffBuffBaby
Poseidon
Level 146
God Stats
2W - 0L
1,703 SR
Queue Stats
338W - 305L
1,536 Elo+
Solo
Bastet
Bastet
meefeefee
Bastet
Level 144
God Stats
3W - 3L
1,846 SR
Queue Stats
62W - 39L
1,626 Elo+
Party 2
Team Averages
Level 158
1,613 SR
1,543 Elo+

VS

Team Averages
Level 117
1,737 SR
1,497 Elo+
Sol
Sol
Constele
Sol
Level 109
God Stats
2W - 3L
1,800 SR
Queue Stats
413W - 368L
1,562 Elo+
Solo
Cernunnos
Cernunnos
HakMidiAsai
Cernunnos
Level 118
God Stats
10W - 6L
1,709 SR
Queue Stats
151W - 162L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
KRAZY_SPADEZ
Ah Puch
Level 139
God Stats
26W - 21L
1,758 SR
Queue Stats
191W - 180L
1,518 Elo+
Solo
Ymir
Ymir
NoxTheRedPanda
Ymir
Level 159
God Stats
1W - 1L
1,574 SR
Queue Stats
140W - 195L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UllrNeedsBuff
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,845 SR
Queue Stats
77W - 99L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 2 / 4
7,621
544
7,574
12,540
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
DecidingArc11
Cerberus
15
4 / 0 / 1
8,751
625
6,575
8,399
7,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
NAJIRAMBA
Medusa
14
1 / 2 / 1
8,149
582
3,690
6,568
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TuffBuffBaby
Poseidon
16
1 / 1 / 3
9,321
666
4,558
6,874
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
meefeefee
Bastet
14
6 / 0 / 5
8,547
611
7,666
8,764
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,178
370
1,938
2,572
398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
HakMidiAsai
Cernunnos
12
2 / 5 / 2
6,669
476
7,253
12,792
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
KRAZY_SPADEZ
Ah Puch
10
1 / 4 / 2
6,426
459
4,182
7,091
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
6,647
475
3,756
10,818
7,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
UllrNeedsBuff
Ah Muzen Cab
13
1 / 2 / 1
7,357
526
5,211
7,534
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
4
2.5
L
0
1
0
0
W
Cerberus
DecidingArc11
Cerberus
4
0
1
4.5
L
Cernunnos
HakMidiAsai
Cernunnos
2
5
2
0.6
L
Ah Puch
KRAZY_SPADEZ
Ah Puch
1
4
2
0.5
W
Medusa
NAJIRAMBA
Medusa
1
2
1
0.75
L
1
3
0
0.33
W
Poseidon
TuffBuffBaby
Poseidon
1
1
3
2.5
L
Ah Muzen Cab
UllrNeedsBuff
Ah Muzen Cab
1
2
1
0.75
W
Bastet
meefeefee
Bastet
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
22,340
43,145
Taken
40,807
23,213
Mitigated
15,486
15,549
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,574
922
0
4,591
12,540
8,379
0
1,998
10,414
0
27,261
L
1,938
1,476
0
1,145
2,572
398
0
1,629
943
14,798
1,256
W
Cerberus
DecidingArc11
Cerberus
6,575
195
0
3,774
8,399
7,343
0
3,386
5,009
57,339
0
L
Cernunnos
HakMidiAsai
Cernunnos
7,253
2,859
0
4,148
12,792
3,505
0
2,761
9,847
0
57,389
L
Ah Puch
KRAZY_SPADEZ
Ah Puch
4,182
0
0
1,715
7,091
1,635
0
2,959
3,779
30,084
0
W
Medusa
NAJIRAMBA
Medusa
3,690
999
0
1,636
6,568
2,164
434
489
6,079
0
63,388
L
3,756
945
0
980
10,818
7,445
0
3,179
7,572
22,486
0
W
Poseidon
TuffBuffBaby
Poseidon
4,558
430
0
3,060
6,874
2,064
737
2,265
4,305
79,233
1,759
L
Ah Muzen Cab
UllrNeedsBuff
Ah Muzen Cab
5,211
1,165
0
732
7,534
2,503
0
0
7,534
0
63,468
W
Bastet
meefeefee
Bastet
7,666
2,828
0
2,488
8,764
3,263
12
1,678
7,024
0
57,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
32,277
542
Minions Killed
352
0
Camps Cleared
0
1,411,177
Distance Traveled
1,073,825
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,621
544
26
2
0
260,072
10
L
Sol
5,178
370
28
2
0
72,249
0
W
Cerberus
8,751
625
130
9
0
240,001
4
L
Cernunnos
6,669
476
98
7
0
253,359
0
L
Ah Puch
6,426
459
74
5
0
226,952
3
W
Medusa
8,149
582
142
10
0
284,880
2
L
Ymir
6,647
475
40
3
0
258,178
2
W
Poseidon
9,321
666
164
12
0
295,134
1
L
Ah Muzen Cab
7,357
526
112
8
0
263,087
2
W
Bastet
8,547
611
80
6
0
331,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role