Player Matchup

Nu Wa
Nu Wa
CalypsoRaven
Nu Wa
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,686 Elo+
Solo
Medusa
Medusa
GyurkoChan
Medusa
Level 65
God Stats
4W - 4L
1,470 SR
Queue Stats
132W - 166L
1,420 Elo+
Solo
Hun Batz
Hun Batz
JasonElo
Hun Batz
Level 62
God Stats
34W - 35L
1,528 SR
Queue Stats
178W - 199L
1,538 Elo+
Solo
Achilles
Achilles
Makarontchik
Achilles
Level 87
God Stats
5W - 3L
1,614 SR
Queue Stats
173W - 161L
1,446 Elo+
Solo
Bacchus
Bacchus
Mеliоdas
Bacchus
Level 158
God Stats
4W - 0L
1,924 SR
Queue Stats
212W - 194L
1,581 Elo+
Solo
Team Averages
Level 95
1,607 SR
1,534 Elo+

VS

Team Averages
Level 92
1,476 SR
1,459 Elo+
Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
azazel778
Erlang Shen
Level 35
God Stats
0W - 1L
1,276 SR
Queue Stats
15W - 21L
1,263 Elo+
Solo
Freya
Freya
godhunter123
Freya
Level 159
God Stats
0W - 1L
1,510 SR
Queue Stats
139W - 59L
1,611 Elo+
Solo
Cliodhna
Cliodhna
isail
Cliodhna
Level 129
God Stats
0W - 1L
1,594 SR
Queue Stats
24W - 36L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,548
1,310
4,571
1,331
401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
GyurkoChan
Medusa
11
2 / 1 / 6
6,376
1,275
1,832
2,636
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
JasonElo
Hun Batz
11
1 / 0 / 7
6,172
1,234
5,003
5,683
2,593
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
Makarontchik
Achilles
11
2 / 0 / 3
6,135
1,227
2,959
2,738
1,906
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mеliоdas
Bacchus
11
3 / 0 / 6
6,681
1,336
5,453
2,868
2,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

397

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 0
5,921
1,184
3,290
5,985
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
 
Anubis
9
0 / 0 / 0
5,031
1,006
0
239
62
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
azazel778
Erlang Shen
11
0 / 3 / 0
5,644
1,129
2,784
5,679
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
5,906
1,181
2,875
3,471
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cliodhna
isail
Cliodhna
10
0 / 4 / 0
5,469
1,094
4,471
6,980
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
10
Kills
1
1
Deaths
10
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
L
Anubis
 
Anubis
0
0
0
0
W
2
0
7
5.5
W
Medusa
GyurkoChan
Medusa
2
1
6
5
W
Hun Batz
JasonElo
Hun Batz
1
0
7
4.5
W
Achilles
Makarontchik
Achilles
2
0
3
3.5
W
Bacchus
Mеliоdas
Bacchus
3
0
6
6
L
Erlang Shen
azazel778
Erlang Shen
0
3
0
0
L
0
1
0
0
L
Cliodhna
isail
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
13,420
15,256
Taken
22,354
8,583
Mitigated
10,503
3,154
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,290
458
0
626
5,985
1,824
0
2,430
3,555
0
18,371
L
Anubis
 
Anubis
0
0
0
0
239
62
0
239
0
0
0
W
4,571
1,382
0
193
1,331
401
0
0
1,331
16,618
117
W
Medusa
GyurkoChan
Medusa
1,832
826
0
631
2,636
839
0
705
1,892
0
11,407
W
Hun Batz
JasonElo
Hun Batz
5,003
1,650
0
1,395
5,683
2,593
0
561
5,088
0
7,589
W
Achilles
Makarontchik
Achilles
2,959
767
0
283
2,738
1,906
0
775
1,854
0
12,249
W
Bacchus
Mеliоdas
Bacchus
5,453
861
0
652
2,868
2,844
0
834
1,880
8,706
0
L
Erlang Shen
azazel778
Erlang Shen
2,784
1,021
0
736
5,679
5,203
0
2,558
3,121
0
10,227
L
2,875
1,231
0
542
3,471
1,479
0
1,629
1,842
13,995
0
L
Cliodhna
isail
Cliodhna
4,471
128
0
209
6,980
1,935
0
3,135
3,845
0
13,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
27,971
97
Minions Killed
85
6
Camps Cleared
4
542,667
Distance Traveled
437,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,921
1,184
21
4
0
121,638
0
L
Anubis
5,031
1,006
0
0
0
1,363
0
W
Nu Wa
6,548
1,310
31
6
1
101,254
0
W
Medusa
6,376
1,275
36
7
2
93,050
0
W
Hun Batz
6,172
1,234
5
1
2
119,163
0
W
Achilles
6,135
1,227
22
4
1
118,219
0
W
Bacchus
6,681
1,336
3
1
0
110,981
0
L
Erlang Shen
5,644
1,129
12
2
1
99,584
0
L
Freya
5,906
1,181
37
7
3
103,498
0
L
Cliodhna
5,469
1,094
15
3
0
111,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role