Player Matchup

Morgan Le Fay
Morgan Le Fay
MrHy6
Morgan Le Fay
Level 200
God Stats
25W - 18L
1,739 SR
Queue Stats
767W - 815L
1,479 Elo+
Solo
Athena
Athena
Servion94
Athena
Level 159
God Stats
7W - 3L
1,639 SR
Queue Stats
495W - 493L
1,543 Elo+
Solo
Tyr
Tyr
WonTooMany
Tyr
Level 58
God Stats
3W - 3L
1,557 SR
Queue Stats
152W - 139L
1,456 Elo+
Solo
Thor
Thor
datPhileX
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
wilma-beer99
Tiamat
Level 139
God Stats
2W - 0L
1,847 SR
Queue Stats
32W - 37L
1,460 Elo+
Party 1
Team Averages
Level 124
1,656 SR
1,488 Elo+

VS

Team Averages
Level 135
1,426 SR
1,487 Elo+
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CannedLinguine
Anhur
Level 106
God Stats
1W - 7L
1,265 SR
Queue Stats
232W - 252L
1,432 Elo+
Solo
Ymir
Ymir
iNAiJA_uNiXx
Ymir
Level 106
God Stats
3W - 3L
1,676 SR
Queue Stats
58W - 48L
1,520 Elo+
Solo
Heimdallr
Heimdallr
menut112
Heimdallr
Level 135
God Stats
1W - 8L
1,187 SR
Queue Stats
260W - 277L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrHy6
Morgan Le Fay
15
5 / 3 / 5
8,537
854
15,410
8,236
3,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Servion94
Athena
15
1 / 1 / 8
8,420
842
6,359
15,836
14,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 6
8,234
823
6,876
7,614
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
11
1 / 6 / 4
7,091
709
3,434
10,458
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
14
2 / 2 / 5
7,990
799
9,905
8,542
4,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 2 / 7
8,012
801
9,683
4,937
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
 
Thoth
14
2 / 2 / 7
7,477
748
9,988
4,597
1,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 3 / 7
7,304
730
6,099
6,544
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 7
8,000
800
2,991
19,899
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
menut112
Heimdallr
14
4 / 3 / 5
7,902
790
14,159
8,273
3,269
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
12
Kills
12
12
Deaths
12
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
7
3.75
L
Thoth
 
Thoth
2
2
7
2.75
L
1
3
7
1.5
W
Morgan Le Fay
MrHy6
Morgan Le Fay
5
3
5
2.5
W
Athena
Servion94
Athena
1
1
8
5
W
3
0
6
6
W
Thor
1
6
4
0.5
L
1
2
7
2.25
L
Heimdallr
menut112
Heimdallr
4
3
5
2.17
W
Tiamat
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
42,920
50,686
Taken
44,250
32,186
Mitigated
22,925
21,056
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,683
236
985
1,056
4,937
1,791
0
3,520
1,334
20,668
0
L
Thoth
 
Thoth
9,988
78
360
721
4,597
1,595
0
2,966
1,631
22,127
822
L
6,099
2,143
2,560
1,693
6,544
2,204
0
4,965
1,579
0
9,992
W
Morgan Le Fay
MrHy6
Morgan Le Fay
15,410
911
1,305
2,100
8,236
3,389
0
5,304
2,932
25,994
1,181
W
Athena
Servion94
Athena
6,359
1,154
3,077
5,016
15,836
14,810
15
4,378
11,458
10,663
3,577
W
6,876
680
1,584
3,841
7,614
4,954
0
2,741
4,873
0
12,273
W
Thor
3,434
195
0
864
10,458
4,101
0
5,068
5,390
0
8,351
L
2,991
308
744
8,700
19,899
14,066
0
13,243
6,382
5,524
0
L
Heimdallr
menut112
Heimdallr
14,159
5,255
1,078
1,498
8,273
3,269
0
5,272
2,931
0
31,640
W
Tiamat
9,905
155
1,167
2,102
8,542
4,932
0
4,602
3,940
27,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
38,695
111
Minions Killed
121
0
Camps Cleared
0
1,147,142
Distance Traveled
944,494
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,012
801
25
3
0
169,887
0
L
Thoth
7,477
748
27
3
0
200,082
0
L
Anhur
7,304
730
13
1
0
192,450
6
W
Morgan Le Fay
8,537
854
26
3
0
214,597
0
W
Athena
8,420
842
18
2
0
268,849
0
W
Tyr
8,234
823
14
1
0
247,043
0
W
Thor
7,091
709
10
1
0
199,290
0
L
Ymir
8,000
800
10
1
0
208,470
0
L
Heimdallr
7,902
790
46
5
0
173,605
0
W
Tiamat
7,990
799
43
4
0
217,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role