Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Masters
keviinA
Cthulhu
Masters
Level 198
God Stats
14W - 5L
1,742 SR
Queue Stats
134W - 70L
2,675 MMR
Party 2
Jormungandr
Jormungandr
Masters
thecrack123
Jormungandr
Masters
Level 184
God Stats
23W - 8L
1,795 SR
Queue Stats
187W - 151L
2,725 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 187
1,679 SR
2,300 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 85
1,656 SR
1,834 MMR
Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum II
Bhayne
Ares
Platinum II
Level 125
God Stats
9W - 8L
1,590 SR
Queue Stats
597W - 681L
1,962 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Hartly4u
Xbalanque
Platinum II
Level 61
God Stats
2W - 1L
1,877 SR
Queue Stats
43W - 40L
2,041 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 0 / 9
10,517
876
8,862
6,873
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
keviinA
Cthulhu
15
1 / 1 / 10
9,554
796
11,586
14,896
8,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
thecrack123
Jormungandr
18
10 / 0 / 4
11,196
933
14,182
16,447
16,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
CerberusAchillesSerqet

VS

Bans
FafnirAnhurKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 5 / 1
8,458
705
9,725
13,199
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ares
Bhayne
Ares
13
0 / 5 / 0
7,811
651
5,345
13,240
13,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Hartly4u
Xbalanque
14
1 / 5 / 0
8,453
704
7,750
13,095
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
9
8.5
L
Ne Zha
 
Ne Zha
0
5
1
0.1
L
Ares
Bhayne
Ares
0
5
0
0
L
Xbalanque
Hartly4u
Xbalanque
1
5
0
0.2
W
Cthulhu
keviinA
Cthulhu
1
1
10
6
W
Jormungandr
thecrack123
Jormungandr
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
22,820
38,216
Taken
39,534
27,315
Mitigated
23,708
10,992
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,862
2,548
868
3,661
6,873
2,652
3,208
416
6,391
0
41,188
L
Ne Zha
 
Ne Zha
9,725
2,828
0
1,929
13,199
5,226
0
7,817
4,220
0
34,934
L
Ares
Bhayne
Ares
5,345
202
0
1,727
13,240
13,370
0
5,988
6,409
14,988
0
L
Xbalanque
Hartly4u
Xbalanque
7,750
3,063
0
3,216
13,095
5,112
0
7,285
4,920
0
30,229
W
Cthulhu
keviinA
Cthulhu
11,586
433
472
2,593
14,896
8,155
412
1,410
13,423
35,283
0
W
Jormungandr
thecrack123
Jormungandr
14,182
668
0
3,398
16,447
16,508
487
3,535
12,806
27,931
2,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
24,722
168
Minions Killed
124
0
Camps Cleared
0
744,419
Distance Traveled
620,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,517
876
75
6
0
257,289
0
L
Ne Zha
8,458
705
44
4
0
230,059
0
L
Ares
7,811
651
22
2
0
200,638
0
L
Xbalanque
8,453
704
58
5
0
189,789
0
W
Cthulhu
9,554
796
58
5
0
240,995
0
W
Jormungandr
11,196
933
35
3
0
246,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role