Player Matchup

Arachne
Arachne
Bichmout
Arachne
Level 126
God Stats
8W - 6L
1,511 SR
Queue Stats
271W - 276L
1,461 Elo+
Solo
Medusa
Medusa
Kataeter
Medusa
Level 127
God Stats
14W - 9L
1,500 SR
Queue Stats
32W - 36L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Setovski
Jormungandr
Level 84
God Stats
7W - 4L
1,505 SR
Queue Stats
193W - 212L
1,393 Elo+
Solo
Bake Kujira
Bake Kujira
atomic_picker7
Bake Kujira
Level 109
God Stats
92W - 71L
1,538 SR
Queue Stats
427W - 431L
1,400 Elo+
Solo
Hel
Hel
junzy_boy
Hel
Level 54
God Stats
1W - 0L
1,659 SR
Queue Stats
28W - 46L
1,332 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,382 Elo+

VS

Team Averages
Level 71
1,574 SR
1,411 Elo+
Sol
Sol
HavanaAdi
Sol
Level 93
God Stats
3W - 4L
1,581 SR
Queue Stats
79W - 91L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
JeaneDarc9193
Sun Wukong
Level 59
God Stats
6W - 9L
1,432 SR
Queue Stats
71W - 64L
1,486 Elo+
Party 1
Hachiman
Hachiman
NohanCo2
Hachiman
Level 62
God Stats
11W - 7L
1,675 SR
Queue Stats
79W - 69L
1,487 Elo+
Party 1
Cerberus
Cerberus
Youtube--NoiSy
Cerberus
Level 78
God Stats
1W - 2L
1,503 SR
Queue Stats
11W - 13L
1,227 Elo+
Solo
Ymir
Ymir
empire707
Ymir
Level 61
God Stats
11W - 10L
1,681 SR
Queue Stats
128W - 120L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bichmout
Arachne
17
11 / 2 / 2
9,943
663
13,855
16,019
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Kataeter
Medusa
13
2 / 5 / 2
7,722
515
5,673
8,205
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Setovski
Jormungandr
15
1 / 0 / 1
8,785
586
4,904
9,839
5,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bake Kujira
atomic_picker7
Bake Kujira
13
0 / 7 / 7
8,008
534
4,673
14,170
11,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 6 / 5
8,768
585
4,803
10,430
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,016
601
6,398
9,054
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
JeaneDarc9193
Sun Wukong
14
0 / 1 / 2
8,193
546
4,259
9,089
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
NohanCo2
Hachiman
14
5 / 4 / 5
8,968
598
8,849
8,658
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
14
6 / 2 / 8
8,904
594
6,618
10,500
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
12
4 / 6 / 6
7,563
504
9,228
12,034
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
17
Kills
19
20
Deaths
18
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bichmout
Arachne
11
2
2
6
L
4
5
2
1
L
Sun Wukong
JeaneDarc9193
Sun Wukong
0
1
2
1
W
Medusa
Kataeter
Medusa
2
5
2
0.6
L
Hachiman
NohanCo2
Hachiman
5
4
5
1.88
W
Jormungandr
Setovski
Jormungandr
1
0
1
1.5
L
Cerberus
6
2
8
5
W
Bake Kujira
atomic_picker7
Bake Kujira
0
7
7
0.5
L
Ymir
4
6
6
1.17
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
35,352
58,663
Taken
49,335
29,142
Mitigated
23,985
16,318
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bichmout
Arachne
13,855
9,522
0
9,023
16,019
6,144
14
5,213
10,806
0
82,974
L
6,398
1,642
0
2,956
9,054
2,777
1,119
2,039
7,015
59,862
7,745
L
Sun Wukong
JeaneDarc9193
Sun Wukong
4,259
156
0
3,145
9,089
4,099
0
4,036
5,053
0
60,885
W
Medusa
Kataeter
Medusa
5,673
1,900
0
804
8,205
2,641
548
2,815
5,390
0
44,828
L
Hachiman
NohanCo2
Hachiman
8,849
4,978
0
2,359
8,658
3,282
603
983
7,675
0
63,858
W
Jormungandr
Setovski
Jormungandr
4,904
1,015
0
3,060
9,839
5,800
668
1,489
8,350
61,799
2,089
L
Cerberus
6,618
441
0
3,071
10,500
8,632
0
3,156
7,344
38,906
0
W
Bake Kujira
atomic_picker7
Bake Kujira
4,673
2,621
0
888
14,170
11,567
92
4,318
9,852
40,035
486
L
Ymir
9,228
2,097
0
784
12,034
5,195
0
3,670
8,364
35,248
0
W
4,803
345
312
2,231
10,430
2,990
275
8,031
2,399
47,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
42,644
476
Minions Killed
454
0
Camps Cleared
0
1,451,944
Distance Traveled
1,521,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,943
663
119
8
0
350,669
0
L
Sol
9,016
601
115
8
0
304,113
0
L
Sun Wukong
8,193
546
118
8
0
302,176
0
W
Medusa
7,722
515
74
5
0
275,203
0
L
Hachiman
8,968
598
119
8
0
293,581
0
W
Jormungandr
8,785
586
115
8
0
263,182
0
L
Cerberus
8,904
594
59
4
0
313,625
0
W
Bake Kujira
8,008
534
69
5
0
296,390
0
L
Ymir
7,563
504
43
3
0
307,938
0
W
Hel
8,768
585
99
7
0
266,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role