Player Matchup

Charon
Charon
Beansack
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 164L
1,453 Elo+
Solo
Hercules
Hercules
Feuillecha
Hercules
Level 52
God Stats
2W - 0L
1,783 SR
Queue Stats
46W - 34L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
GobeMonUlti
Ne Zha
Level 81
God Stats
1W - 0L
1,342 SR
Queue Stats
45W - 37L
1,554 Elo+
Party 1
Zeus
Zeus
Mr_sakis
Zeus
Level 157
God Stats
4W - 2L
1,541 SR
Queue Stats
336W - 362L
1,478 Elo+
Solo
Heimdallr
Heimdallr
ONAjego
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,466 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,497 Elo+

VS

Team Averages
Level 115
1,548 SR
1,482 Elo+
Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BE774297
Tsukuyomi
Level 109
God Stats
5W - 8L
1,415 SR
Queue Stats
610W - 648L
1,441 Elo+
Solo
Nox
Nox
PEROT
Nox
Level 140
God Stats
1W - 1L
1,781 SR
Queue Stats
116W - 103L
1,505 Elo+
Solo
Chaac
Chaac
Stoned8
Chaac
Level 158
God Stats
5W - 6L
1,545 SR
Queue Stats
915W - 975L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beansack
Charon
15
4 / 3 / 10
9,124
912
5,787
10,360
10,600
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Feuillecha
Hercules
16
9 / 1 / 7
9,170
917
8,176
8,991
10,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
16
2 / 0 / 16
8,446
845
13,596
7,428
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
14
3 / 4 / 9
8,103
810
11,447
8,208
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ONAjego
Heimdallr
13
1 / 4 / 12
7,965
797
5,544
7,387
3,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 6 / 1
7,929
793
8,876
11,438
4,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
 
Ao Kuang
13
2 / 3 / 3
7,478
748
4,668
10,099
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
BE774297
Tsukuyomi
14
3 / 5 / 5
8,146
815
9,075
13,278
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
PEROT
Nox
14
1 / 4 / 4
7,927
793
10,572
7,669
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Stoned8
Chaac
15
0 / 1 / 5
7,408
741
2,943
6,186
4,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
19
Kills
11
12
Deaths
19
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
6
1
0.92
L
Ao Kuang
 
Ao Kuang
2
3
3
1.17
L
Tsukuyomi
BE774297
Tsukuyomi
3
5
5
1.1
W
Charon
Beansack
Charon
4
3
10
3
W
Hercules
Feuillecha
Hercules
9
1
7
12.5
W
Ne Zha
2
0
16
10
W
Zeus
3
4
9
1.88
W
Heimdallr
ONAjego
Heimdallr
1
4
12
1.75
L
Nox
PEROT
Nox
1
4
4
0.75
L
Chaac
Stoned8
Chaac
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,550
Damage
36,134
42,374
Taken
48,670
31,146
Mitigated
21,390
16,095
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,876
3,022
932
2,696
11,438
4,115
0
5,107
6,331
0
11,591
L
Ao Kuang
 
Ao Kuang
4,668
135
1,138
3,575
10,099
4,268
0
3,870
6,229
6,387
252
L
Tsukuyomi
BE774297
Tsukuyomi
9,075
1,493
1,671
1,946
13,278
5,707
0
4,815
8,463
0
21,666
W
Charon
Beansack
Charon
5,787
591
1,210
2,434
10,360
10,600
24
3,277
7,083
14,878
1,221
W
Hercules
Feuillecha
Hercules
8,176
647
2,585
3,032
8,991
10,303
0
2,804
6,187
0
11,513
W
Ne Zha
13,596
651
1,743
2,991
7,428
3,573
0
2,764
4,664
0
27,364
W
Zeus
11,447
443
0
1,843
8,208
3,301
0
2,905
5,303
26,155
0
W
Heimdallr
ONAjego
Heimdallr
5,544
2,442
0
257
7,387
3,369
0
2,922
4,465
0
12,666
L
Nox
PEROT
Nox
10,572
73
899
1,229
7,669
2,684
0
1,136
6,530
21,665
636
L
Chaac
Stoned8
Chaac
2,943
106
0
2,921
6,186
4,616
0
2,236
3,950
0
19,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
38,888
109
Minions Killed
99
0
Camps Cleared
0
1,033,836
Distance Traveled
1,025,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,929
793
9
1
0
174,315
0
L
Ao Kuang
7,478
748
12
1
0
228,273
0
L
Tsukuyomi
8,146
815
17
2
0
188,076
0
W
Charon
9,124
912
14
1
0
179,965
0
W
Hercules
9,170
917
18
2
0
229,018
0
W
Ne Zha
8,446
845
26
3
0
255,069
0
W
Zeus
8,103
810
30
3
0
183,043
0
W
Heimdallr
7,965
797
21
2
0
186,741
0
L
Nox
7,927
793
39
4
0
235,650
0
L
Chaac
7,408
741
22
2
0
199,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role