Player Matchup

Discordia
Discordia
 
Discordia
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
FotoPataUwU
Anhur
Level 87
God Stats
17W - 9L
1,676 SR
Queue Stats
318W - 242L
1,600 Elo+
Party 2
Odin
Odin
NoneNarrow
Odin
Level 163
God Stats
21W - 7L
1,684 SR
Queue Stats
277W - 228L
1,615 Elo+
Party 2
Thanatos
Thanatos
Pichincha69
Thanatos
Level 88
God Stats
13W - 6L
1,561 SR
Queue Stats
238W - 206L
1,511 Elo+
Party 2
Team Averages
Level 136
1,584 SR
1,545 Elo+

VS

Team Averages
Level 98
1,490 SR
1,466 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bazaku2
Arachne
Level 88
God Stats
4W - 1L
1,455 SR
Queue Stats
66W - 59L
1,506 Elo+
Solo
Horus
Horus
Patoamarillo3
Horus
Level 63
God Stats
7W - 7L
1,520 SR
Queue Stats
123W - 156L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Sm0ke82
Sun Wukong
Level 68
God Stats
6W - 5L
1,537 SR
Queue Stats
19W - 19L
1,473 Elo+
Party 1
Freya
Freya
kkura
Freya
Level 125
God Stats
2W - 4L
1,437 SR
Queue Stats
118W - 135L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
6 / 0 / 3
7,084
708
5,513
4,041
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
8
3 / 0 / 6
5,546
555
3,105
5,446
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 3
6,461
646
6,698
7,780
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 0
6,252
625
4,653
6,673
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Pichincha69
Thanatos
10
3 / 0 / 3
6,079
608
3,338
9,308
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 6 / 1
5,143
514
1,580
7,390
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Bazaku2
Arachne
7
3 / 3 / 0
4,915
492
4,856
8,346
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 1
4,622
462
1,290
4,280
1,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
Sm0ke82
Sun Wukong
9
0 / 4 / 0
5,010
501
3,869
7,151
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
kkura
Freya
6
0 / 3 / 0
4,181
418
446
6,809
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
3
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
3
7.5
W
Sylvanus
 
Sylvanus
3
0
6
6
L
Ra
 
Ra
0
6
1
0.08
L
Arachne
Bazaku2
Arachne
3
3
0
1
W
3
3
3
1.5
W
4
1
0
4
L
0
3
1
0.17
W
Thanatos
Pichincha69
Thanatos
3
0
3
4.5
L
Sun Wukong
Sm0ke82
Sun Wukong
0
4
0
0
L
Freya
kkura
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
12,041
33,248
Taken
33,976
11,844
Mitigated
10,217
19,870
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,513
527
0
1,072
4,041
1,093
0
664
3,377
40,829
1,672
W
Sylvanus
 
Sylvanus
3,105
1,149
534
2,014
5,446
2,132
0
315
5,131
17,131
6,804
L
Ra
 
Ra
1,580
102
84
1,172
7,390
1,711
0
4,302
2,634
29,610
0
L
Arachne
Bazaku2
Arachne
4,856
3,867
0
1,080
8,346
2,001
0
1,933
6,305
0
17,976
W
6,698
3,681
0
3,498
7,780
2,219
890
777
7,003
0
47,427
W
4,653
1,230
0
2,400
6,673
3,593
0
0
6,254
6,094
25,947
L
1,290
539
0
1,042
4,280
1,324
0
606
3,674
0
9,683
W
Thanatos
Pichincha69
Thanatos
3,338
435
0
10,352
9,308
2,807
0
270
9,038
0
36,841
L
Sun Wukong
Sm0ke82
Sun Wukong
3,869
949
0
1,966
7,151
3,843
0
1,105
6,006
0
25,377
L
Freya
kkura
Freya
446
150
0
3,091
6,809
1,338
0
370
6,439
13,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
23,871
335
Minions Killed
188
0
Camps Cleared
0
999,052
Distance Traveled
874,065
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,084
708
89
9
0
219,340
1
W
Sylvanus
5,546
555
36
4
0
191,753
1
L
Ra
5,143
514
66
7
0
186,291
2
L
Arachne
4,915
492
31
3
0
224,511
0
W
Anhur
6,461
646
82
8
0
174,752
0
W
Odin
6,252
625
53
5
0
180,772
2
L
Horus
4,622
462
15
2
0
123,373
2
W
Thanatos
6,079
608
75
8
0
232,435
1
L
Sun Wukong
5,010
501
47
5
0
186,334
0
L
Freya
4,181
418
29
3
0
153,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role