Player Matchup

Sylvanus
Sylvanus
DVN Station
Sylvanus
Level 143
God Stats
11W - 8L
1,665 SR
Queue Stats
58W - 60L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LcDaGoD5500
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,387 Elo+
Solo
Merlin
Merlin
xBABYthot38
Merlin
Level 104
God Stats
63W - 56L
1,565 SR
Queue Stats
88W - 91L
1,488 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,429 Elo+

VS

Team Averages
Level 120
1,465 SR
1,401 Elo+
Aphrodite
Aphrodite
DoctorGreen4
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
LeGrandPoulet04
Ao Kuang
Level 129
God Stats
17W - 18L
1,586 SR
Queue Stats
364W - 386L
1,411 Elo+
Solo
Chaac
Chaac
ep01
Chaac
Level 106
God Stats
0W - 2L
1,311 SR
Queue Stats
39W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DVN Station
Sylvanus
18
0 / 1 / 3
10,886
680
8,051
14,636
8,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
LcDaGoD5500
Ah Muzen Cab
17
1 / 2 / 0
11,281
705
11,380
7,380
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
19
3 / 1 / 2
12,322
770
17,135
10,174
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoctorGreen4
Aphrodite
15
0 / 2 / 3
9,932
621
5,427
9,959
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
19
3 / 2 / 1
11,289
706
8,621
20,297
12,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ep01
Chaac
18
1 / 1 / 3
11,115
695
13,480
18,792
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
4
4
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DVN Station
Sylvanus
0
1
3
1.5
L
Aphrodite
DoctorGreen4
Aphrodite
0
2
3
0.75
W
Ah Muzen Cab
LcDaGoD5500
Ah Muzen Cab
1
2
0
0.5
L
Ao Kuang
3
2
1
1.75
L
Chaac
ep01
Chaac
1
1
3
2.5
W
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
27,528
32,190
Taken
49,048
16,127
Mitigated
33,257
13,755
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DVN Station
Sylvanus
8,051
1,406
4,875
7,422
14,636
8,572
126
7,954
6,264
19,246
0
L
Aphrodite
DoctorGreen4
Aphrodite
5,427
94
2,862
4,705
9,959
4,074
0
4,096
5,298
19,729
119
W
Ah Muzen Cab
LcDaGoD5500
Ah Muzen Cab
11,380
4,017
0
375
7,380
2,722
659
3,100
4,079
0
43,599
L
Ao Kuang
8,621
2,413
0
5,492
20,297
12,175
0
10,398
8,891
40,950
0
L
Chaac
ep01
Chaac
13,480
2,282
269
7,670
18,792
17,008
238
8,429
9,499
0
48,689
W
Merlin
17,135
610
207
876
10,174
4,833
96
3,042
6,880
64,798
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
32,336
194
Minions Killed
211
0
Camps Cleared
0
871,786
Distance Traveled
853,054
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,886
680
24
2
0
265,642
8
L
Aphrodite
9,932
621
50
3
0
211,439
0
W
Ah Muzen Cab
11,281
705
82
5
0
293,857
0
L
Ao Kuang
11,289
706
67
4
0
297,337
1
L
Chaac
11,115
695
94
6
0
344,278
0
W
Merlin
12,322
770
88
6
0
312,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role