Player Matchup

Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Baeleth
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,493 Elo+
Solo
Neith
Neith
Bolkom
Neith
Level 102
God Stats
11W - 4L
2,028 SR
Queue Stats
376W - 368L
1,404 Elo+
Solo
Nut
Nut
pataoh
Nut
Level 184
God Stats
2W - 2L
1,582 SR
Queue Stats
88W - 94L
1,496 Elo+
Solo
Nox
Nox
习惯近战平砍
Nox
Level 156
God Stats
14W - 16L
1,494 SR
Queue Stats
750W - 792L
1,481 Elo+
Party 1
Team Averages
Level 138
1,621 SR
1,475 Elo+

VS

Team Averages
Level 126
1,502 SR
1,463 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BReeDD38
Khepri
Level 125
God Stats
3W - 0L
1,774 SR
Queue Stats
136W - 146L
1,465 Elo+
Solo
Bakasura
Bakasura
Chaponito
Bakasura
Level 139
God Stats
2W - 4L
1,234 SR
Queue Stats
183W - 158L
1,508 Elo+
Solo
Olorun
Olorun
EastOk
Olorun
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 2 / 4
8,551
777
6,531
9,389
9,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Baeleth
Cliodhna
12
2 / 4 / 4
7,617
692
6,463
8,560
4,690
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Bolkom
Neith
15
1 / 2 / 3
7,821
711
8,680
7,863
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nut
pataoh
Nut
14
0 / 4 / 2
7,414
674
7,456
10,604
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
7,472
679
5,599
5,693
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 1 / 7
9,476
861
17,400
4,543
2,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
14
1 / 1 / 11
8,173
743
7,790
15,433
17,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
BReeDD38
Khepri
13
0 / 3 / 11
8,289
754
5,154
13,193
16,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Chaponito
Bakasura
13
3 / 1 / 8
8,213
747
3,330
7,723
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
EastOk
Olorun
15
3 / 1 / 10
8,592
781
6,584
9,124
6,004
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
7
Kills
14
14
Deaths
7
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
2
4
2.5
W
Discordia
 
Discordia
7
1
7
10.5
W
Hercules
 
Hercules
1
1
11
6.5
W
Khepri
BReeDD38
Khepri
0
3
11
1.83
L
Cliodhna
Baeleth
Cliodhna
2
4
4
1
L
Neith
Bolkom
Neith
1
2
3
1.25
W
Bakasura
Chaponito
Bakasura
3
1
8
7
W
Olorun
EastOk
Olorun
3
1
10
8
L
Nut
pataoh
Nut
0
4
2
0.25
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
40,258
42,109
Taken
50,016
24,862
Mitigated
49,605
11,784
Healing
27,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,531
291
1,749
2,456
9,389
9,426
0
5,366
3,843
17,327
268
W
Discordia
 
Discordia
17,400
563
833
882
4,543
2,080
276
455
4,088
35,344
1,162
W
Hercules
 
Hercules
7,790
1,457
2,939
9,465
15,433
17,861
95
3,584
11,849
0
14,368
W
Khepri
BReeDD38
Khepri
5,154
38
422
1,799
13,193
16,831
39
2,924
10,269
11,637
1,652
L
Cliodhna
Baeleth
Cliodhna
6,463
763
643
341
8,560
4,690
0
5,472
2,881
0
10,077
L
Neith
Bolkom
Neith
8,680
1,932
654
2,308
7,863
3,513
0
5,202
2,661
0
28,379
W
Bakasura
Chaponito
Bakasura
3,330
2,034
919
4,240
7,723
6,829
68
1,154
6,569
0
5,588
W
Olorun
EastOk
Olorun
6,584
1,661
2,022
3,609
9,124
6,004
748
3,606
5,518
17,210
713
L
Nut
pataoh
Nut
7,456
3,552
347
3,286
10,604
4,637
0
7,945
2,279
0
16,588
L
5,599
219
0
0
5,693
2,596
0
4,075
1,532
14,581
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
42,743
117
Minions Killed
128
0
Camps Cleared
0
923,862
Distance Traveled
1,008,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,551
777
20
2
0
217,444
0
W
Discordia
9,476
861
39
4
0
190,297
0
W
Hercules
8,173
743
12
1
0
236,974
0
W
Khepri
8,289
754
15
1
0
202,404
0
L
Cliodhna
7,617
692
9
1
0
184,488
0
L
Neith
7,821
711
38
3
0
162,997
0
W
Bakasura
8,213
747
34
3
0
183,212
0
W
Olorun
8,592
781
28
3
0
195,140
0
L
Nut
7,414
674
19
2
0
174,199
0
L
Nox
7,472
679
31
3
0
184,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role