Player Matchup

Anubis
Anubis
ByAngel0918
Anubis
Level 79
God Stats
8W - 1L
1,595 SR
Queue Stats
107W - 103L
1,525 Elo+
Solo
Aphrodite
Aphrodite
CreakyFob50
Aphrodite
Level 125
God Stats
53W - 54L
1,533 SR
Queue Stats
809W - 820L
1,431 Elo+
Party 1
Nut
Nut
Nyxaras
Nut
Level 88
God Stats
16W - 5L
1,577 SR
Queue Stats
18W - 8L
1,432 Elo+
Solo
Lancelot
Lancelot
Prefess
Lancelot
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,529 Elo+
Solo
Bellona
Bellona
TrillVillain444
Bellona
Level 57
God Stats
60W - 67L
1,498 SR
Queue Stats
173W - 178L
1,469 Elo+
Party 1
Team Averages
Level 87
1,541 SR
1,477 Elo+

VS

Team Averages
Level 85
1,464 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GhoulMister
Discordia
Level 56
God Stats
16W - 15L
1,592 SR
Queue Stats
367W - 385L
1,555 Elo+
Party 2
Fafnir
Fafnir
MAGNAMON789
Fafnir
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
28W - 26L
1,480 Elo+
Solo
Neith
Neith
Sciconavak
Neith
Level 158
God Stats
193W - 222L
1,432 SR
Queue Stats
405W - 428L
1,416 Elo+
Solo
Nox
Nox
Urdn0t
Nox
Level 29
God Stats
0W - 3L
1,297 SR
Queue Stats
31W - 29L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 7
9,558
1,195
10,114
7,520
3,845
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
CreakyFob50
Aphrodite
14
1 / 0 / 8
8,338
1,042
6,265
6,715
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
15
5 / 0 / 3
9,657
1,207
9,468
5,265
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
Prefess
Lancelot
14
1 / 5 / 6
8,241
1,030
6,834
10,743
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 1 / 9
9,508
1,189
3,705
9,201
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

300

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
5 / 1 / 1
9,750
1,219
9,892
13,638
14,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
GhoulMister
Discordia
14
2 / 4 / 5
8,676
1,085
11,398
7,790
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
13
0 / 5 / 4
8,475
1,059
4,495
10,754
11,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
14
0 / 2 / 5
8,287
1,036
9,530
7,439
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Urdn0t
Nox
13
1 / 0 / 1
7,551
944
346
881
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
12
Kills
8
8
Deaths
12
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
1
1
5.5
W
Anubis
4
2
7
3.75
W
Aphrodite
CreakyFob50
Aphrodite
1
0
8
5
L
Discordia
GhoulMister
Discordia
2
4
5
1.13
L
Fafnir
0
5
4
0.4
W
Nut
5
0
3
6.5
W
Lancelot
Prefess
Lancelot
1
5
6
0.8
L
Neith
0
2
5
1.25
W
1
1
9
5.5
L
Nox
Urdn0t
Nox
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
35,661
39,444
Taken
40,502
21,844
Mitigated
30,410
16,672
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,892
477
0
1,550
13,638
14,161
0
4,891
8,747
0
22,478
W
Anubis
10,114
596
0
2,929
7,520
3,845
0
3,975
3,545
42,572
0
W
Aphrodite
CreakyFob50
Aphrodite
6,265
307
3,835
5,749
6,715
3,606
0
2,469
4,246
9,355
0
L
Discordia
GhoulMister
Discordia
11,398
1,063
0
142
7,790
1,974
0
3,919
3,871
29,946
0
L
Fafnir
4,495
1,173
0
909
10,754
11,816
0
4,280
6,474
12,664
0
W
Nut
9,468
5,499
0
1,390
5,265
2,309
0
1,829
3,436
0
31,621
W
Lancelot
Prefess
Lancelot
6,834
1,761
0
80
10,743
4,672
0
4,492
6,251
0
12,826
L
Neith
9,530
2,284
30
1,152
7,439
2,192
0
2,899
4,540
0
35,611
W
3,705
352
0
2,689
9,201
7,412
0
3,449
5,752
0
10,312
L
Nox
Urdn0t
Nox
346
78
0
250
881
267
0
390
491
1,348
85

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
42,739
184
Minions Killed
150
7
Camps Cleared
5
818,175
Distance Traveled
618,943
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,750
1,219
27
3
2
188,321
0
W
Anubis
9,558
1,195
93
12
2
150,419
0
W
Aphrodite
8,338
1,042
6
1
2
157,030
0
L
Discordia
8,676
1,085
56
7
0
154,602
0
L
Fafnir
8,475
1,059
9
1
0
91,008
0
W
Nut
9,657
1,207
61
8
2
164,999
0
W
Lancelot
8,241
1,030
12
2
1
181,891
0
L
Neith
8,287
1,036
55
7
3
141,422
1
W
Bellona
9,508
1,189
12
2
0
163,836
0
L
Nox
7,551
944
3
0
0
43,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role