Player Matchup

Chaac
Chaac
Silver II
GuardDogAkita
Chaac
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,336 MMR
Solo
Khepri
Khepri
Silver II
Jay_Baldi
Khepri
Silver II
Level 105
God Stats
5W - 5L
1,582 SR
Queue Stats
38W - 50L
1,287 MMR
Solo
Agni
Agni
Silver III
secrect777
Agni
Silver III
Level 64
God Stats
18W - 25L
1,454 SR
Queue Stats
93W - 114L
1,163 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,512 SR
1,262 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,422 SR
979 MMR
Anubis
Anubis
Bronze I
PLATITA98
Anubis
Bronze I
Level 88
God Stats
2W - 6L
1,428 SR
Queue Stats
33W - 82L
557 MMR
Party 1
Lancelot
Lancelot
Silver IV
SinisterAlastor_
Lancelot
Silver IV
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 50L
1,207 MMR
Party 1
Guan Yu
Guan Yu
Silver V
pakishi96
Guan Yu
Silver V
Level 66
God Stats
2W - 7L
1,340 SR
Queue Stats
8W - 32L
1,174 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
9,768
888
11,312
13,606
13,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Khepri
Jay_Baldi
Khepri
15
3 / 0 / 8
9,694
881
4,362
7,249
6,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 6
10,280
935
13,178
5,141
2,075
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ne ZhaPoseidonVulcanBacchusCerberus

VS

Bans
AchillesBaron SamediMedusaKumbhakarnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PLATITA98
Anubis
14
0 / 6 / 0
8,115
738
5,088
8,610
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 0
7,580
689
4,743
11,635
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
pakishi96
Guan Yu
13
0 / 4 / 1
7,914
719
3,167
14,483
9,525
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
0
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Khepri
Jay_Baldi
Khepri
3
0
8
7
L
Anubis
PLATITA98
Anubis
0
6
0
0
L
0
3
0
0
L
Guan Yu
pakishi96
Guan Yu
0
4
1
0.13
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
12,998
25,996
Taken
34,728
21,599
Mitigated
18,722
10,309
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,312
2,298
0
5,161
13,606
13,003
1,202
3,421
9,494
0
32,961
W
Khepri
Jay_Baldi
Khepri
4,362
149
0
3,553
7,249
6,521
118
696
6,259
19,043
0
L
Anubis
PLATITA98
Anubis
5,088
411
0
594
8,610
3,757
0
3,279
5,282
19,850
454
L
4,743
1,187
0
1,370
11,635
5,440
0
6,348
5,173
0
22,114
L
Guan Yu
pakishi96
Guan Yu
3,167
381
708
2,799
14,483
9,525
0
7,646
6,676
0
19,606
W
13,178
910
0
1,595
5,141
2,075
850
157
4,886
45,786
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
23,609
118
Minions Killed
92
0
Camps Cleared
0
656,561
Distance Traveled
590,798
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,768
888
36
3
0
230,474
4
W
Khepri
9,694
881
28
3
0
212,470
0
L
Anubis
8,115
738
40
4
0
158,743
0
L
Lancelot
7,580
689
25
2
0
217,699
2
L
Guan Yu
7,914
719
27
2
0
214,356
4
W
Agni
10,280
935
54
5
0
213,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role