Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ARCHANGEL212
Olorun
Level 149
God Stats
6W - 1L
1,718 SR
Queue Stats
144W - 142L
1,524 Elo+
Party 1
Da Ji
Da Ji
Down5outhPlayer
Da Ji
Level 128
God Stats
5W - 5L
1,457 SR
Queue Stats
164W - 154L
1,570 Elo+
Solo
Ares
Ares
Dеftones
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 319L
1,601 Elo+
Party 1
Hun Batz
Hun Batz
TheKam3leon
Hun Batz
Level 213
God Stats
4W - 4L
1,463 SR
Queue Stats
352W - 372L
1,501 Elo+
Party 1
Team Averages
Level 154
1,528 SR
1,539 Elo+

VS

Team Averages
Level 145
1,537 SR
1,530 Elo+
Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KingKappapa
Discordia
Level 159
God Stats
1W - 1L
1,760 SR
Queue Stats
93W - 92L
1,522 Elo+
Solo
Eset
Eset
STL AVIDSPARK
Eset
Level 159
God Stats
0W - 1L
1,377 SR
Queue Stats
99W - 96L
1,459 Elo+
Solo
Achilles
Achilles
SnaccMachine
Achilles
Level 147
God Stats
2W - 5L
1,590 SR
Queue Stats
187W - 169L
1,609 Elo+
Solo
Jing Wei
Jing Wei
kevinsUuu
Jing Wei
Level 158
God Stats
0W - 2L
1,456 SR
Queue Stats
32W - 38L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 6
5,729
1,146
2,382
3,634
2,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
11
0 / 0 / 7
5,821
1,164
993
2,289
1,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 3 / 6
5,971
1,194
4,580
5,587
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
2 / 2 / 7
6,169
1,234
2,812
6,814
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
TheKam3leon
Hun Batz
12
5 / 1 / 6
6,800
1,360
4,560
4,520
1,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 1 / 1
4,314
863
690
752
155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
KingKappapa
Discordia
10
1 / 2 / 2
5,499
1,100
4,006
3,053
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
5,218
1,044
4,557
4,827
1,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
SnaccMachine
Achilles
11
5 / 2 / 0
6,193
1,239
3,661
4,723
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
kevinsUuu
Jing Wei
8
0 / 2 / 1
4,888
978
1,399
2,763
966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
11
Kills
6
6
Deaths
11
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
L
Vulcan
 
Vulcan
0
1
1
0.5
W
Olorun
0
0
7
3.5
W
3
3
6
2
W
Ares
2
2
7
2.75
L
Discordia
KingKappapa
Discordia
1
2
2
1
L
0
4
2
0.25
L
Achilles
SnaccMachine
Achilles
5
2
0
2.5
W
Hun Batz
TheKam3leon
Hun Batz
5
1
6
8
L
Jing Wei
kevinsUuu
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,327
Damage
14,313
22,844
Taken
16,118
14,250
Mitigated
8,734
7,427
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,382
231
269
1,086
3,634
2,315
66
1,774
1,518
7,029
357
L
Vulcan
 
Vulcan
690
0
0
0
752
155
0
0
752
690
0
W
Olorun
993
415
2,205
582
2,289
1,019
416
611
1,568
13,798
0
W
4,580
128
553
467
5,587
2,480
0
2,576
2,732
0
5,657
W
Ares
2,812
367
641
1,024
6,814
6,692
0
1,430
5,134
4,598
0
L
Discordia
KingKappapa
Discordia
4,006
31
58
136
3,053
1,269
0
1,497
1,556
9,031
0
L
4,557
529
194
610
4,827
1,954
0
2,052
2,775
9,459
0
L
Achilles
SnaccMachine
Achilles
3,661
103
0
202
4,723
4,390
0
1,295
3,428
0
8,285
W
Hun Batz
TheKam3leon
Hun Batz
4,560
598
358
242
4,520
1,744
565
1,807
2,639
0
9,624
L
Jing Wei
kevinsUuu
Jing Wei
1,399
666
0
135
2,763
966
0
1,189
1,574
0
3,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
26,112
57
Minions Killed
47
0
Camps Cleared
0
526,313
Distance Traveled
406,589
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,729
1,146
13
3
0
93,924
0
L
Vulcan
4,314
863
0
0
0
52,429
1
W
Olorun
5,821
1,164
27
5
0
100,807
0
W
Da Ji
5,971
1,194
4
1
0
112,107
0
W
Ares
6,169
1,234
5
1
0
103,413
0
L
Discordia
5,499
1,100
17
3
0
83,655
0
L
Eset
5,218
1,044
17
3
0
98,023
0
L
Achilles
6,193
1,239
9
2
0
92,066
0
W
Hun Batz
6,800
1,360
8
2
0
116,062
0
L
Jing Wei
4,888
978
4
1
0
80,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role