Player Matchup

Athena
Athena
Gannon192
Athena
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,408 Elo+
Solo
Anubis
Anubis
Le_Marsupilami13
Anubis
Level 97
God Stats
61W - 42L
1,548 SR
Queue Stats
163W - 170L
1,427 Elo+
Party 1
Artemis
Artemis
MORAYZ240
Artemis
Level 26
God Stats
9W - 6L
1,578 SR
Queue Stats
56W - 72L
1,430 Elo+
Party 1
Agni
Agni
RawEggwhite
Agni
Level 108
God Stats
2W - 3L
1,480 SR
Queue Stats
55W - 40L
1,597 Elo+
Solo
Thanatos
Thanatos
Rz_T-JoR
Thanatos
Level 144
God Stats
7W - 5L
1,556 SR
Queue Stats
267W - 257L
1,453 Elo+
Party 1
Team Averages
Level 99
1,533 SR
1,463 Elo+

VS

Team Averages
Level 104
1,494 SR
1,508 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AAS_Infamous
Cupid
Level 124
God Stats
108W - 77L
1,528 SR
Queue Stats
173W - 153L
1,495 Elo+
Solo
Cerberus
Cerberus
Laskony
Cerberus
Level 147
God Stats
6W - 6L
1,516 SR
Queue Stats
50W - 55L
1,469 Elo+
Solo
Artio
Artio
ResQ799
Artio
Level 43
God Stats
1W - 2L
1,427 SR
Queue Stats
12W - 9L
1,590 Elo+
Solo
Hera
Hera
ThdClick
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 145L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gannon192
Athena
10
0 / 4 / 8
6,435
460
4,240
15,904
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 1 / 9
8,387
599
12,718
8,861
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MORAYZ240
Artemis
11
1 / 4 / 6
6,518
466
8,100
11,046
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
4 / 1 / 1
8,089
578
6,140
9,441
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Rz_T-JoR
Thanatos
16
8 / 0 / 3
9,513
680
7,259
6,494
3,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 6 / 0
6,020
430
3,001
13,289
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 4 / 7
7,309
522
11,676
11,571
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Laskony
Cerberus
12
3 / 2 / 1
7,645
546
3,790
10,551
5,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artio
ResQ799
Artio
11
4 / 4 / 5
7,471
534
7,183
16,093
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hera
14
0 / 3 / 2
7,813
558
5,751
6,050
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
10
10
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
0
0.17
L
2
4
7
1.38
W
Athena
Gannon192
Athena
0
4
8
1
L
Cerberus
Laskony
Cerberus
3
2
1
1.75
W
6
1
9
10.5
W
Artemis
MORAYZ240
Artemis
1
4
6
1
W
4
1
1
4.5
L
Artio
ResQ799
Artio
4
4
5
1.63
W
Thanatos
Rz_T-JoR
Thanatos
8
0
3
9.5
L
Hera
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
31,401
51,746
Taken
57,554
27,367
Mitigated
27,100
24,641
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,001
754
0
3,998
13,289
3,717
11
3,556
9,733
0
34,762
L
11,676
7,557
1,404
4,907
11,571
3,626
704
5,130
6,441
0
61,460
W
Athena
Gannon192
Athena
4,240
957
0
3,384
15,904
13,202
0
4,630
11,274
20,617
992
L
Cerberus
Laskony
Cerberus
3,790
500
0
4,781
10,551
5,587
0
4,005
6,546
37,736
623
W
12,718
315
0
5,314
8,861
4,081
63
1,396
7,465
62,837
0
W
Artemis
MORAYZ240
Artemis
8,100
3,839
0
4,846
11,046
3,693
460
3,880
7,166
0
40,930
W
6,140
534
0
2,038
9,441
2,414
0
5,041
4,400
56,252
0
L
Artio
ResQ799
Artio
7,183
1,020
853
5,275
16,093
12,601
350
6,165
9,928
18,490
196
W
Thanatos
Rz_T-JoR
Thanatos
7,259
1,845
0
9,059
6,494
3,977
0
1,607
4,887
0
63,763
L
Hera
5,751
918
0
636
6,050
1,569
545
4,018
2,032
60,388
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
36,258
411
Minions Killed
377
0
Camps Cleared
0
1,388,580
Distance Traveled
1,310,153
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,020
430
52
4
0
287,932
2
L
Cupid
7,309
522
95
7
0
238,810
2
W
Athena
6,435
460
26
2
0
295,818
0
L
Cerberus
7,645
546
95
7
0
248,824
0
W
Anubis
8,387
599
83
6
0
300,766
5
W
Artemis
6,518
466
68
5
0
249,350
0
W
Agni
8,089
578
108
8
0
283,415
0
L
Artio
7,471
534
24
2
0
260,573
5
W
Thanatos
9,513
680
126
9
0
259,231
7
L
Hera
7,813
558
111
8
0
274,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role