Player Matchup

Skadi
Skadi
Kingfish117
Skadi
Level 41
God Stats
6W - 5L
1,790 SR
Queue Stats
201W - 225L
1,344 Elo+
Solo
Kukulkan
Kukulkan
Letepichia4069
Kukulkan
Level 41
God Stats
14W - 11L
1,521 SR
Queue Stats
103W - 116L
1,430 Elo+
Solo
Maui
Maui
PvPeedMyself218
Maui
Level 130
God Stats
4W - 0L
1,878 SR
Queue Stats
98W - 94L
1,414 Elo+
Party 1
Anhur
Anhur
YaBoiLettuce
Anhur
Level 29
God Stats
5W - 6L
1,717 SR
Queue Stats
236W - 228L
1,332 Elo+
Party 1
Mulan
Mulan
gameroficial64
Mulan
Level 155
God Stats
8W - 1L
1,723 SR
Queue Stats
132W - 129L
1,504 Elo+
Solo
Team Averages
Level 79
1,726 SR
1,405 Elo+

VS

Team Averages
Level 110
1,479 SR
1,481 Elo+
Danzaburou
Danzaburou
Dark--Berto
Danzaburou
Level 158
God Stats
81W - 62L
1,546 SR
Queue Stats
223W - 221L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 108
God Stats
481W - 455L
1,539 SR
Queue Stats
609W - 625L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tony Gondor
Cu Chulainn
Level 121
God Stats
12W - 19L
1,513 SR
Queue Stats
276W - 267L
1,492 Elo+
Solo
Anubis
Anubis
iAmRye_
Anubis
Level 127
God Stats
0W - 4L
1,296 SR
Queue Stats
148W - 151L
1,514 Elo+
Solo
Skadi
Skadi
zZROMEXx
Skadi
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,423
378
999
6,435
1,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
13
1 / 8 / 2
8,485
499
6,062
10,059
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 6 / 2
9,067
533
6,501
14,380
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 6 / 0
7,364
433
3,380
12,718
3,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 1 / 1
11,114
654
10,766
10,956
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dark--Berto
Danzaburou
16
10 / 1 / 6
9,844
579
13,119
10,725
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Graiskye
Cthulhu
14
2 / 1 / 8
9,138
538
3,972
14,002
8,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Tony Gondor
Cu Chulainn
11
0 / 2 / 1
6,756
397
1,748
8,955
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
iAmRye_
Anubis
16
14 / 1 / 4
10,729
631
18,643
9,985
4,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
zZROMEXx
Skadi
5
0 / 6 / 0
5,457
321
457
4,423
875
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
26
26
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dark--Berto
Danzaburou
10
1
6
13
L
Cthulhu
Graiskye
Cthulhu
2
1
8
6
W
0
5
1
0.1
W
Kukulkan
1
8
2
0.25
W
2
6
2
0.5
L
Cu Chulainn
Tony Gondor
Cu Chulainn
0
2
1
0.25
W
0
6
0
0
W
8
1
1
8.5
L
Anubis
iAmRye_
Anubis
14
1
4
16
L
Skadi
zZROMEXx
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
37,939
54,548
Taken
48,090
21,882
Mitigated
24,010
12,586
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dark--Berto
Danzaburou
13,119
4,529
0
1,664
10,725
5,819
1,803
3,881
6,844
0
68,777
L
Cthulhu
Graiskye
Cthulhu
3,972
137
116
1,853
14,002
8,489
22
4,573
9,429
35,112
2,451
W
999
358
0
110
6,435
1,796
0
3,209
3,226
0
9,096
W
Kukulkan
6,062
0
0
714
10,059
2,610
620
6,532
3,527
55,944
0
W
6,501
1,706
0
3,985
14,380
6,144
0
4,283
10,097
48,061
18,324
L
Cu Chulainn
Tony Gondor
Cu Chulainn
1,748
373
0
900
8,955
4,285
0
626
8,329
123
30,316
W
3,380
1,432
0
4,167
12,718
3,603
0
3,059
9,659
0
48,386
W
10,766
1,600
0
3,610
10,956
7,729
0
5,368
5,588
0
79,258
L
Anubis
iAmRye_
Anubis
18,643
722
0
6,054
9,985
4,542
219
2,691
7,294
75,048
865
L
Skadi
zZROMEXx
Skadi
457
276
0
0
4,423
875
0
413
4,010
0
5,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
41,924
397
Minions Killed
365
0
Camps Cleared
0
1,387,236
Distance Traveled
1,430,419
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,844
579
115
7
0
337,838
5
L
Cthulhu
9,138
538
69
4
0
338,645
10
W
Skadi
6,423
378
12
1
0
248,260
3
W
Kukulkan
8,485
499
98
6
0
283,616
6
W
Maui
9,067
533
95
6
0
312,755
0
L
Cu Chulainn
6,756
397
50
3
0
298,187
11
W
Anhur
7,364
433
67
4
0
263,292
0
W
Mulan
11,114
654
125
7
0
279,313
0
L
Anubis
10,729
631
116
7
0
321,190
5
L
Skadi
5,457
321
15
1
0
134,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role