Player Matchup

Kuzenbo
Kuzenbo
CobraKaiTheGuy
Kuzenbo
Level 68
God Stats
5W - 4L
1,770 SR
Queue Stats
121W - 114L
1,512 Elo+
Solo
Fenrir
Fenrir
LazySam12
Fenrir
Level 123
God Stats
6W - 12L
1,274 SR
Queue Stats
123W - 130L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Memecory
Nu Wa
Level 47
God Stats
8W - 10L
1,522 SR
Queue Stats
52W - 67L
1,420 Elo+
Solo
Surtr
Surtr
Rest1ess_Le024
Surtr
Level 142
God Stats
33W - 32L
1,571 SR
Queue Stats
229W - 205L
1,573 Elo+
Solo
Hachiman
Hachiman
SkepDaddy-
Hachiman
Level 67
God Stats
1W - 2L
1,493 SR
Queue Stats
14W - 21L
1,405 Elo+
Solo
Team Averages
Level 89
1,526 SR
1,471 Elo+

VS

Team Averages
Level 79
1,613 SR
1,476 Elo+
Chaac
Chaac
ChaosBasti07
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Nu Wa
Nu Wa
GetKitDumped
Nu Wa
Level 86
God Stats
1W - 1L
1,743 SR
Queue Stats
236W - 200L
1,546 Elo+
Solo
Susano
Susano
YourMoMzPasta
Susano
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 183L
1,524 Elo+
Solo
Skadi
Skadi
evilpot91
Skadi
Level 47
God Stats
48W - 23L
1,754 SR
Queue Stats
79W - 93L
1,515 Elo+
Solo
Charybdis
Charybdis
xSperian
Charybdis
Level 66
God Stats
33W - 30L
1,567 SR
Queue Stats
125W - 116L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,324
458
5,168
11,496
10,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
LazySam12
Fenrir
15
3 / 2 / 1
8,622
539
2,322
11,948
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
Memecory
Nu Wa
14
2 / 3 / 4
8,372
523
10,992
7,950
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
13 / 1 / 2
10,897
681
17,103
15,546
14,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SkepDaddy-
Hachiman
15
0 / 4 / 0
8,765
548
1,509
9,410
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,041
378
3,845
10,766
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 5 / 1
7,112
445
11,922
9,818
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 2 / 2
7,754
485
8,005
11,691
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
evilpot91
Skadi
15
2 / 3 / 1
7,869
492
6,791
10,092
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
xSperian
Charybdis
16
3 / 2 / 4
9,411
588
6,364
8,371
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
19
Kills
13
13
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
1
3
5
1.17
L
3
5
1
0.7
W
Fenrir
LazySam12
Fenrir
3
2
1
1.75
W
Nu Wa
Memecory
Nu Wa
2
3
4
1.33
W
13
1
2
14
W
Hachiman
SkepDaddy-
Hachiman
0
4
0
0
L
5
2
2
3
L
Skadi
evilpot91
Skadi
2
3
1
0.83
L
Charybdis
xSperian
Charybdis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
36,927
56,350
Taken
50,738
34,595
Mitigated
18,311
15,478
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,845
822
0
1,114
10,766
5,704
0
1,171
9,595
0
25,102
W
5,168
1,544
0
1,680
11,496
10,779
106
3,079
8,081
24,827
1,767
L
11,922
1,572
0
2,422
9,818
2,856
0
5,306
4,512
42,819
0
W
Fenrir
LazySam12
Fenrir
2,322
0
0
2,147
11,948
4,850
200
2,748
8,874
0
67,372
W
Nu Wa
Memecory
Nu Wa
10,992
4,618
10
2,346
7,950
1,673
14
2,409
5,233
48,468
1,001
W
17,103
5,921
0
6,407
15,546
14,317
58
2,094
13,137
4,019
68,583
W
Hachiman
SkepDaddy-
Hachiman
1,509
722
0
2,888
9,410
2,976
574
353
8,947
0
63,005
L
8,005
2,072
0
3,240
11,691
3,656
0
5,434
6,257
0
50,828
L
Skadi
evilpot91
Skadi
6,791
1,821
0
3,862
10,092
2,808
1,118
3,935
6,157
0
78,869
L
Charybdis
xSperian
Charybdis
6,364
2,922
0
2,370
8,371
3,287
2,147
2,252
6,119
0
73,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
38,187
449
Minions Killed
446
0
Camps Cleared
0
1,564,424
Distance Traveled
1,414,806
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,041
378
46
3
0
196,451
0
W
Kuzenbo
7,324
458
26
2
0
334,217
0
L
Nu Wa
7,112
445
67
4
0
267,751
0
W
Fenrir
8,622
539
122
8
0
325,519
0
W
Nu Wa
8,372
523
80
5
0
289,481
6
W
Surtr
10,897
681
104
7
0
327,988
3
W
Hachiman
8,765
548
117
7
0
287,219
0
L
Susano
7,754
485
80
5
0
315,883
0
L
Skadi
7,869
492
114
7
0
326,989
2
L
Charybdis
9,411
588
139
9
0
307,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role