Player Matchup

Thanatos
Thanatos
GamingRaptor55
Thanatos
Level 129
God Stats
2W - 2L
1,842 SR
Queue Stats
74W - 64L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Giarozzo
Sylvanus
Level 31
God Stats
22W - 18L
1,593 SR
Queue Stats
101W - 96L
1,466 Elo+
Party 1
Charybdis
Charybdis
ILGMV
Charybdis
Level 68
God Stats
8W - 11L
1,509 SR
Queue Stats
174W - 172L
1,481 Elo+
Party 1
Ishtar
Ishtar
Master B781
Ishtar
Level 130
God Stats
2W - 3L
1,233 SR
Queue Stats
35W - 39L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Vehyr
Ah Puch
Level 155
God Stats
17W - 19L
1,476 SR
Queue Stats
256W - 262L
1,474 Elo+
Solo
Team Averages
Level 103
1,531 SR
1,461 Elo+

VS

Team Averages
Level 99
1,518 SR
1,503 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GhandiRage
Medusa
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,619 Elo+
Solo
Fenrir
Fenrir
Sparkzxy
Fenrir
Level 61
God Stats
7W - 2L
1,533 SR
Queue Stats
56W - 46L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
bobshobs
Zhong Kui
Level 146
God Stats
25W - 18L
1,559 SR
Queue Stats
314W - 298L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
2 / 2 / 0
3,865
773
1,414
4,134
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Giarozzo
Sylvanus
6
1 / 1 / 1
3,626
725
1,194
4,029
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
ILGMV
Charybdis
5
0 / 0 / 0
3,041
608
540
2,106
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
4
0 / 1 / 0
2,975
595
1,958
2,325
617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Vehyr
Ah Puch
3
0 / 1 / 0
2,680
536
55
954
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
1 / 1 / 1
3,712
742
862
1,091
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
 
Cthulhu
4
0 / 0 / 1
3,267
653
2,037
3,736
1,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
GhandiRage
Medusa
5
1 / 2 / 0
3,197
639
2,245
3,418
742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Sparkzxy
Fenrir
8
3 / 0 / 1
4,191
838
2,157
2,799
1,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
bobshobs
Zhong Kui
6
0 / 0 / 0
3,397
679
1,201
1,591
864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
1
1.5
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Thanatos
2
2
0
1
W
Medusa
GhandiRage
Medusa
1
2
0
0.5
L
Sylvanus
Giarozzo
Sylvanus
1
1
1
1.5
L
Charybdis
ILGMV
Charybdis
0
0
0
0
L
Ishtar
0
1
0
0
W
Fenrir
Sparkzxy
Fenrir
3
0
1
3.5
L
Ah Puch
Vehyr
Ah Puch
0
1
0
0
W
Zhong Kui
bobshobs
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,161
Damage
8,502
13,548
Taken
12,635
4,778
Mitigated
4,196
6,491
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
862
0
0
125
1,091
177
0
55
1,036
13,573
0
W
Cthulhu
 
Cthulhu
2,037
474
361
1,740
3,736
1,406
0
442
3,294
9,613
1,024
L
Thanatos
1,414
489
0
2,499
4,134
1,141
0
423
3,711
0
18,617
W
Medusa
GhandiRage
Medusa
2,245
913
0
943
3,418
742
0
694
2,724
0
14,229
L
Sylvanus
Giarozzo
Sylvanus
1,194
394
528
2,033
4,029
2,294
0
938
3,091
6,940
0
L
Charybdis
ILGMV
Charybdis
540
369
0
841
2,106
505
0
1,087
1,019
0
9,525
L
Ishtar
1,958
1,486
84
245
2,325
617
0
1,040
1,285
0
11,785
W
Fenrir
Sparkzxy
Fenrir
2,157
626
0
741
2,799
1,007
0
58
2,741
0
21,904
L
Ah Puch
Vehyr
Ah Puch
55
0
0
261
954
221
0
577
377
2,880
0
W
Zhong Kui
bobshobs
Zhong Kui
1,201
334
0
856
1,591
864
294
0
1,591
11,428
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,187
Gold Earned
17,764
100
Minions Killed
138
0
Camps Cleared
0
404,773
Distance Traveled
468,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,712
742
26
5
0
84,811
0
W
Cthulhu
3,267
653
14
3
0
91,042
0
L
Thanatos
3,865
773
44
9
0
105,762
0
W
Medusa
3,197
639
31
6
0
97,461
0
L
Sylvanus
3,626
725
7
1
0
90,642
0
L
Charybdis
3,041
608
16
3
0
93,868
0
L
Ishtar
2,975
595
25
5
0
90,127
0
W
Fenrir
4,191
838
42
8
0
113,949
0
L
Ah Puch
2,680
536
8
2
0
24,374
0
W
Zhong Kui
3,397
679
25
5
0
81,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role