Player Matchup

Hercules
Hercules
Cidegus
Hercules
Level 127
God Stats
2W - 1L
1,523 SR
Queue Stats
84W - 60L
1,564 Elo+
Solo
Nemesis
Nemesis
IceCreamBonanza
Nemesis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,714 Elo+
Party 1
Sylvanus
Sylvanus
SupprtChildLabor
Sylvanus
Level 110
God Stats
1W - 0L
1,192 SR
Queue Stats
13W - 1L
1,890 Elo+
Party 1
Medusa
Medusa
XavierZeus
Medusa
Level 126
God Stats
1W - 1L
1,282 SR
Queue Stats
158W - 154L
1,450 Elo+
Solo
Poseidon
Poseidon
一城先生
Poseidon
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 104
1,399 SR
1,624 Elo+

VS

Team Averages
Level 132
1,453 SR
1,510 Elo+
Arachne
Arachne
DON0HUE81
Arachne
Level 243
God Stats
1W - 2L
1,557 SR
Queue Stats
123W - 96L
1,586 Elo+
Solo
Chang'e
Chang'e
JustGhostly
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,576 Elo+
Solo
Ares
Ares
ThexDubiousxOne
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Solo
Ix Chel
Ix Chel
XVC3
Ix Chel
Level 156
God Stats
1W - 4L
1,437 SR
Queue Stats
94W - 89L
1,517 Elo+
Solo
Izanami
Izanami
chambi
Izanami
Level 114
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 13L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cidegus
Hercules
12
6 / 0 / 0
7,197
720
4,388
5,959
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
7 / 2 / 5
7,351
735
7,821
10,413
4,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
6 / 1 / 7
6,940
694
7,378
6,510
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
XavierZeus
Medusa
12
0 / 2 / 4
5,978
598
3,348
6,884
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
一城先生
Poseidon
12
4 / 1 / 1
6,588
659
7,414
6,237
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DON0HUE81
Arachne
10
4 / 4 / 1
5,940
594
5,922
12,975
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
JustGhostly
Chang'e
10
1 / 5 / 2
5,576
558
4,328
8,431
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 3 / 1
5,416
542
2,188
6,218
3,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
XVC3
Ix Chel
9
0 / 4 / 0
5,091
509
3,430
5,927
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
chambi
Izanami
7
0 / 7 / 1
4,276
428
2,759
7,130
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
6
6
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cidegus
Hercules
6
0
0
6
L
Arachne
DON0HUE81
Arachne
4
4
1
1.13
W
7
2
5
4.75
L
Chang'e
JustGhostly
Chang'e
1
5
2
0.4
W
6
1
7
9.5
L
1
3
1
0.5
L
Ix Chel
XVC3
Ix Chel
0
4
0
0
W
Medusa
XavierZeus
Medusa
0
2
4
1
L
Izanami
chambi
Izanami
0
7
1
0.07
W
Poseidon
一城先生
Poseidon
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
18,627
36,003
Taken
40,681
15,513
Mitigated
13,289
11,119
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cidegus
Hercules
4,388
1,508
0
3,143
5,959
4,068
0
2,984
2,529
0
34,363
L
Arachne
DON0HUE81
Arachne
5,922
3,312
0
4,282
12,975
4,046
0
3,782
9,170
0
37,869
W
7,821
3,468
0
2,369
10,413
4,505
1
1,197
9,216
0
23,844
L
Chang'e
JustGhostly
Chang'e
4,328
548
280
1,767
8,431
2,275
0
4,482
3,945
28,920
1,227
W
7,378
3,703
520
2,121
6,510
2,872
630
1,036
5,474
34,500
8,317
L
2,188
0
0
690
6,218
3,909
0
2,884
3,334
7,301
112
L
Ix Chel
XVC3
Ix Chel
3,430
432
0
2,136
5,927
1,474
0
0
5,588
23,887
0
W
Medusa
XavierZeus
Medusa
3,348
1,291
0
1,990
6,884
2,334
485
762
6,122
0
37,168
L
Izanami
chambi
Izanami
2,759
1,696
0
98
7,130
1,585
0
3,155
3,975
0
18,410
W
Poseidon
一城先生
Poseidon
7,414
1,292
0
976
6,237
1,734
272
3,261
2,976
41,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
26,299
320
Minions Killed
222
0
Camps Cleared
0
1,121,161
Distance Traveled
977,400
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,197
720
61
6
0
198,036
0
L
Arachne
5,940
594
60
6
0
220,092
0
W
Nemesis
7,351
735
23
2
0
258,119
0
L
Chang'e
5,576
558
61
6
0
208,840
0
W
Sylvanus
6,940
694
86
9
0
213,792
0
L
Ares
5,416
542
13
1
0
211,447
0
L
Ix Chel
5,091
509
56
6
0
144,984
0
W
Medusa
5,978
598
73
7
0
222,282
0
L
Izanami
4,276
428
32
3
0
192,037
4
W
Poseidon
6,588
659
77
8
0
228,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role