Player Matchup

Nut
Nut
AjLaKaos
Nut
Level 159
God Stats
12W - 10L
1,588 SR
Queue Stats
247W - 236L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BatmanPFK
Ah Muzen Cab
Level 111
God Stats
2W - 0L
1,712 SR
Queue Stats
49W - 41L
1,514 Elo+
Solo
Da Ji
Da Ji
Komin32
Da Ji
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
McFly v
Zhong Kui
Level 91
God Stats
27W - 17L
1,566 SR
Queue Stats
420W - 404L
1,513 Elo+
Solo
Chang'e
Chang'e
zYoshido
Chang'e
Level 121
God Stats
4W - 5L
1,464 SR
Queue Stats
89W - 85L
1,446 Elo+
Solo
Team Averages
Level 120
1,566 SR
1,461 Elo+

VS

Team Averages
Level 111
1,473 SR
1,470 Elo+
Fenrir
Fenrir
AlkoStas
Fenrir
Level 139
God Stats
0W - 1L
1,376 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 1
Bacchus
Bacchus
JJgetsLIT
Bacchus
Level 127
God Stats
14W - 7L
1,562 SR
Queue Stats
495W - 478L
1,412 Elo+
Solo
Ullr
Ullr
Keji_ON_TOP
Ullr
Level 49
God Stats
2W - 2L
1,498 SR
Queue Stats
19W - 31L
1,454 Elo+
Party 1
Hercules
Hercules
SmallSparrow
Hercules
Level 159
God Stats
4W - 14L
1,428 SR
Queue Stats
346W - 331L
1,596 Elo+
Solo
Olorun
Olorun
roboraptor08
Olorun
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,386
877
412
2,001
434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
BatmanPFK
Ah Muzen Cab
6
1 / 0 / 1
3,272
654
2,059
2,503
1,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
Komin32
Da Ji
7
1 / 0 / 3
3,620
724
1,495
3,625
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
McFly v
Zhong Kui
7
0 / 0 / 0
3,822
764
771
1,994
1,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
zYoshido
Chang'e
5
2 / 1 / 2
3,545
709
674
1,606
291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlkoStas
Fenrir
5
0 / 1 / 1
3,122
624
782
2,048
638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
JJgetsLIT
Bacchus
4
0 / 2 / 0
2,964
593
1,326
4,011
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,056
611
541
2,104
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
SmallSparrow
Hercules
2
0 / 1 / 0
2,576
515
573
1,036
264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
6
0 / 0 / 0
3,251
650
860
1,709
411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
0
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Fenrir
AlkoStas
Fenrir
0
1
1
0.5
W
Ah Muzen Cab
BatmanPFK
Ah Muzen Cab
1
0
1
1.5
L
Bacchus
JJgetsLIT
Bacchus
0
2
0
0
L
0
1
0
0
W
Da Ji
Komin32
Da Ji
1
0
3
2.5
W
Zhong Kui
McFly v
Zhong Kui
0
0
0
0
L
Hercules
SmallSparrow
Hercules
0
1
0
0
L
Olorun
0
0
0
0
W
Chang'e
zYoshido
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,411
Damage
4,082
11,729
Taken
10,908
3,813
Mitigated
3,736
6,932
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
412
331
0
1,074
2,001
434
0
135
1,866
0
22,680
L
Fenrir
AlkoStas
Fenrir
782
52
0
250
2,048
638
0
448
1,600
0
9,925
W
Ah Muzen Cab
BatmanPFK
Ah Muzen Cab
2,059
955
0
900
2,503
1,048
0
825
1,678
0
10,422
L
Bacchus
JJgetsLIT
Bacchus
1,326
249
0
1,224
4,011
2,001
0
395
3,616
5,416
0
L
541
332
0
138
2,104
422
0
113
1,991
0
11,508
W
Da Ji
Komin32
Da Ji
1,495
461
0
2,373
3,625
950
0
71
3,554
0
18,340
W
Zhong Kui
McFly v
Zhong Kui
771
58
0
1,575
1,994
1,090
0
832
1,162
19,436
1,962
L
Hercules
SmallSparrow
Hercules
573
302
0
385
1,036
264
0
0
1,036
305
2,765
L
Olorun
860
164
0
861
1,709
411
0
471
1,238
13,924
1,438
W
Chang'e
zYoshido
Chang'e
674
201
673
337
1,606
291
0
430
1,176
6,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,645
Gold Earned
14,969
150
Minions Killed
103
0
Camps Cleared
0
454,926
Distance Traveled
433,170
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,386
877
46
9
0
74,254
0
L
Fenrir
3,122
624
24
5
0
113,726
0
W
Ah Muzen Cab
3,272
654
10
2
0
102,908
0
L
Bacchus
2,964
593
7
1
0
103,517
0
L
Ullr
3,056
611
27
5
0
98,730
0
W
Da Ji
3,620
724
37
7
0
108,293
0
W
Zhong Kui
3,822
764
47
9
0
91,277
3
L
Hercules
2,576
515
8
2
0
26,572
0
L
Olorun
3,251
650
37
7
0
90,625
1
W
Chang'e
3,545
709
10
2
0
78,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role