Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
LENISTHER
Sol
Level 105
God Stats
4W - 5L
1,416 SR
Queue Stats
685W - 732L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Noystec
Ne Zha
Level 158
God Stats
24W - 4L
1,947 SR
Queue Stats
167W - 29L
1,823 Elo+
Solo
Artemis
Artemis
deadvader764
Artemis
Level 58
God Stats
4W - 2L
1,416 SR
Queue Stats
39W - 31L
1,434 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,558 Elo+

VS

Team Averages
Level 92
1,477 SR
1,466 Elo+
Kumbhakarna
Kumbhakarna
Fennexv
Kumbhakarna
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 179L
1,505 Elo+
Solo
Chang'e
Chang'e
Le BelleVampire
Chang'e
Level 59
God Stats
30W - 36L
1,506 SR
Queue Stats
166W - 199L
1,511 Elo+
Solo
Artemis
Artemis
RAMPEWR
Artemis
Level 148
God Stats
2W - 1L
1,655 SR
Queue Stats
78W - 81L
1,515 Elo+
Solo
Neith
Neith
Spinardynaglobo
Neith
Level 84
God Stats
6W - 16L
1,237 SR
Queue Stats
95W - 112L
1,364 Elo+
Solo
Anubis
Anubis
darkwolfdakota
Anubis
Level 114
God Stats
1W - 2L
1,488 SR
Queue Stats
254W - 252L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 0 / 4
9,322
1,165
9,160
9,576
7,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
 
Amaterasu
14
2 / 1 / 5
8,270
1,034
6,023
10,554
9,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 4
8,443
1,055
4,826
4,723
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Noystec
Ne Zha
14
3 / 1 / 5
8,825
1,103
9,134
4,324
1,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
deadvader764
Artemis
14
1 / 3 / 5
8,600
1,075
6,546
8,518
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

308

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fennexv
Kumbhakarna
13
1 / 2 / 6
8,289
1,036
3,812
8,824
8,968
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 3
9,085
1,136
8,736
8,396
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
RAMPEWR
Artemis
14
0 / 4 / 5
8,031
1,004
14,111
11,697
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
5,313
664
0
0
0
13
2 / 3 / 4
8,501
1,063
6,480
9,747
4,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
10
Kills
7
7
Deaths
10
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
W
Amaterasu
 
Amaterasu
2
1
5
4.5
L
Kumbhakarna
Fennexv
Kumbhakarna
1
2
6
2
W
2
2
4
2
L
4
1
3
5.5
W
Ne Zha
Noystec
Ne Zha
3
1
5
5.5
L
Artemis
RAMPEWR
Artemis
0
4
5
0.63
L
0
0
0
0
L
2
3
4
1.33
W
Artemis
deadvader764
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
33,139
37,695
Taken
38,664
21,921
Mitigated
20,689
10,998
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,160
3,194
348
1,762
9,576
7,314
0
4,439
5,137
21,964
0
W
Amaterasu
 
Amaterasu
6,023
1,212
0
3,719
10,554
9,528
0
6,693
3,861
0
15,561
L
Kumbhakarna
Fennexv
Kumbhakarna
3,812
805
0
349
8,824
8,968
0
3,427
5,397
5,514
0
W
4,826
892
1,139
989
4,723
1,124
0
1,178
3,545
21,063
1,190
L
8,736
105
2,785
2,776
8,396
2,932
0
3,239
5,157
33,993
0
W
Ne Zha
Noystec
Ne Zha
9,134
1,487
0
648
4,324
1,624
0
1,976
2,348
0
22,524
L
Artemis
RAMPEWR
Artemis
14,111
1,798
0
0
11,697
4,396
0
3,912
7,785
0
29,603
L
0
0
0
0
0
0
0
0
0
0
0
L
6,480
78
0
994
9,747
4,393
0
3,095
6,652
22,098
603
W
Artemis
deadvader764
Artemis
6,546
2,867
0
2,393
8,518
2,331
0
4,535
3,983
0
19,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
39,219
146
Minions Killed
146
7
Camps Cleared
3
719,680
Distance Traveled
527,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,322
1,165
16
2
0
150,442
0
W
Amaterasu
8,270
1,034
19
2
0
151,081
0
L
Kumbhakarna
8,289
1,036
7
1
0
107,085
0
W
Sol
8,443
1,055
54
7
0
128,299
0
L
Chang'e
9,085
1,136
48
6
2
159,594
0
W
Ne Zha
8,825
1,103
32
4
2
163,961
0
L
Artemis
8,031
1,004
43
5
0
133,261
0
L
Neith
5,313
664
0
0
0
0
0
L
Anubis
8,501
1,063
48
6
1
127,717
0
W
Artemis
8,600
1,075
25
3
5
125,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role