Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AlyciaTheKind
Scylla
Level 159
God Stats
276W - 149L
1,629 SR
Queue Stats
280W - 155L
1,643 Elo+
Solo
Thanatos
Thanatos
Makishima Shou
Thanatos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 52L
1,418 Elo+
Solo
Mercury
Mercury
deathdome21
Mercury
Level 59
God Stats
6W - 5L
1,658 SR
Queue Stats
194W - 239L
1,412 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,495 Elo+

VS

Team Averages
Level 113
1,549 SR
1,494 Elo+
Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
EmilioBelial
Eset
Level 127
God Stats
58W - 49L
1,588 SR
Queue Stats
379W - 382L
1,458 Elo+
Solo
Hades
Hades
ItzGenneXttv
Hades
Level 154
God Stats
20W - 10L
1,565 SR
Queue Stats
417W - 420L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Scrappys2Drunk
Cthulhu
Level 103
God Stats
31W - 19L
1,594 SR
Queue Stats
88W - 97L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 2 / 6
7,109
1,422
5,285
5,561
4,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
 
Medusa
12
0 / 1 / 5
6,253
1,251
4,855
3,600
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 3
7,584
1,517
4,978
3,054
1,573
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
12
1 / 2 / 5
6,695
1,339
2,754
3,756
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mercury
deathdome21
Mercury
11
2 / 3 / 4
6,599
1,320
2,493
3,846
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

356

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 3
6,985
1,397
2,930
6,293
6,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
 
Ullr
11
0 / 1 / 7
6,473
1,295
2,016
4,899
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 3 / 5
7,416
1,483
6,767
6,107
2,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 2 / 3
7,086
1,417
5,558
6,390
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 0
5,394
1,079
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
7
Kills
8
8
Deaths
7
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
6
2
W
Medusa
 
Medusa
0
1
5
2.5
L
Bacchus
 
Bacchus
1
1
3
2.5
L
Ullr
 
Ullr
0
1
7
3.5
W
3
0
3
4.5
L
3
3
5
1.83
L
4
2
3
2.75
W
Thanatos
1
2
5
1.75
L
0
0
0
0
W
Mercury
deathdome21
Mercury
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
17,271
19,817
Taken
23,689
10,355
Mitigated
15,214
3,488
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,285
493
0
845
5,561
4,884
0
4,249
1,169
8,838
0
W
Medusa
 
Medusa
4,855
2,202
55
602
3,600
1,308
0
2,595
969
0
15,095
L
Bacchus
 
Bacchus
2,930
143
0
592
6,293
6,632
0
1,793
4,500
14,266
0
L
Ullr
 
Ullr
2,016
1,122
0
593
4,899
1,656
0
2,990
1,909
0
12,337
W
4,978
905
0
177
3,054
1,573
0
2,363
615
22,459
1,950
L
6,767
660
41
398
6,107
2,571
0
2,787
3,320
20,911
0
L
5,558
854
325
1,325
6,390
4,355
0
2,068
4,322
13,391
0
W
Thanatos
2,754
520
0
1,809
3,756
1,314
0
2,895
822
0
14,519
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
deathdome21
Mercury
2,493
769
0
0
3,846
1,276
0
2,761
987
0
4,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,240
Gold Earned
33,354
117
Minions Killed
101
6
Camps Cleared
6
575,700
Distance Traveled
390,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,109
1,422
9
2
1
108,270
0
W
Medusa
6,253
1,251
19
4
0
106,091
0
L
Bacchus
6,985
1,397
21
4
0
109,130
0
L
Ullr
6,473
1,295
18
4
6
94,704
0
W
Scylla
7,584
1,517
64
13
1
108,531
0
L
Eset
7,416
1,483
40
8
0
104,564
0
L
Hades
7,086
1,417
22
4
0
82,590
0
W
Thanatos
6,695
1,339
21
4
2
122,900
0
L
Cthulhu
5,394
1,079
0
0
0
0
0
W
Mercury
6,599
1,320
4
1
2
129,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role