Player Matchup

Zeus
Zeus
BabursU
Zeus
Level 99
God Stats
68W - 34L
1,643 SR
Queue Stats
201W - 138L
1,634 Elo+
Solo
Loki
Loki
KingNutrageous
Loki
Level 157
God Stats
44W - 39L
1,592 SR
Queue Stats
115W - 115L
1,596 Elo+
Solo
Rama
Rama
XvJohnWickvX
Rama
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 282L
1,491 Elo+
Solo
Amaterasu
Amaterasu
hells-doll
Amaterasu
Level 89
God Stats
40W - 39L
1,540 SR
Queue Stats
87W - 108L
1,414 Elo+
Solo
Nu Wa
Nu Wa
xXdemonpapiiXx
Nu Wa
Level 148
God Stats
102W - 86L
1,600 SR
Queue Stats
494W - 575L
1,493 Elo+
Solo
Team Averages
Level 125
1,575 SR
1,526 Elo+

VS

Team Averages
Level 125
1,441 SR
1,520 Elo+
Atlas
Atlas
 
Atlas
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ButteryDannerz
Loki
Level 117
God Stats
157W - 51L
1,825 SR
Queue Stats
626W - 321L
1,681 Elo+
Party 2
Anubis
Anubis
Dark_Irrinja
Anubis
Level 148
God Stats
9W - 5L
1,536 SR
Queue Stats
198W - 188L
1,575 Elo+
Solo
Olorun
Olorun
MELVINPUNYMIRE
Olorun
Level 69
God Stats
2W - 4L
1,171 SR
Queue Stats
170W - 189L
1,430 Elo+
Party 1
Skadi
Skadi
Macgoogles177
Skadi
Level 110
God Stats
2W - 4L
1,171 SR
Queue Stats
69W - 79L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BabursU
Zeus
12
2 / 6 / 2
7,042
1,408
7,992
6,768
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 2
6,230
1,246
2,843
7,523
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 6 / 2
7,150
1,430
8,473
9,399
3,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
hells-doll
Amaterasu
10
0 / 6 / 1
5,922
1,184
3,631
9,996
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,590
1,118
872
569
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 0 / 11
7,729
1,546
6,030
6,173
6,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 11
7,410
1,482
7,124
3,889
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
1 / 1 / 8
7,115
1,423
3,002
3,821
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 10
8,622
1,724
7,671
5,352
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
5 / 4 / 7
7,610
1,522
7,488
7,481
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
21
21
Deaths
5
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
11
10.5
L
Zeus
BabursU
Zeus
2
6
2
0.5
W
4
0
11
9.5
W
Anubis
1
1
8
5
L
0
3
2
0.33
W
6
0
10
11
W
5
4
7
2.13
L
3
6
2
0.67
L
Amaterasu
hells-doll
Amaterasu
0
6
1
0.08
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,811
Damage
31,315
34,255
Taken
26,716
14,422
Mitigated
14,564
1,691
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,030
2,228
0
926
6,173
6,866
0
1,534
4,451
11,163
431
L
Zeus
BabursU
Zeus
7,992
119
0
158
6,768
2,103
0
3,855
2,913
20,368
0
W
7,124
1,480
0
839
3,889
1,511
0
966
2,829
0
14,694
W
Anubis
3,002
80
0
119
3,821
1,676
0
1,471
2,160
21,995
516
L
2,843
313
0
0
7,523
2,332
0
4,150
3,373
0
18,603
W
7,671
3,988
145
1,157
5,352
1,998
0
1,624
3,590
17,427
0
W
7,488
3,202
0
448
7,481
2,513
0
2,463
4,822
0
14,086
L
8,473
6,726
0
146
9,399
3,194
0
3,629
5,770
0
10,973
L
Amaterasu
hells-doll
Amaterasu
3,631
821
99
1,288
9,996
6,676
0
4,642
5,354
0
5,203
L
872
284
0
0
569
117
0
0
569
3,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
38,486
73
Minions Killed
122
3
Camps Cleared
7
411,672
Distance Traveled
577,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,729
1,546
17
3
1
119,020
0
L
Zeus
7,042
1,408
33
7
1
98,253
0
W
Loki
7,410
1,482
13
3
2
132,989
0
W
Anubis
7,115
1,423
50
10
3
108,870
0
L
Loki
6,230
1,246
20
4
2
117,986
0
W
Olorun
8,622
1,724
28
6
1
113,721
0
W
Skadi
7,610
1,522
14
3
0
103,198
0
L
Rama
7,150
1,430
10
2
0
82,866
0
L
Amaterasu
5,922
1,184
5
1
0
85,293
0
L
Nu Wa
5,590
1,118
5
1
0
27,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role