Player Matchup

Terra
Terra
ItkuLitku
Terra
Level 125
God Stats
2W - 1L
1,486 SR
Queue Stats
52W - 69L
1,371 Elo+
Solo
Khepri
Khepri
R_B1N_0Z
Khepri
Level 100
God Stats
1W - 1L
1,732 SR
Queue Stats
36W - 35L
1,466 Elo+
Solo
Freya
Freya
Radusul
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,470 Elo+
Party 1
Janus
Janus
UlbanMordo
Janus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,469 Elo+
Party 1
Raijin
Raijin
jimaa90
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,367 Elo+
Solo
Team Averages
Level 81
1,544 SR
1,429 Elo+

VS

Team Averages
Level 106
1,408 SR
1,538 Elo+
Skadi
Skadi
Reddeer86
Skadi
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,667 Elo+
Solo
Nu Wa
Nu Wa
WellaPeppa
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,628 Elo+
Solo
Danzaburou
Danzaburou
heroes1984
Danzaburou
Level 164
God Stats
6W - 4L
1,601 SR
Queue Stats
502W - 501L
1,447 Elo+
Solo
Scylla
Scylla
jano30071
Scylla
Level 86
God Stats
1W - 2L
1,266 SR
Queue Stats
113W - 96L
1,500 Elo+
Solo
Sylvanus
Sylvanus
kev40
Sylvanus
Level 79
God Stats
1W - 4L
1,176 SR
Queue Stats
196W - 202L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ItkuLitku
Terra
18
4 / 4 / 12
10,405
694
8,853
19,355
20,011
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
R_B1N_0Z
Khepri
16
1 / 6 / 11
10,045
670
8,151
26,849
28,882
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Radusul
Freya
17
6 / 7 / 9
10,966
731
19,117
21,971
9,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
17
4 / 6 / 8
10,327
688
17,493
12,894
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
jimaa90
Raijin
16
1 / 8 / 10
9,534
636
12,735
15,205
7,538
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Reddeer86
Skadi
19
6 / 5 / 14
11,784
786
15,150
16,864
6,266
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
18
7 / 2 / 14
11,526
768
24,125
12,532
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
heroes1984
Danzaburou
19
5 / 2 / 16
12,165
811
22,948
18,277
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
jano30071
Scylla
19
6 / 4 / 10
11,699
780
16,988
9,963
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
kev40
Sylvanus
18
7 / 4 / 13
12,076
805
10,757
23,504
16,573
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
16
Kills
31
31
Deaths
17
50
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Terra
ItkuLitku
Terra
4
4
12
2.5
L
Khepri
R_B1N_0Z
Khepri
1
6
11
1.08
L
Freya
Radusul
Freya
6
7
9
1.5
W
Skadi
Reddeer86
Skadi
6
5
14
2.6
L
Janus
4
6
8
1.33
W
Nu Wa
7
2
14
7
W
Danzaburou
heroes1984
Danzaburou
5
2
16
6.5
W
Scylla
jano30071
Scylla
6
4
10
2.75
L
Raijin
jimaa90
Raijin
1
8
10
0.75
W
Sylvanus
kev40
Sylvanus
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,349
Damage
89,968
96,274
Taken
81,140
71,238
Mitigated
37,202
31,370
Healing
40,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ItkuLitku
Terra
8,853
167
10,230
6,161
19,355
20,011
38
8,697
10,658
21,453
0
L
Khepri
R_B1N_0Z
Khepri
8,151
319
3,053
4,440
26,849
28,882
0
11,856
14,993
20,866
0
L
Freya
Radusul
Freya
19,117
5,914
777
5,276
21,971
9,338
0
12,953
8,931
31,550
869
W
Skadi
Reddeer86
Skadi
15,150
5,866
1,285
4,258
16,864
6,266
1,808
12,810
4,054
0
28,772
L
Janus
17,493
195
281
780
12,894
5,469
0
8,941
3,953
37,103
0
W
Nu Wa
24,125
5,430
2,415
3,557
12,532
4,316
444
10,966
1,566
41,259
1,720
W
Danzaburou
heroes1984
Danzaburou
22,948
10,411
1,143
9,159
18,277
6,734
3,487
16,694
1,583
0
47,934
W
Scylla
jano30071
Scylla
16,988
1,101
1,399
1,995
9,963
3,313
6
8,723
1,240
35,377
80
L
Raijin
jimaa90
Raijin
12,735
1,709
127
245
15,205
7,538
0
8,743
6,462
28,589
987
W
Sylvanus
kev40
Sylvanus
10,757
1,127
6,718
8,787
23,504
16,573
763
16,772
6,732
18,502
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,277
Gold Earned
59,250
159
Minions Killed
169
0
Camps Cleared
0
1,236,002
Distance Traveled
1,278,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,405
694
34
2
0
285,648
0
L
Khepri
10,045
670
19
1
0
259,540
0
L
Freya
10,966
731
25
2
0
220,185
0
W
Skadi
11,784
786
38
3
0
268,856
0
L
Janus
10,327
688
39
3
0
247,982
0
W
Nu Wa
11,526
768
24
2
0
268,866
0
W
Danzaburou
12,165
811
41
3
0
254,588
0
W
Scylla
11,699
780
53
4
0
261,492
0
L
Raijin
9,534
636
42
3
0
222,647
0
W
Sylvanus
12,076
805
13
1
0
224,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role