Player Matchup

Jormungandr
Jormungandr
Darinam
Jormungandr
Level 86
God Stats
6W - 20L
1,383 SR
Queue Stats
365W - 415L
1,433 Elo+
Solo
Izanami
Izanami
Dr_Murchik
Izanami
Level 125
God Stats
13W - 20L
1,378 SR
Queue Stats
845W - 842L
1,458 Elo+
Solo
Nu Wa
Nu Wa
chillytoessx
Nu Wa
Level 36
God Stats
0W - 1L
1,324 SR
Queue Stats
3W - 10L
1,265 Elo+
Solo
Team Averages
Level 82
1,362 SR
1,385 Elo+

VS

Team Averages
Level 137
1,489 SR
1,480 Elo+
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 107
God Stats
269W - 306L
1,486 SR
Queue Stats
586W - 657L
1,426 Elo+
Solo
Eset
Eset
yohonet
Eset
Level 181
God Stats
61W - 70L
1,481 SR
Queue Stats
678W - 674L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darinam
Jormungandr
10
0 / 4 / 2
6,741
674
1,621
7,162
3,761
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Dr_Murchik
Izanami
12
0 / 4 / 2
7,304
730
2,330
8,916
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 0
7,818
782
6,202
6,800
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 1 / 7
8,522
852
3,027
7,822
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
jandriyo466
Ah Puch
15
4 / 0 / 5
9,356
936
9,285
4,516
1,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
yohonet
Eset
15
6 / 1 / 3
9,681
968
6,250
3,828
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
7
3.5
L
Jormungandr
Darinam
Jormungandr
0
4
2
0.25
L
Izanami
Dr_Murchik
Izanami
0
4
2
0.25
L
2
2
0
1
W
Ah Puch
jandriyo466
Ah Puch
4
0
5
6.5
W
Eset
yohonet
Eset
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,153
Damage
18,562
22,878
Taken
16,166
8,025
Mitigated
6,756
2,074
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,027
206
264
1,927
7,822
3,882
408
3,332
4,193
22,036
5,167
L
Jormungandr
Darinam
Jormungandr
1,621
230
0
0
7,162
3,761
0
4,762
2,078
8,948
0
L
Izanami
Dr_Murchik
Izanami
2,330
873
0
1,858
8,916
2,424
782
7,012
1,580
0
18,960
L
6,202
1,301
0
216
6,800
1,840
432
5,196
1,281
20,308
0
W
Ah Puch
jandriyo466
Ah Puch
9,285
366
428
1,274
4,516
1,560
1,369
2,347
1,916
31,228
0
W
Eset
yohonet
Eset
6,250
269
0
906
3,828
1,314
883
1,672
1,952
33,715
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
27,559
104
Minions Killed
155
0
Camps Cleared
0
455,415
Distance Traveled
628,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,522
852
49
5
0
198,415
0
L
Jormungandr
6,741
674
19
2
0
126,243
0
L
Izanami
7,304
730
43
4
0
153,878
0
L
Nu Wa
7,818
782
42
4
0
175,294
0
W
Ah Puch
9,356
936
46
5
0
227,653
3
W
Eset
9,681
968
60
6
0
202,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role