Player Matchup

Medusa
Medusa
Gold II
Askingbob
Medusa
Gold II
Level 127
God Stats
2W - 1L
1,578 SR
Queue Stats
92W - 92L
1,678 MMR
Solo
Hades
Hades
Bronze III
HelpStepBroh
Hades
Bronze III
Level 108
God Stats
2W - 1L
1,870 SR
Queue Stats
40W - 55L
1,560 MMR
Solo
Cerberus
Cerberus
Platinum I
KING NASTY NAS
Cerberus
Platinum I
Level 298
God Stats
83W - 52L
1,687 SR
Queue Stats
571W - 600L
1,685 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 178
1,712 SR
1,641 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,561 SR
1,625 MMR
Ishtar
Ishtar
Bronze III
AlibyPaw
Ishtar
Bronze III
Level 101
God Stats
0W - 1L
1,328 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Nox
Nox
Platinum V
THESANDMAN863
Nox
Platinum V
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,889 MMR
Solo
Athena
Athena
Bronze III
xXxMrClockxXx
Athena
Bronze III
Level 147
God Stats
0W - 1L
1,854 SR
Queue Stats
44W - 70L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Askingbob
Medusa
17
10 / 4 / 6
11,732
902
14,452
8,716
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 13
12,164
936
7,988
11,565
5,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
18
7 / 0 / 12
12,105
931
13,715
15,224
17,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetAchillesNe ZhaKumbhakarnaCthulhu

VS

Bans
ThothGaneshaVulcanXing TianAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlibyPaw
Ishtar
15
4 / 8 / 2
10,802
831
8,439
14,365
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

16
1 / 5 / 1
10,215
786
9,694
10,523
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 3
8,938
688
4,358
15,491
15,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
6
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AlibyPaw
Ishtar
4
8
2
0.63
W
Medusa
Askingbob
Medusa
10
4
6
3.25
W
3
2
13
4.75
W
Cerberus
7
0
12
13
L
1
5
1
0.3
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
22,491
35,505
Taken
40,379
25,948
Mitigated
23,244
13,056
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AlibyPaw
Ishtar
8,439
6,258
0
650
14,365
4,070
0
8,752
5,293
0
22,431
W
Medusa
Askingbob
Medusa
14,452
6,694
0
1,377
8,716
3,665
1,587
3,191
5,525
0
36,513
W
7,988
533
822
5,301
11,565
5,103
1,603
5,560
6,005
52,052
0
W
Cerberus
13,715
678
0
5,556
15,224
17,180
889
4,737
10,487
33,118
1,421
L
9,694
584
0
460
10,523
3,560
0
5,288
4,822
45,172
491
L
4,358
1,067
172
1,141
15,491
15,614
0
5,160
9,719
13,349
1,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
29,955
175
Minions Killed
122
0
Camps Cleared
0
685,395
Distance Traveled
623,966
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,802
831
26
2
0
197,929
0
W
Medusa
11,732
902
34
3
0
199,499
0
W
Hades
12,164
936
85
7
0
238,886
1
W
Cerberus
12,105
931
56
4
0
247,010
0
L
Nox
10,215
786
73
6
0
221,970
0
L
Athena
8,938
688
23
2
0
204,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role