Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Explodus1830
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,329 Elo+
Solo
Athena
Athena
SGTSERGIO77
Athena
Level 154
God Stats
3W - 0L
1,789 SR
Queue Stats
235W - 167L
1,650 Elo+
Party 1
Xing Tian
Xing Tian
StuffieLord
Xing Tian
Level 97
God Stats
1W - 2L
1,159 SR
Queue Stats
138W - 152L
1,496 Elo+
Solo
Aphrodite
Aphrodite
êWrecked
Aphrodite
Level 153
God Stats
5W - 1L
1,733 SR
Queue Stats
130W - 93L
1,636 Elo+
Party 1
Team Averages
Level 119
1,536 SR
1,522 Elo+

VS

Team Averages
Level 156
1,594 SR
1,512 Elo+
Yemoja
Yemoja
Buttlescutt
Yemoja
Level 188
God Stats
14W - 9L
1,548 SR
Queue Stats
960W - 992L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Chromey0
Amaterasu
Level 75
God Stats
1W - 3L
1,721 SR
Queue Stats
268W - 225L
1,552 Elo+
Solo
Yu Huang
Yu Huang
SUR3N1UM
Yu Huang
Level 143
God Stats
2W - 4L
1,730 SR
Queue Stats
271W - 284L
1,479 Elo+
Party 2
Bakasura
Bakasura
Thompson Gunner
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 334L
1,473 Elo+
Party 2
Bacchus
Bacchus
ramboOG
Bacchus
Level 247
God Stats
3W - 1L
1,471 SR
Queue Stats
234W - 252L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 1 / 9
9,891
899
19,475
8,426
4,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Explodus1830
Hachiman
14
4 / 2 / 6
8,512
774
15,005
9,926
4,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
14
1 / 2 / 14
9,026
821
8,604
14,006
13,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
StuffieLord
Xing Tian
15
2 / 1 / 9
8,645
786
10,541
16,274
15,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
êWrecked
Aphrodite
15
2 / 1 / 13
9,052
823
11,720
6,695
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 4 / 4
7,785
708
2,604
14,286
9,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
Chromey0
Amaterasu
13
3 / 4 / 0
7,422
675
11,933
19,356
20,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
SUR3N1UM
Yu Huang
15
3 / 3 / 2
8,153
741
9,926
9,188
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
12
1 / 3 / 2
7,132
648
10,153
11,619
12,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
ramboOG
Bacchus
13
0 / 2 / 4
7,654
696
6,088
16,853
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
16
Kills
7
7
Deaths
16
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
9
11.5
L
Yemoja
0
4
4
0.5
L
Amaterasu
Chromey0
Amaterasu
3
4
0
0.75
W
Hachiman
Explodus1830
Hachiman
4
2
6
3.5
W
Athena
1
2
14
4
L
Yu Huang
SUR3N1UM
Yu Huang
3
3
2
1.33
W
Xing Tian
StuffieLord
Xing Tian
2
1
9
6.5
L
Bakasura
1
3
2
0.67
L
Bacchus
ramboOG
Bacchus
0
2
4
1
W
Aphrodite
êWrecked
Aphrodite
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,345
Damage
40,704
55,327
Taken
71,302
41,291
Mitigated
65,969
28,552
Healing
32,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
19,475
6,156
879
1,918
8,426
4,252
1,096
2,866
4,998
0
29,442
L
Yemoja
2,604
1,263
15,026
3,577
14,286
9,342
0
5,002
8,971
6,312
0
L
Amaterasu
Chromey0
Amaterasu
11,933
3,343
605
4,645
19,356
20,753
0
8,656
10,278
0
19,368
W
Hachiman
Explodus1830
Hachiman
15,005
8,475
802
2,413
9,926
4,094
1,446
4,153
5,156
0
28,422
W
Athena
8,604
1,307
1,711
3,273
14,006
13,928
330
4,229
7,949
13,300
1,102
L
Yu Huang
SUR3N1UM
Yu Huang
9,926
712
0
588
9,188
4,076
0
3,388
5,763
28,326
785
W
Xing Tian
StuffieLord
Xing Tian
10,541
730
1,015
3,367
16,274
15,332
34
5,284
8,589
11,560
1,557
L
Bakasura
10,153
4,508
86
1,083
11,619
12,574
0
5,592
5,909
0
8,147
L
Bacchus
ramboOG
Bacchus
6,088
359
1,131
5,606
16,853
19,224
0
5,369
11,309
11,160
0
W
Aphrodite
êWrecked
Aphrodite
11,720
1,222
8,975
4,199
6,695
3,685
222
1,743
4,617
32,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,126
Gold Earned
38,146
131
Minions Killed
85
0
Camps Cleared
0
1,129,779
Distance Traveled
874,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,891
899
21
2
0
235,094
0
L
Yemoja
7,785
708
2
0
0
146,729
0
L
Amaterasu
7,422
675
15
1
0
181,652
0
W
Hachiman
8,512
774
22
2
0
204,507
0
W
Athena
9,026
821
13
1
0
231,231
0
L
Yu Huang
8,153
741
43
4
0
183,554
0
W
Xing Tian
8,645
786
7
1
0
233,504
0
L
Bakasura
7,132
648
14
1
0
184,828
0
L
Bacchus
7,654
696
11
1
0
178,144
0
W
Aphrodite
9,052
823
68
6
0
225,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role