Player Matchup

King Arthur
King Arthur
Gold III
BadBoy4U
King Arthur
Gold III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,751 MMR
Solo
Ravana
Ravana
Platinum I
Fander7
Ravana
Platinum I
Level 159
God Stats
9W - 11L
1,632 SR
Queue Stats
163W - 160L
1,757 MMR
Solo
Vulcan
Vulcan
Platinum I
Jaldabaoth21121
Vulcan
Platinum I
Level 66
God Stats
5W - 3L
1,754 SR
Queue Stats
142W - 128L
1,993 MMR
Party 3
Bacchus
Bacchus
Platinum III
Xooter
Bacchus
Platinum III
Level 157
God Stats
28W - 21L
1,567 SR
Queue Stats
458W - 436L
1,729 MMR
Solo
Charybdis
Charybdis
Gold II
xBad_MemoriezXx
Charybdis
Gold II
Level 144
God Stats
13W - 24L
1,468 SR
Queue Stats
841W - 861L
1,564 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,584 SR
1,759 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,700 SR
1,724 MMR
Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond V
DaSumeragi
Jing Wei
Diamond V
Level 108
God Stats
3W - 2L
1,426 SR
Queue Stats
218W - 202L
1,783 MMR
Party 2
Serqet
Serqet
Platinum IV
Lαnce
Serqet
Platinum IV
Level 192
God Stats
4W - 1L
1,804 SR
Queue Stats
20W - 8L
1,755 MMR
Party 1
Merlin
Merlin
Diamond V
UploadsTM
Merlin
Diamond V
Level 81
God Stats
8W - 4L
1,725 SR
Queue Stats
211W - 197L
1,772 MMR
Party 2
Cabrakan
Cabrakan
Gold II
YoreluJr
Cabrakan
Gold II
Level 117
God Stats
4W - 0L
2,043 SR
Queue Stats
24W - 6L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadBoy4U
King Arthur
11
1 / 8 / 2
6,975
498
4,410
12,615
8,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
Fander7
Ravana
14
2 / 4 / 1
7,544
539
4,871
7,871
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 0
6,872
491
6,928
8,991
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Xooter
Bacchus
10
1 / 1 / 0
6,879
491
5,382
12,620
11,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
xBad_MemoriezXx
Charybdis
13
0 / 4 / 1
7,579
541
3,357
8,421
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresChang'eKuzenboMulan

VS

Bans
CthulhuSusanoThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
6 / 3 / 2
9,056
647
7,493
10,240
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
DaSumeragi
Jing Wei
15
0 / 0 / 3
8,667
619
4,703
6,738
2,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Lαnce
Serqet
16
7 / 0 / 7
9,023
645
12,226
8,748
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
UploadsTM
Merlin
15
4 / 0 / 5
9,119
651
7,262
6,228
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
YoreluJr
Cabrakan
13
6 / 1 / 3
8,518
608
5,511
11,869
8,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
23
23
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
3
2
2.33
L
King Arthur
BadBoy4U
King Arthur
1
8
2
0.25
W
Jing Wei
DaSumeragi
Jing Wei
0
0
3
1.5
L
Ravana
Fander7
Ravana
2
4
1
0.63
L
0
6
0
0
W
Serqet
Lαnce
Serqet
7
0
7
10.5
W
Merlin
UploadsTM
Merlin
4
0
5
6.5
L
Bacchus
Xooter
Bacchus
1
1
0
1
W
Cabrakan
YoreluJr
Cabrakan
6
1
3
7.5
L
Charybdis
xBad_MemoriezXx
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
37,195
50,518
Taken
43,823
27,755
Mitigated
19,706
11,942
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,493
1,089
0
816
10,240
3,687
37
764
9,452
46,899
2,238
L
King Arthur
BadBoy4U
King Arthur
4,410
683
0
1,040
12,615
8,337
0
6,612
5,991
0
29,206
W
Jing Wei
DaSumeragi
Jing Wei
4,703
3,911
0
3,320
6,738
2,274
0
750
5,988
0
66,244
L
Ravana
Fander7
Ravana
4,871
339
0
2,016
7,871
2,966
0
1,201
6,342
0
69,741
L
6,928
42
0
625
8,991
2,764
0
5,981
2,444
48,065
0
W
Serqet
Lαnce
Serqet
12,226
2,447
0
659
8,748
3,598
0
1,219
7,505
0
74,743
W
Merlin
UploadsTM
Merlin
7,262
516
0
1,750
6,228
1,844
0
3,456
2,546
68,726
551
L
Bacchus
Xooter
Bacchus
5,382
433
2,355
4,194
12,620
11,183
0
4,533
7,617
19,962
0
W
Cabrakan
YoreluJr
Cabrakan
5,511
815
0
4,148
11,869
8,303
0
6,126
5,499
23,514
923
L
Charybdis
xBad_MemoriezXx
Charybdis
3,357
1,272
0
1,712
8,421
2,505
791
756
7,665
0
61,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
44,383
414
Minions Killed
483
0
Camps Cleared
0
1,433,048
Distance Traveled
1,592,395
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,056
647
78
6
0
269,224
4
L
King Arthur
6,975
498
50
4
0
267,437
2
W
Jing Wei
8,667
619
124
9
0
304,423
0
L
Ravana
7,544
539
104
7
0
304,477
3
L
Vulcan
6,872
491
92
7
0
283,039
1
W
Serqet
9,023
645
104
7
0
402,644
0
W
Merlin
9,119
651
141
10
0
295,954
5
L
Bacchus
6,879
491
31
2
0
308,809
0
W
Cabrakan
8,518
608
36
3
0
320,150
0
L
Charybdis
7,579
541
137
10
0
269,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role