Player Matchup

Heimdallr
Heimdallr
Silver I
Atiyav
Heimdallr
Silver I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 126L
1,197 MMR
Solo
Bastet
Bastet
Silver II
Hunkerton
Bastet
Silver II
Level 68
God Stats
12W - 15L
1,455 SR
Queue Stats
46W - 55L
1,276 MMR
Solo
Discordia
Discordia
Silver I
Mopep98
Discordia
Silver I
Level 128
God Stats
4W - 4L
1,502 SR
Queue Stats
57W - 73L
1,341 MMR
Solo
Ares
Ares
Silver I
UniUniv3rse
Ares
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,257 MMR
Solo
Amaterasu
Amaterasu
Gold III
xxDarkAngelww
Amaterasu
Gold III
Level 143
God Stats
8W - 6L
1,446 SR
Queue Stats
373W - 389L
1,552 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,481 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,621 SR
1,324 MMR
Ra
Ra
Silver I
BearN3cessities
Ra
Silver I
Level 129
God Stats
1W - 2L
1,528 SR
Queue Stats
153W - 152L
1,185 MMR
Solo
Surtr
Surtr
Silver I
JonahMugen
Surtr
Silver I
Level 114
God Stats
19W - 8L
1,896 SR
Queue Stats
119W - 113L
1,199 MMR
Party 1
Izanami
Izanami
Gold II
MikE izZ FtW
Izanami
Gold II
Level 159
God Stats
42W - 33L
1,572 SR
Queue Stats
399W - 401L
1,558 MMR
Solo
Cthulhu
Cthulhu
Gold V
Warchi Omar
Cthulhu
Gold V
Level 157
God Stats
12W - 11L
1,499 SR
Queue Stats
116W - 120L
1,314 MMR
Solo
Mercury
Mercury
Gold IV
dCalix
Mercury
Gold IV
Level 140
God Stats
30W - 16L
1,608 SR
Queue Stats
213W - 210L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Atiyav
Heimdallr
7
0 / 0 / 0
3,517
703
978
2,601
702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Hunkerton
Bastet
7
1 / 2 / 0
3,761
752
2,954
4,202
1,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
Mopep98
Discordia
7
1 / 1 / 1
3,829
766
1,081
1,332
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,598
520
0
0
0
Amaterasu
xxDarkAngelww
Amaterasu
7
0 / 2 / 2
4,088
818
2,462
4,692
2,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
ThanatosAwilixHerculesLancelotMulan

VS

Bans
KumbhakarnaAgniKuzenboThothBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,057
811
880
2,258
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
7
0 / 1 / 3
3,860
772
3,084
3,928
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MikE izZ FtW
Izanami
7
0 / 0 / 0
3,849
770
341
1,329
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Warchi Omar
Cthulhu
6
0 / 0 / 0
3,740
748
247
3,427
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
dCalix
Mercury
7
4 / 2 / 1
4,351
870
1,863
5,058
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Atiyav
Heimdallr
0
0
0
0
W
1
0
1
1.5
L
Bastet
Hunkerton
Bastet
1
2
0
0.5
W
Surtr
0
1
3
1.5
W
Izanami
MikE izZ FtW
Izanami
0
0
0
0
L
Discordia
Mopep98
Discordia
1
1
1
1.5
L
0
0
0
0
W
Cthulhu
Warchi Omar
Cthulhu
0
0
0
0
W
Mercury
dCalix
Mercury
4
2
1
2.25
L
Amaterasu
xxDarkAngelww
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,475
Damage
6,415
12,827
Taken
16,000
3,996
Mitigated
6,163
5,419
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Atiyav
Heimdallr
978
611
0
1,336
2,601
702
0
247
2,354
0
20,801
W
880
92
36
805
2,258
528
0
745
1,513
20,161
0
L
Bastet
Hunkerton
Bastet
2,954
1,220
0
1,655
4,202
1,015
0
424
3,672
0
20,238
W
Surtr
3,084
1,438
0
1,010
3,928
2,360
0
224
3,580
147
17,895
W
Izanami
MikE izZ FtW
Izanami
341
127
0
708
1,329
322
141
0
1,329
0
29,166
L
Discordia
Mopep98
Discordia
1,081
0
0
376
1,332
237
0
280
950
17,186
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Warchi Omar
Cthulhu
247
0
8
1,063
3,427
1,464
0
0
3,427
11,132
0
W
Mercury
dCalix
Mercury
1,863
967
0
855
5,058
1,489
0
112
4,915
0
13,528
L
Amaterasu
xxDarkAngelww
Amaterasu
2,462
925
0
2,052
4,692
2,042
0
83
4,392
0
20,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,793
Gold Earned
19,857
161
Minions Killed
180
0
Camps Cleared
0
475,220
Distance Traveled
614,170
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,517
703
33
7
0
100,372
0
W
Ra
4,057
811
43
9
0
132,446
0
L
Bastet
3,761
752
45
9
0
134,485
0
W
Surtr
3,860
772
30
6
0
105,696
0
W
Izanami
3,849
770
63
13
0
102,543
0
L
Discordia
3,829
766
34
7
0
128,260
2
L
Ares
2,598
520
0
0
0
0
0
W
Cthulhu
3,740
748
18
4
0
123,474
0
W
Mercury
4,351
870
26
5
0
150,011
3
L
Amaterasu
4,088
818
49
10
0
112,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role