Player Matchup

Artemis
Artemis
BoochieWoo
Artemis
Level 108
God Stats
5W - 3L
1,627 SR
Queue Stats
54W - 50L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Player89327
Kuzenbo
Level 144
God Stats
11W - 9L
1,588 SR
Queue Stats
343W - 323L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Torrsun
Cthulhu
Level 125
God Stats
35W - 12L
1,739 SR
Queue Stats
169W - 137L
1,538 Elo+
Solo
Ra
Ra
Un4giveable_King
Ra
Level 158
God Stats
2W - 1L
1,304 SR
Queue Stats
59W - 56L
1,528 Elo+
Solo
Lancelot
Lancelot
XSkibidiRizzlerX
Lancelot
Level 105
God Stats
15W - 4L
1,766 SR
Queue Stats
420W - 400L
1,476 Elo+
Solo
Team Averages
Level 128
1,605 SR
1,507 Elo+

VS

Team Averages
Level 115
1,517 SR
1,529 Elo+
Tyr
Tyr
CAPLORD
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
DarkAatroxX
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
NogalPro
Zhong Kui
Level 155
God Stats
1W - 1L
1,576 SR
Queue Stats
84W - 61L
1,602 Elo+
Solo
Terra
Terra
Notable99
Terra
Level 108
God Stats
2W - 5L
1,517 SR
Queue Stats
148W - 144L
1,519 Elo+
Solo
Hou Yi
Hou Yi
almanaquezumbi
Hou Yi
Level 176
God Stats
1W - 1L
1,492 SR
Queue Stats
218W - 201L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoochieWoo
Artemis
10
1 / 1 / 0
5,408
601
2,350
4,760
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Player89327
Kuzenbo
9
0 / 2 / 3
4,806
534
2,781
7,642
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cthulhu
Torrsun
Cthulhu
10
4 / 1 / 1
6,473
719
6,152
6,003
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
2 / 1 / 2
6,060
673
3,117
5,169
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
5,511
612
1,926
5,230
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 3 / 0
4,875
542
2,644
6,112
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
DarkAatroxX
Thanatos
7
2 / 4 / 1
4,574
508
1,527
6,171
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
NogalPro
Zhong Kui
12
1 / 1 / 1
5,822
647
6,139
6,516
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Terra
Notable99
Terra
1
0 / 0 / 0
3,340
371
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,144
572
4,874
7,358
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
BoochieWoo
Artemis
1
1
0
1
L
Tyr
1
3
0
0.33
L
Thanatos
DarkAatroxX
Thanatos
2
4
1
0.63
L
Zhong Kui
NogalPro
Zhong Kui
1
1
1
1.5
L
Terra
Notable99
Terra
0
0
0
0
W
Kuzenbo
Player89327
Kuzenbo
0
2
3
0.75
W
Cthulhu
Torrsun
Cthulhu
4
1
1
4.5
W
2
1
2
3
W
2
0
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,326
Damage
15,184
28,804
Taken
26,157
16,448
Mitigated
11,213
9,471
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BoochieWoo
Artemis
2,350
716
0
770
4,760
1,520
0
2,534
2,226
0
34,079
L
Tyr
2,644
440
0
463
6,112
2,740
0
4,058
1,535
0
22,377
L
Thanatos
DarkAatroxX
Thanatos
1,527
395
0
2,112
6,171
1,961
0
2,155
3,944
0
13,121
L
Zhong Kui
NogalPro
Zhong Kui
6,139
1,967
0
3,720
6,516
4,266
0
805
5,480
37,977
9,835
L
Terra
Notable99
Terra
0
0
80
0
0
0
0
0
0
0
0
W
Kuzenbo
Player89327
Kuzenbo
2,781
533
0
1,992
7,642
6,516
0
1,886
5,756
16,054
0
W
Cthulhu
Torrsun
Cthulhu
6,152
722
0
1,313
6,003
4,570
203
0
6,003
31,598
957
W
3,117
250
332
2,299
5,169
1,802
0
0
5,169
42,995
711
W
1,926
610
0
2,765
5,230
2,040
0
1,239
3,991
0
42,931
L
4,874
1,340
0
2,760
7,358
2,246
0
3,918
3,245
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,258
Gold Earned
23,755
306
Minions Killed
229
0
Camps Cleared
0
1,096,699
Distance Traveled
747,374
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,408
601
64
7
0
181,203
0
L
Tyr
4,875
542
44
5
0
199,081
0
L
Thanatos
4,574
508
30
3
0
200,691
0
L
Zhong Kui
5,822
647
83
9
0
173,454
2
L
Terra
3,340
371
0
0
0
14,250
0
W
Kuzenbo
4,806
534
23
3
0
239,193
2
W
Cthulhu
6,473
719
60
7
0
192,311
0
W
Ra
6,060
673
81
9
0
227,001
3
W
Lancelot
5,511
612
78
9
0
256,991
0
L
Hou Yi
5,144
572
72
8
0
159,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role