Player Matchup

Apollo
Apollo
Kruemellmonster
Apollo
Level 154
God Stats
19W - 12L
1,665 SR
Queue Stats
132W - 109L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Quagsire1990
Baron Samedi
Level 243
God Stats
17W - 9L
1,700 SR
Queue Stats
636W - 613L
1,549 Elo+
Solo
Anubis
Anubis
jcsuperboy
Anubis
Level 45
God Stats
5W - 8L
1,486 SR
Queue Stats
51W - 60L
1,427 Elo+
Solo
Sylvanus
Sylvanus
olofcalvert
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,420 Elo+
Solo
Ne Zha
Ne Zha
xmendiix
Ne Zha
Level 157
God Stats
6W - 8L
1,752 SR
Queue Stats
244W - 230L
1,506 Elo+
Solo
Team Averages
Level 149
1,621 SR
1,496 Elo+

VS

Team Averages
Level 125
1,559 SR
1,504 Elo+
Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChelOver
Anhur
Level 183
God Stats
1W - 4L
1,609 SR
Queue Stats
163W - 153L
1,505 Elo+
Solo
Nox
Nox
Dorachadas
Nox
Level 124
God Stats
2W - 0L
1,365 SR
Queue Stats
90W - 83L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gamer12SmiTe
Tsukuyomi
Level 84
God Stats
3W - 0L
1,749 SR
Queue Stats
33W - 33L
1,449 Elo+
Solo
Anubis
Anubis
tranko
Anubis
Level 118
God Stats
51W - 45L
1,571 SR
Queue Stats
53W - 51L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,649
565
3,365
7,037
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Quagsire1990
Baron Samedi
10
0 / 2 / 1
4,856
486
3,774
6,587
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
jcsuperboy
Anubis
9
0 / 3 / 1
5,034
503
680
4,646
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
olofcalvert
Sylvanus
7
1 / 5 / 3
4,912
491
2,169
11,408
4,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
xmendiix
Ne Zha
10
4 / 3 / 0
5,633
563
5,839
8,991
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 3 / 7
5,483
548
4,436
9,230
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
ChelOver
Anhur
11
5 / 2 / 3
6,383
638
6,474
6,395
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 0 / 0
6,717
672
5,319
3,498
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Gamer12SmiTe
Tsukuyomi
9
3 / 1 / 6
5,690
569
4,154
5,387
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
tranko
Anubis
12
2 / 1 / 1
6,535
654
4,924
6,439
2,964
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
16
16
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
7
1.83
W
Anhur
ChelOver
Anhur
5
2
3
3.25
W
4
0
0
4
W
Tsukuyomi
Gamer12SmiTe
Tsukuyomi
3
1
6
6
L
2
3
2
1
L
Baron Samedi
Quagsire1990
Baron Samedi
0
2
1
0.25
L
Anubis
jcsuperboy
Anubis
0
3
1
0.17
L
Sylvanus
olofcalvert
Sylvanus
1
5
3
0.5
W
Anubis
tranko
Anubis
2
1
1
2.5
L
Ne Zha
xmendiix
Ne Zha
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,827
Damage
25,307
38,669
Taken
30,949
12,154
Mitigated
12,116
13,301
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,436
2,252
459
3,258
9,230
5,044
27
1,096
8,134
0
11,950
W
Anhur
ChelOver
Anhur
6,474
4,442
0
3,478
6,395
1,629
582
750
5,645
0
41,278
W
5,319
243
0
832
3,498
1,167
0
236
3,262
49,266
1,343
W
Tsukuyomi
Gamer12SmiTe
Tsukuyomi
4,154
1,144
0
2,819
5,387
1,312
26
734
4,653
0
21,588
L
3,365
1,625
0
2,464
7,037
1,324
0
0
7,037
0
32,088
L
Baron Samedi
Quagsire1990
Baron Samedi
3,774
164
0
3,203
6,587
2,330
0
4,197
2,390
26,231
817
L
Anubis
jcsuperboy
Anubis
680
144
0
1,223
4,646
1,525
0
1,582
3,064
32,637
1,002
L
Sylvanus
olofcalvert
Sylvanus
2,169
538
1,505
2,314
11,408
4,194
0
2,867
8,541
10,603
0
W
Anubis
tranko
Anubis
4,924
185
0
3,876
6,439
2,964
0
3,760
2,679
44,095
150
L
Ne Zha
xmendiix
Ne Zha
5,839
1,983
0
2,592
8,991
2,781
0
1,505
7,486
0
41,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
30,808
236
Minions Killed
298
0
Camps Cleared
0
933,378
Distance Traveled
1,012,396
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,483
548
15
2
0
206,641
6
W
Anhur
6,383
638
57
6
0
187,644
0
W
Nox
6,717
672
93
9
0
212,467
0
W
Tsukuyomi
5,690
569
37
4
0
219,660
4
L
Apollo
5,649
565
56
6
0
183,834
1
L
Baron Samedi
4,856
486
35
4
0
176,326
2
L
Anubis
5,034
503
60
6
0
167,209
0
L
Sylvanus
4,912
491
14
1
0
178,228
5
W
Anubis
6,535
654
96
10
0
185,984
6
L
Ne Zha
5,633
563
71
7
0
227,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role