Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Frost5749
Morgan Le Fay
Level 63
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 4L
1,334 Elo+
Solo
Artemis
Artemis
SomeNumbers0968
Artemis
Level 127
God Stats
9W - 4L
1,638 SR
Queue Stats
393W - 374L
1,489 Elo+
Solo
Cerberus
Cerberus
WealthyCauser
Cerberus
Level 101
God Stats
1W - 1L
1,482 SR
Queue Stats
185W - 164L
1,466 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,458 Elo+

VS

Team Averages
Level 157
1,493 SR
1,453 Elo+
Chiron
Chiron
AxlSb_2793
Chiron
Level 123
God Stats
2W - 2L
1,652 SR
Queue Stats
260W - 258L
1,490 Elo+
Solo
Bakasura
Bakasura
FK_OFF_SMITE
Bakasura
Level 216
God Stats
2W - 4L
1,497 SR
Queue Stats
311W - 325L
1,427 Elo+
Solo
Janus
Janus
Lan2117
Janus
Level 188
God Stats
43W - 51L
1,465 SR
Queue Stats
192W - 181L
1,468 Elo+
Solo
Terra
Terra
Noland95
Terra
Level 128
God Stats
11W - 7L
1,508 SR
Queue Stats
81W - 59L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
SbSenpai
Baron Samedi
Level 128
God Stats
2W - 3L
1,344 SR
Queue Stats
22W - 31L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 3 / 1
5,186
576
2,849
7,173
2,016
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
8
1 / 0 / 1
5,013
557
2,571
5,293
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Frost5749
Morgan Le Fay
10
1 / 1 / 1
5,554
617
2,284
2,174
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 1
5,081
565
5,649
4,366
1,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WealthyCauser
Cerberus
10
2 / 1 / 0
5,561
618
3,835
6,485
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AxlSb_2793
Chiron
7
0 / 2 / 2
4,452
495
3,070
5,179
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
FK_OFF_SMITE
Bakasura
10
1 / 0 / 1
4,946
550
2,054
6,302
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Janus
Lan2117
Janus
11
2 / 1 / 0
5,823
647
765
3,993
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Noland95
Terra
9
1 / 0 / 0
5,338
593
3,111
6,806
4,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baron Samedi
SbSenpai
Baron Samedi
9
1 / 2 / 1
5,290
588
3,511
6,436
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
3
1
0.5
W
Bacchus
 
Bacchus
1
0
1
1.5
L
Chiron
AxlSb_2793
Chiron
0
2
2
0.5
L
Bakasura
FK_OFF_SMITE
Bakasura
1
0
1
1.5
W
Morgan Le Fay
Frost5749
Morgan Le Fay
1
1
1
1.5
L
Janus
Lan2117
Janus
2
1
0
2
L
Terra
Noland95
Terra
1
0
0
1
L
Baron Samedi
SbSenpai
Baron Samedi
1
2
1
0.75
W
0
0
1
0.5
W
Cerberus
WealthyCauser
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
12,511
25,491
Taken
28,716
11,376
Mitigated
11,413
10,966
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,849
411
0
3,500
7,173
2,016
0
796
6,192
0
34,845
W
Bacchus
 
Bacchus
2,571
431
0
2,716
5,293
3,692
0
1,252
4,009
7,505
0
L
Chiron
AxlSb_2793
Chiron
3,070
1,162
322
1,172
5,179
1,416
0
1,517
3,439
0
20,052
L
Bakasura
FK_OFF_SMITE
Bakasura
2,054
1,284
0
2,400
6,302
2,419
0
357
5,905
0
26,079
W
Morgan Le Fay
Frost5749
Morgan Le Fay
2,284
80
0
626
2,174
611
0
602
1,490
34,834
0
L
Janus
Lan2117
Janus
765
40
0
976
3,993
1,194
0
2,126
1,867
36,668
0
L
Terra
Noland95
Terra
3,111
451
200
2,657
6,806
4,654
0
992
5,453
18,586
350
L
Baron Samedi
SbSenpai
Baron Samedi
3,511
479
0
1,947
6,436
1,730
0
3,356
2,778
24,660
0
W
5,649
1,696
0
1,868
4,366
1,715
66
1,594
2,772
0
45,478
W
Cerberus
WealthyCauser
Cerberus
3,835
65
0
2,256
6,485
3,342
0
2,442
3,496
27,464
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
25,849
317
Minions Killed
264
0
Camps Cleared
0
933,554
Distance Traveled
881,022
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,186
576
69
8
0
233,792
0
W
Bacchus
5,013
557
11
1
0
170,999
6
L
Chiron
4,452
495
49
5
0
137,440
0
L
Bakasura
4,946
550
59
7
0
222,970
0
W
Morgan Le Fay
5,554
617
72
8
0
208,631
0
L
Janus
5,823
647
87
10
0
182,193
1
L
Terra
5,338
593
22
2
0
186,891
1
L
Baron Samedi
5,290
588
47
5
0
151,528
2
W
Artemis
5,081
565
84
9
0
142,306
0
W
Cerberus
5,561
618
81
9
0
177,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role