Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Harbinger_Monkee
Hades
Level 159
God Stats
29W - 12L
1,654 SR
Queue Stats
442W - 460L
1,439 Elo+
Party 2
Arachne
Arachne
Lord_Kira95
Arachne
Level 155
God Stats
5W - 6L
1,581 SR
Queue Stats
172W - 182L
1,441 Elo+
Party 2
Nike
Nike
darkdestroyer260
Nike
Level 145
God Stats
1W - 3L
1,720 SR
Queue Stats
36W - 49L
1,432 Elo+
Party 2
Team Averages
Level 149
1,591 SR
1,462 Elo+

VS

Team Averages
Level 119
1,618 SR
1,530 Elo+
Terra
Terra
DarkSlade-666
Terra
Level 157
God Stats
10W - 6L
1,714 SR
Queue Stats
186W - 180L
1,582 Elo+
Party 1
Poseidon
Poseidon
DioPonce
Poseidon
Level 156
God Stats
2W - 3L
1,662 SR
Queue Stats
175W - 145L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
Fpeanutbutter
Jormungandr
Level 129
God Stats
19W - 21L
1,479 SR
Queue Stats
693W - 696L
1,498 Elo+
Solo
Vulcan
Vulcan
austinator39
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,521 Elo+
Solo
Skadi
Skadi
evilpot91
Skadi
Level 47
God Stats
48W - 23L
1,734 SR
Queue Stats
79W - 93L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 2 / 0
5,331
533
2,207
5,331
1,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
 
Artio
6
0 / 3 / 0
4,248
425
169
6,404
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 5 / 0
6,163
616
5,612
8,051
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
Lord_Kira95
Arachne
6
0 / 2 / 0
4,224
422
900
5,099
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
4,836
484
3,120
7,252
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 6
5,288
529
4,190
6,047
2,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
DioPonce
Poseidon
10
3 / 2 / 1
6,045
605
4,703
3,267
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Fpeanutbutter
Jormungandr
11
3 / 1 / 2
6,169
617
4,421
6,250
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
10
3 / 3 / 4
6,147
615
4,438
5,960
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
evilpot91
Skadi
11
4 / 0 / 5
5,922
592
3,594
3,703
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
6
Kills
14
14
Deaths
6
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
0
1
L
Artio
 
Artio
0
3
0
0
W
1
0
6
4
W
Poseidon
DioPonce
Poseidon
3
2
1
1.75
W
Jormungandr
Fpeanutbutter
Jormungandr
3
1
2
4
L
4
5
0
0.8
L
Arachne
Lord_Kira95
Arachne
0
2
0
0
W
Vulcan
3
3
4
1.67
L
0
2
0
0
W
Skadi
evilpot91
Skadi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,008
Damage
21,346
32,137
Taken
25,227
11,248
Mitigated
8,155
8,799
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,207
971
0
2,325
5,331
1,604
0
3,214
1,861
0
32,412
L
Artio
 
Artio
169
98
0
1,150
6,404
2,478
0
3,902
2,254
5,987
0
W
4,190
735
1,075
1,887
6,047
2,453
0
608
5,363
13,151
710
W
Poseidon
DioPonce
Poseidon
4,703
1,096
0
610
3,267
889
0
48
3,219
37,103
2,642
W
Jormungandr
Fpeanutbutter
Jormungandr
4,421
2,098
0
2,230
6,250
2,190
180
1,211
4,788
31,113
3,952
L
5,612
40
91
2,196
8,051
3,163
0
4,264
3,787
33,980
1,240
L
Arachne
Lord_Kira95
Arachne
900
652
0
1,487
5,099
1,236
0
1,508
3,551
0
17,155
W
Vulcan
4,438
657
0
1,103
5,960
1,674
0
3,120
2,512
33,376
895
L
3,120
434
0
1,550
7,252
2,767
0
3,248
4,004
0
27,479
W
Skadi
evilpot91
Skadi
3,594
1,429
0
1,600
3,703
949
0
155
3,432
0
41,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
29,571
245
Minions Killed
293
0
Camps Cleared
0
873,310
Distance Traveled
1,032,651
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,331
533
59
6
0
182,490
1
L
Artio
4,248
425
14
1
0
138,145
2
W
Terra
5,288
529
26
3
0
222,970
3
W
Poseidon
6,045
605
73
7
0
210,718
3
W
Jormungandr
6,169
617
64
6
0
190,186
3
L
Hades
6,163
616
79
8
0
190,468
1
L
Arachne
4,224
422
39
4
0
179,150
0
W
Vulcan
6,147
615
65
7
0
190,401
0
L
Nike
4,836
484
54
5
0
183,057
6
W
Skadi
5,922
592
65
7
0
218,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role