Player Matchup

Scylla
Scylla
Coysacrook
Scylla
Level 123
God Stats
1W - 2L
1,305 SR
Queue Stats
5W - 10L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
RaichuVIi
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,482 Elo+
Party 2
Artemis
Artemis
ZzZPreston
Artemis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,482 Elo+
Party 2
Team Averages
Level 86
1,435 SR
1,482 Elo+

VS

Team Averages
Level 108
1,644 SR
1,576 Elo+
Ao Kuang
Ao Kuang
Howsyourmom4930
Ao Kuang
Level 49
God Stats
6W - 4L
1,670 SR
Queue Stats
33W - 24L
1,602 Elo+
Party 1
Serqet
Serqet
ToxicBootyclap
Serqet
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 9L
1,632 Elo+
Party 1
Lancelot
Lancelot
vD iCallouT
Lancelot
Level 264
God Stats
13W - 13L
1,545 SR
Queue Stats
202W - 219L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coysacrook
Scylla
13
1 / 2 / 2
8,211
821
6,331
4,471
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
RaichuVIi
Sun Wukong
13
0 / 0 / 3
7,626
763
3,295
7,361
5,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
ZzZPreston
Artemis
14
3 / 0 / 1
8,742
874
8,119
4,214
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
0 / 2 / 1
6,528
653
2,080
6,389
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
6,699
670
1,565
4,632
2,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
vD iCallouT
Lancelot
13
2 / 1 / 0
8,055
806
6,109
11,997
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Coysacrook
Scylla
1
2
2
1
L
Ao Kuang
0
2
1
0.25
W
Sun Wukong
RaichuVIi
Sun Wukong
0
0
3
1.5
L
0
1
1
0.5
W
Artemis
ZzZPreston
Artemis
3
0
1
3.5
L
Lancelot
vD iCallouT
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,745
Damage
9,754
16,046
Taken
23,018
8,891
Mitigated
17,525
2,181
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Coysacrook
Scylla
6,331
774
0
750
4,471
1,461
258
723
3,472
32,353
0
L
Ao Kuang
2,080
315
0
1,374
6,389
2,491
0
2,011
4,330
9,624
0
W
Sun Wukong
RaichuVIi
Sun Wukong
3,295
760
0
726
7,361
5,828
730
789
6,145
0
16,796
L
1,565
78
0
609
4,632
2,655
0
762
3,822
0
5,543
W
Artemis
ZzZPreston
Artemis
8,119
3,574
0
705
4,214
1,602
2,524
332
3,603
0
26,539
L
Lancelot
vD iCallouT
Lancelot
6,109
1,252
0
1,701
11,997
12,379
0
3,662
8,274
0
30,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
21,282
114
Minions Killed
86
0
Camps Cleared
0
567,798
Distance Traveled
453,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,211
821
48
5
0
185,988
0
L
Ao Kuang
6,528
653
20
2
0
124,306
0
W
Sun Wukong
7,626
763
24
2
0
199,948
1
L
Serqet
6,699
670
16
2
0
129,016
0
W
Artemis
8,742
874
42
4
0
181,862
1
L
Lancelot
8,055
806
50
5
0
200,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role