Player Matchup

Khepri
Khepri
 
Khepri
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KabukiJosh
Danzaburou
Level 124
God Stats
1W - 2L
1,208 SR
Queue Stats
199W - 190L
1,453 Elo+
Solo
Vulcan
Vulcan
Tezhuu
Vulcan
Level 164
God Stats
2W - 0L
1,403 SR
Queue Stats
115W - 99L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
blazedyconfused
Jormungandr
Level 198
God Stats
28W - 14L
1,789 SR
Queue Stats
553W - 546L
1,561 Elo+
Party 1
He Bo
He Bo
utaaxghoul
He Bo
Level 146
God Stats
5W - 0L
1,893 SR
Queue Stats
236W - 196L
1,595 Elo+
Solo
Team Averages
Level 164
1,559 SR
1,540 Elo+

VS

Team Averages
Level 130
1,542 SR
1,566 Elo+
Geb
Geb
BruceBammer
Geb
Level 158
God Stats
1W - 1L
1,854 SR
Queue Stats
56W - 36L
1,607 Elo+
Solo
Skadi
Skadi
CrazyTy 6513
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,602 Elo+
Solo
Hercules
Hercules
RookieMaster
Hercules
Level 152
God Stats
3W - 5L
1,365 SR
Queue Stats
499W - 522L
1,532 Elo+
Solo
Chronos
Chronos
Savage D0CT0R
Chronos
Level 157
God Stats
0W - 1L
1,490 SR
Queue Stats
166W - 159L
1,531 Elo+
Solo
Scylla
Scylla
XenoGenes
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 13
8,484
771
3,579
9,388
11,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KabukiJosh
Danzaburou
15
2 / 1 / 12
9,086
826
12,753
5,693
3,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Tezhuu
Vulcan
16
3 / 0 / 14
9,373
852
16,682
7,780
4,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
blazedyconfused
Jormungandr
17
2 / 2 / 17
10,354
941
13,982
11,846
18,151
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
16
11 / 3 / 6
10,400
945
12,673
8,169
3,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,420
675
4,663
15,469
14,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 4
7,573
688
8,577
6,942
2,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RookieMaster
Hercules
12
0 / 3 / 4
6,965
633
6,084
22,646
18,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
13
0 / 4 / 1
7,182
653
4,810
10,374
4,607
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
XenoGenes
Scylla
15
3 / 5 / 2
8,597
782
5,808
7,917
3,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
19
Kills
5
7
Deaths
19
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
13
7.5
L
1
4
1
0.38
L
1
3
4
1
W
Danzaburou
KabukiJosh
Danzaburou
2
1
12
8
L
Hercules
RookieMaster
Hercules
0
3
4
0.67
L
Chronos
0
4
1
0.13
W
Vulcan
Tezhuu
Vulcan
3
0
14
10
L
Scylla
XenoGenes
Scylla
3
5
2
0.8
W
Jormungandr
blazedyconfused
Jormungandr
2
2
17
5.25
W
He Bo
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,669
Damage
29,942
42,876
Taken
63,348
42,604
Mitigated
43,538
14,988
Healing
24,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,579
335
1,049
1,060
9,388
11,992
288
3,178
6,164
5,482
915
L
4,663
329
783
4,229
15,469
14,054
0
8,776
6,519
6,029
0
L
8,577
1,414
681
285
6,942
2,988
0
5,481
1,461
0
21,582
W
Danzaburou
KabukiJosh
Danzaburou
12,753
3,916
1,470
2,582
5,693
3,978
2,019
1,659
3,978
0
25,892
L
Hercules
RookieMaster
Hercules
6,084
639
1,359
11,813
22,646
18,628
0
14,311
8,085
0
8,942
L
Chronos
4,810
1,661
685
2,912
10,374
4,607
0
6,996
3,266
22,064
175
W
Vulcan
Tezhuu
Vulcan
16,682
470
0
839
7,780
4,547
1,003
4,249
3,371
26,750
0
L
Scylla
XenoGenes
Scylla
5,808
227
969
734
7,917
3,261
0
6,745
1,118
28,132
0
W
Jormungandr
blazedyconfused
Jormungandr
13,982
1,539
2,766
3,144
11,846
18,151
591
3,278
8,524
33,273
5,538
W
He Bo
12,673
761
612
1,466
8,169
3,936
1,328
2,482
5,567
19,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
37,737
132
Minions Killed
133
0
Camps Cleared
0
1,139,032
Distance Traveled
996,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,484
771
8
1
0
224,162
0
L
Geb
7,420
675
1
0
0
197,615
0
L
Skadi
7,573
688
31
3
0
190,705
0
W
Danzaburou
9,086
826
35
3
0
215,800
0
L
Hercules
6,965
633
5
0
0
216,339
0
L
Chronos
7,182
653
32
3
0
189,810
0
W
Vulcan
9,373
852
17
2
0
261,582
0
L
Scylla
8,597
782
64
6
0
201,896
0
W
Jormungandr
10,354
941
37
3
0
224,063
0
W
He Bo
10,400
945
35
3
0
213,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role