Player Matchup

Pele
Pele
Real_Cobobby
Pele
Level 108
God Stats
28W - 20L
1,609 SR
Queue Stats
148W - 130L
1,527 Elo+
Party 3
Serqet
Serqet
RevengerKO
Serqet
Level 145
God Stats
31W - 20L
1,739 SR
Queue Stats
282W - 237L
1,596 Elo+
Solo
Danzaburou
Danzaburou
S-Tykers21
Danzaburou
Level 75
God Stats
2W - 2L
1,340 SR
Queue Stats
186W - 176L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
TTVmadstr3ak
Nu Wa
Level 129
God Stats
3W - 0L
1,868 SR
Queue Stats
110W - 122L
1,555 Elo+
Party 1
King Arthur
King Arthur
fudged_onttv
King Arthur
Level 129
God Stats
23W - 20L
1,591 SR
Queue Stats
290W - 269L
1,555 Elo+
Party 1
Team Averages
Level 117
1,630 SR
1,559 Elo+

VS

Team Averages
Level 107
1,566 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DantBestoFriendo
Chang'e
Level 88
God Stats
3W - 2L
1,677 SR
Queue Stats
80W - 58L
1,615 Elo+
Party 2
Sobek
Sobek
Darmhdz
Sobek
Level 98
God Stats
0W - 1L
1,428 SR
Queue Stats
44W - 29L
1,569 Elo+
Party 2
Artemis
Artemis
NotaGmSmurf
Artemis
Level 49
God Stats
8W - 12L
1,489 SR
Queue Stats
125W - 96L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
TrainWrck
Kumbhakarna
Level 125
God Stats
5W - 3L
1,735 SR
Queue Stats
236W - 198L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,355
671
579
3,136
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serqet
RevengerKO
Serqet
6
0 / 0 / 0
3,794
759
1,022
2,479
1,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
S-Tykers21
Danzaburou
7
0 / 0 / 0
3,885
777
973
1,592
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 1
3,429
686
1,877
3,208
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
fudged_onttv
King Arthur
8
3 / 0 / 0
4,458
892
4,280
5,844
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,511
502
0
131
11
5
0 / 3 / 0
3,145
629
2,621
6,335
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Darmhdz
Sobek
7
0 / 0 / 0
3,182
636
822
2,952
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
NotaGmSmurf
Artemis
8
1 / 0 / 3
4,104
821
3,118
1,767
425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
TrainWrck
Kumbhakarna
7
3 / 0 / 0
3,868
774
1,847
4,213
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
0
3
0
0
L
Sobek
Darmhdz
Sobek
0
0
0
0
L
Artemis
NotaGmSmurf
Artemis
1
0
3
2.5
W
0
1
0
0
W
Serqet
RevengerKO
Serqet
0
0
0
0
W
Danzaburou
S-Tykers21
Danzaburou
0
0
0
0
W
0
3
1
0.17
L
Kumbhakarna
TrainWrck
Kumbhakarna
3
0
0
3
W
King Arthur
fudged_onttv
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,731
Damage
8,408
16,259
Taken
15,398
5,808
Mitigated
5,042
3,895
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
131
11
0
115
0
0
0
L
2,621
528
0
2,290
6,335
1,282
0
110
6,209
15,487
0
L
Sobek
Darmhdz
Sobek
822
40
0
1,763
2,952
1,927
0
86
2,850
8,138
2,484
L
Artemis
NotaGmSmurf
Artemis
3,118
773
0
672
1,767
425
0
616
1,079
0
22,482
W
579
53
0
306
3,136
868
0
729
2,407
0
17,054
W
Serqet
RevengerKO
Serqet
1,022
196
0
981
2,479
1,458
0
763
1,716
0
8,208
W
Danzaburou
S-Tykers21
Danzaburou
973
156
0
430
1,592
414
0
399
1,193
0
26,962
W
1,877
705
0
80
3,208
669
0
647
2,561
14,871
335
L
Kumbhakarna
TrainWrck
Kumbhakarna
1,847
288
0
2,118
4,213
1,397
0
716
3,311
18,487
1,584
W
King Arthur
fudged_onttv
King Arthur
4,280
871
0
2,098
5,844
2,399
0
2,621
3,223
0
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,921
Gold Earned
16,810
167
Minions Killed
122
0
Camps Cleared
0
563,785
Distance Traveled
447,743
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,511
502
0
0
0
0
0
L
Chang'e
3,145
629
25
5
0
103,472
0
L
Sobek
3,182
636
17
3
0
117,239
0
L
Artemis
4,104
821
41
8
0
101,747
0
W
Pele
3,355
671
36
7
0
126,849
0
W
Serqet
3,794
759
18
4
0
120,354
1
W
Danzaburou
3,885
777
45
9
0
102,767
0
W
Nu Wa
3,429
686
25
5
0
99,208
0
L
Kumbhakarna
3,868
774
39
8
0
125,285
0
W
King Arthur
4,458
892
43
9
0
114,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role