Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deantje038_
Cu Chulainn
Level 168
God Stats
1W - 1L
1,329 SR
Queue Stats
132W - 138L
1,467 Elo+
Party 1
Arachne
Arachne
DusaThai8
Arachne
Level 39
God Stats
4W - 1L
1,648 SR
Queue Stats
29W - 42L
1,388 Elo+
Solo
Kukulkan
Kukulkan
finn1703
Kukulkan
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
128W - 122L
1,473 Elo+
Party 1
Cupid
Cupid
sebdres1
Cupid
Level 85
God Stats
2W - 4L
1,277 SR
Queue Stats
41W - 49L
1,419 Elo+
Solo
Team Averages
Level 112
1,408 SR
1,449 Elo+

VS

Team Averages
Level 120
1,348 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Splean
Surtr
Level 155
God Stats
2W - 10L
1,235 SR
Queue Stats
321W - 327L
1,504 Elo+
Solo
Pele
Pele
gluecksmaedchen
Pele
Level 127
God Stats
6W - 17L
1,288 SR
Queue Stats
262W - 251L
1,465 Elo+
Solo
Ra
Ra
key-result7
Ra
Level 48
God Stats
0W - 2L
1,218 SR
Queue Stats
90W - 100L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 1 / 2
3,168
634
621
2,497
1,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Deantje038_
Cu Chulainn
8
5 / 0 / 0
4,898
980
3,868
4,746
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
DusaThai8
Arachne
6
1 / 3 / 0
3,377
675
1,093
4,151
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
finn1703
Kukulkan
7
1 / 0 / 1
3,635
727
948
2,122
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cupid
sebdres1
Cupid
6
0 / 0 / 0
3,197
639
0
1,310
306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
4,035
807
576
707
150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Puch
 
Ah Puch
6
1 / 1 / 2
3,639
728
2,659
1,941
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Splean
Surtr
6
0 / 5 / 0
3,443
689
1,680
4,933
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 2 / 1
3,587
717
980
3,966
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

2
0 / 0 / 0
2,613
523
0
280
29
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
4
4
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
1
2
1
L
Sol
 
Sol
1
0
0
1
L
Ah Puch
 
Ah Puch
1
1
2
2
W
Cu Chulainn
Deantje038_
Cu Chulainn
5
0
0
5
W
Arachne
DusaThai8
Arachne
1
3
0
0.33
L
Surtr
Splean
Surtr
0
5
0
0
W
Kukulkan
finn1703
Kukulkan
1
0
1
1.5
L
2
2
1
1.25
L
0
0
0
0
W
Cupid
sebdres1
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,530
Damage
5,895
14,826
Taken
11,827
5,302
Mitigated
3,396
5,149
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
621
156
0
517
2,497
1,670
0
620
1,837
7,810
0
L
Sol
 
Sol
576
123
0
362
707
150
0
0
707
16,240
6,654
L
Ah Puch
 
Ah Puch
2,659
173
0
599
1,941
497
0
922
1,019
12,197
0
W
Cu Chulainn
Deantje038_
Cu Chulainn
3,868
946
0
1,706
4,746
1,799
0
59
4,687
159
26,751
W
Arachne
DusaThai8
Arachne
1,093
734
0
1,516
4,151
991
0
710
3,311
0
17,936
L
Surtr
Splean
Surtr
1,680
811
0
685
4,933
1,614
0
87
4,846
342
15,190
W
Kukulkan
finn1703
Kukulkan
948
47
0
480
2,122
536
0
1,069
847
14,495
359
L
980
616
0
1,210
3,966
1,106
0
541
3,425
0
13,301
L
0
0
0
86
280
29
0
0
280
1,751
0
W
Cupid
sebdres1
Cupid
0
0
0
930
1,310
306
0
437
873
0
13,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,275
Gold Earned
17,317
158
Minions Killed
131
0
Camps Cleared
0
558,492
Distance Traveled
402,191
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,168
634
15
3
0
111,926
4
L
Sol
4,035
807
40
8
0
93,778
0
L
Ah Puch
3,639
728
27
5
0
97,069
1
W
Cu Chulainn
4,898
980
46
9
0
114,429
0
W
Arachne
3,377
675
38
8
0
123,951
0
L
Surtr
3,443
689
34
7
0
99,552
2
W
Kukulkan
3,635
727
31
6
0
110,078
0
L
Pele
3,587
717
27
5
0
82,691
0
L
Ra
2,613
523
3
1
0
29,101
0
W
Cupid
3,197
639
28
6
0
98,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role