Player Matchup

Chaac
Chaac
BIG_GAMER1977
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
KittenMPD
Hel
Level 59
God Stats
6W - 11L
1,459 SR
Queue Stats
14W - 30L
1,250 Elo+
Solo
Medusa
Medusa
strappy-drawl50
Medusa
Level 39
God Stats
22W - 20L
1,541 SR
Queue Stats
38W - 42L
1,327 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,359 Elo+

VS

Team Averages
Level 68
1,484 SR
1,328 Elo+
Merlin
Merlin
RookiesHour
Merlin
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 129L
1,294 Elo+
Solo
Nut
Nut
bby2cute
Nut
Level 67
God Stats
42W - 31L
1,461 SR
Queue Stats
285W - 292L
1,321 Elo+
Solo
Skadi
Skadi
hells-doll
Skadi
Level 89
God Stats
9W - 6L
1,492 SR
Queue Stats
565W - 596L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,052
641
893
14,498
8,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 6 / 2
7,248
659
4,069
7,726
2,435
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
4 / 5 / 0
9,151
832
7,275
11,195
3,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 3 / 8
9,430
857
4,621
5,703
1,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 1 / 13
9,842
895
7,738
6,949
2,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
16
11 / 1 / 8
10,884
989
14,592
7,079
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
20
20
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
0
6
2
0.17
W
Merlin
4
3
8
2.67
W
5
1
13
11.5
W
Skadi
11
1
8
15
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,237
Damage
26,951
33,419
Taken
19,731
14,307
Mitigated
6,456
2,050
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
893
407
0
416
14,498
8,044
15
1,313
13,185
0
2,253
L
4,069
225
429
402
7,726
2,435
0
1,540
6,186
15,929
643
W
Merlin
4,621
783
0
0
5,703
1,718
381
899
4,804
19,999
752
W
7,738
3,996
0
1,824
6,949
2,393
1,366
1,368
5,581
0
34,668
W
Skadi
14,592
4,654
0
917
7,079
2,345
1,234
1,830
5,223
0
30,857
L
7,275
2,869
0
803
11,195
3,828
0
1,784
9,411
0
33,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
30,156
70
Minions Killed
114
0
Camps Cleared
0
448,708
Distance Traveled
503,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,052
641
3
0
0
130,973
0
L
Hel
7,248
659
13
1
0
140,293
0
W
Merlin
9,430
857
41
4
0
155,396
0
W
Nut
9,842
895
40
4
0
181,639
0
W
Skadi
10,884
989
33
3
0
166,378
0
L
Medusa
9,151
832
54
5
0
177,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role