Player Matchup

Ah Puch
Ah Puch
Edi1027
Ah Puch
Level 149
God Stats
3W - 0L
1,817 SR
Queue Stats
254W - 284L
1,474 Elo+
Solo
Geb
Geb
HolyKylling
Geb
Level 155
God Stats
3W - 0L
1,662 SR
Queue Stats
127W - 107L
1,526 Elo+
Party 1
Surtr
Surtr
MODOanubis
Surtr
Level 127
God Stats
1W - 1L
1,299 SR
Queue Stats
68W - 78L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Promo30
Kuzenbo
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,462 Elo+
Solo
Janus
Janus
Tobania_
Janus
Level 89
God Stats
1W - 0L
1,812 SR
Queue Stats
35W - 31L
1,483 Elo+
Party 1
Team Averages
Level 119
1,618 SR
1,487 Elo+

VS

Team Averages
Level 114
1,512 SR
1,483 Elo+
Thor
Thor
AcidFluff
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Solo
Raijin
Raijin
Tom3679
Raijin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 104L
1,508 Elo+
Solo
Hercules
Hercules
Veterenar1337
Hercules
Level 145
God Stats
0W - 2L
1,466 SR
Queue Stats
195W - 185L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yamitsubasa
Morgan Le Fay
Level 149
God Stats
2W - 2L
1,595 SR
Queue Stats
274W - 271L
1,469 Elo+
Solo
Bellona
Bellona
scapularboar
Bellona
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 118L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Edi1027
Ah Puch
20
14 / 2 / 14
12,701
907
23,258
12,703
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 20
10,778
770
7,654
12,863
13,782
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
17
6 / 1 / 15
10,693
764
10,760
14,368
14,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Promo30
Kuzenbo
18
4 / 1 / 21
11,589
828
8,441
25,074
20,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Tobania_
Janus
18
8 / 3 / 18
11,873
848
18,775
12,902
6,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 11 / 4
8,115
580
6,025
16,614
6,201
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Tom3679
Raijin
15
3 / 6 / 3
9,337
667
16,144
11,104
4,538
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Veterenar1337
Hercules
16
3 / 5 / 6
9,875
705
13,153
18,741
17,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Yamitsubasa
Morgan Le Fay
19
2 / 4 / 5
10,548
753
23,006
10,348
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
scapularboar
Bellona
14
2 / 7 / 4
8,467
605
7,028
16,590
13,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
33
33
Kills
11
11
Deaths
33
88
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
1
11
4
0.27
W
Ah Puch
Edi1027
Ah Puch
14
2
14
10.5
W
1
4
20
2.75
W
Surtr
6
1
15
13.5
W
Kuzenbo
Promo30
Kuzenbo
4
1
21
14.5
W
Janus
Tobania_
Janus
8
3
18
5.67
L
Raijin
Tom3679
Raijin
3
6
3
0.75
L
Hercules
Veterenar1337
Hercules
3
5
6
1.2
L
Morgan Le Fay
Yamitsubasa
Morgan Le Fay
2
4
5
1.13
L
Bellona
scapularboar
Bellona
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,888
Damage
65,356
77,910
Taken
73,397
60,932
Mitigated
45,774
40,062
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,025
698
0
940
16,614
6,201
0
12,855
3,759
0
14,683
W
Ah Puch
Edi1027
Ah Puch
23,258
1,467
1,919
6,240
12,703
6,083
892
4,832
7,871
47,037
0
W
7,654
760
1,275
1,627
12,863
13,782
186
6,632
6,231
10,165
2,617
W
Surtr
10,760
2,266
1,460
2,550
14,368
14,055
694
7,996
6,372
552
22,944
W
Kuzenbo
Promo30
Kuzenbo
8,441
3,415
6,864
13,084
25,074
20,913
634
13,786
11,288
11,483
0
W
Janus
Tobania_
Janus
18,775
673
1,699
3,344
12,902
6,099
961
5,904
6,998
37,922
0
L
Raijin
Tom3679
Raijin
16,144
1,494
170
277
11,104
4,538
0
9,245
1,859
31,301
0
L
Hercules
Veterenar1337
Hercules
13,153
1,599
222
3,938
18,741
17,691
0
13,205
5,536
0
19,758
L
Morgan Le Fay
Yamitsubasa
Morgan Le Fay
23,006
3,612
1,257
3,120
10,348
4,116
0
9,424
924
50,923
0
L
Bellona
scapularboar
Bellona
7,028
1,972
1,017
2,445
16,590
13,228
0
12,776
3,814
0
11,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,634
Gold Earned
46,342
139
Minions Killed
166
0
Camps Cleared
0
1,434,540
Distance Traveled
1,168,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,115
580
14
1
0
205,602
0
W
Ah Puch
12,701
907
60
4
0
281,410
0
W
Geb
10,778
770
7
1
0
258,388
0
W
Surtr
10,693
764
20
1
0
295,545
0
W
Kuzenbo
11,589
828
7
1
0
312,500
0
W
Janus
11,873
848
45
3
0
286,697
0
L
Raijin
9,337
667
40
3
0
220,883
0
L
Hercules
9,875
705
19
1
0
238,785
0
L
Morgan Le Fay
10,548
753
80
6
0
252,407
0
L
Bellona
8,467
605
13
1
0
250,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role