Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
LordJet
Rama
Level 190
God Stats
0W - 1L
1,345 SR
Queue Stats
254W - 234L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
O41597
Kumbhakarna
Level 87
God Stats
10W - 12L
1,450 SR
Queue Stats
91W - 88L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
Sgt tahco
Ao Kuang
Level 105
God Stats
3W - 8L
1,319 SR
Queue Stats
360W - 360L
1,477 Elo+
Party 1
Bellona
Bellona
animal38
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Team Averages
Level 107
1,423 SR
1,436 Elo+

VS

Team Averages
Level 145
1,464 SR
1,481 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Abdara12
Neith
Level 68
God Stats
104W - 89L
1,516 SR
Queue Stats
120W - 113L
1,439 Elo+
Party 2
Tiamat
Tiamat
ISLAND THE
Tiamat
Level 202
God Stats
4W - 8L
1,305 SR
Queue Stats
290W - 264L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 0
5,266
479
2,272
5,206
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
LordJet
Rama
11
7 / 1 / 1
6,385
580
9,257
6,577
2,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
O41597
Kumbhakarna
9
1 / 1 / 7
6,022
547
2,728
11,402
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Sgt tahco
Ao Kuang
9
0 / 5 / 0
4,943
449
1,946
9,085
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
animal38
Bellona
7
0 / 6 / 0
4,149
377
683
6,493
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
6 / 0 / 0
7,802
709
4,531
4,197
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
 
Ganesha
9
0 / 4 / 4
5,108
464
2,837
6,416
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
 
Artemis
8
1 / 2 / 1
5,060
460
3,335
6,850
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Abdara12
Neith
10
1 / 2 / 3
6,165
560
7,453
6,252
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ISLAND THE
Tiamat
13
8 / 0 / 0
7,723
702
6,320
6,211
3,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
16
16
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
W
Cthulhu
 
Cthulhu
6
0
0
6
W
Ganesha
 
Ganesha
0
4
4
0.5
W
Artemis
 
Artemis
1
2
1
0.75
W
Neith
Abdara12
Neith
1
2
3
1.25
W
Tiamat
ISLAND THE
Tiamat
8
0
0
8
L
Rama
LordJet
Rama
7
1
1
7.5
L
Kumbhakarna
O41597
Kumbhakarna
1
1
7
4.5
L
Ao Kuang
Sgt tahco
Ao Kuang
0
5
0
0
L
Bellona
animal38
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
24,476
38,763
Taken
29,926
14,770
Mitigated
13,268
9,338
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,272
84
0
250
5,206
1,245
0
2,761
2,422
28,243
0
W
Cthulhu
 
Cthulhu
4,531
0
0
1,910
4,197
3,182
0
0
4,197
50,204
1,494
W
Ganesha
 
Ganesha
2,837
104
300
314
6,416
3,457
0
907
5,509
18,538
2,204
W
Artemis
 
Artemis
3,335
1,432
0
2,778
6,850
1,586
0
1,955
4,895
0
19,189
W
Neith
Abdara12
Neith
7,453
3,490
0
2,643
6,252
1,656
0
1,539
4,713
0
36,722
W
Tiamat
ISLAND THE
Tiamat
6,320
966
0
3,356
6,211
3,387
0
2,381
3,830
49,494
2,902
L
Rama
LordJet
Rama
9,257
6,564
0
2,647
6,577
2,022
51
844
5,671
0
48,834
L
Kumbhakarna
O41597
Kumbhakarna
2,728
125
130
3,293
11,402
5,806
0
1,882
9,301
16,787
0
L
Ao Kuang
Sgt tahco
Ao Kuang
1,946
715
0
2,710
9,085
2,447
0
2,612
6,393
19,120
13,607
L
Bellona
animal38
Bellona
683
178
0
308
6,493
3,250
0
3,927
2,107
0
11,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
31,858
242
Minions Killed
345
0
Camps Cleared
0
978,951
Distance Traveled
1,049,713
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,266
479
56
5
0
199,884
0
W
Cthulhu
7,802
709
113
10
0
216,874
0
W
Ganesha
5,108
464
8
1
0
221,903
3
W
Artemis
5,060
460
39
4
0
193,722
3
W
Neith
6,165
560
88
8
0
203,743
2
W
Tiamat
7,723
702
97
9
0
213,471
3
L
Rama
6,385
580
92
8
0
188,530
1
L
Kumbhakarna
6,022
547
18
2
0
222,241
3
L
Ao Kuang
4,943
449
60
5
0
199,982
0
L
Bellona
4,149
377
16
1
0
168,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role