Player Matchup

Thoth
Thoth
ByViruzZ75
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
NaughtyYolo
Danzaburou
Level 13
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 6L
1,418 Elo+
Party 2
Shiva
Shiva
Okani Yuki
Shiva
Level 99
God Stats
2W - 3L
1,493 SR
Queue Stats
68W - 70L
1,542 Elo+
Party 1
Skadi
Skadi
evilpot91
Skadi
Level 47
God Stats
48W - 23L
1,741 SR
Queue Stats
79W - 93L
1,506 Elo+
Solo
Cthulhu
Cthulhu
swagger1423
Cthulhu
Level 124
God Stats
4W - 2L
1,450 SR
Queue Stats
82W - 72L
1,549 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,506 Elo+

VS

Team Averages
Level 74
1,563 SR
1,506 Elo+
Geb
Geb
CobraKaiTheGuy
Geb
Level 68
God Stats
11W - 9L
1,623 SR
Queue Stats
144W - 134L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Dom_Ex_Bloodmoon
Nu Wa
Level 145
God Stats
32W - 24L
1,578 SR
Queue Stats
361W - 353L
1,564 Elo+
Solo
Apollo
Apollo
Marisirosaurus
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,414 Elo+
Solo
Zeus
Zeus
Simba_Rawrz95
Zeus
Level 47
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
whotfreports
Anubis
Level 44
God Stats
3W - 6L
1,656 SR
Queue Stats
75W - 75L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
1 / 0 / 0
4,512
752
1,117
2,116
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
NaughtyYolo
Danzaburou
7
1 / 0 / 1
4,578
763
3,963
3,068
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
7
1 / 1 / 1
4,689
782
1,965
4,083
1,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
evilpot91
Skadi
7
2 / 1 / 1
4,307
718
1,552
3,308
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
swagger1423
Cthulhu
8
1 / 2 / 1
4,676
779
2,244
6,106
1,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,424
571
1,600
5,762
2,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 2 / 0
4,714
786
4,654
4,380
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 0
3,408
568
385
4,493
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 1 / 0
2,822
470
0
838
90
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
4
0 / 1 / 0
3,327
555
514
1,653
454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
1
0
0
1
L
0
0
0
0
L
3
2
0
1.5
L
1
2
0
0.5
W
Danzaburou
NaughtyYolo
Danzaburou
1
0
1
1.5
W
Shiva
1
1
1
1.5
L
0
1
0
0
W
Skadi
evilpot91
Skadi
2
1
1
2.5
W
Cthulhu
swagger1423
Cthulhu
1
2
1
0.75
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,841
Damage
7,153
18,681
Taken
17,126
5,315
Mitigated
5,509
6,347
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
1,117
170
0
250
2,116
475
337
1,118
972
28,146
1,068
L
1,600
65
567
1,984
5,762
2,527
0
947
4,815
8,521
0
L
4,654
1,719
0
1,497
4,380
1,168
0
2,174
2,206
24,396
0
L
385
113
0
970
4,493
1,270
0
0
4,493
0
12,131
W
Danzaburou
NaughtyYolo
Danzaburou
3,963
1,859
0
1,292
3,068
690
569
443
2,615
0
30,212
W
Shiva
1,965
349
0
1,278
4,083
1,594
0
1,208
2,844
0
11,672
L
0
0
0
0
838
90
0
0
838
1,084
36
W
Skadi
evilpot91
Skadi
1,552
550
0
1,268
3,308
704
0
433
2,823
0
16,437
W
Cthulhu
swagger1423
Cthulhu
2,244
88
0
2,259
6,106
1,852
0
3,189
2,659
20,359
2,226
L
Anubis
514
0
0
800
1,653
454
0
91
1,562
11,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,762
Gold Earned
17,695
203
Minions Killed
98
0
Camps Cleared
0
657,526
Distance Traveled
461,877
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,512
752
50
8
0
128,056
0
L
Geb
3,424
571
11
2
0
138,980
0
L
Nu Wa
4,714
786
50
8
0
114,117
1
L
Apollo
3,408
568
12
2
0
130,013
2
W
Danzaburou
4,578
763
52
9
0
116,121
0
W
Shiva
4,689
782
16
3
0
148,102
0
L
Zeus
2,822
470
3
1
0
32,423
0
W
Skadi
4,307
718
45
8
0
140,981
1
W
Cthulhu
4,676
779
40
7
0
124,266
0
L
Anubis
3,327
555
22
4
0
46,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role