Player Matchup

He Bo
He Bo
ImHereNowSorry
He Bo
Level 104
God Stats
1W - 3L
1,355 SR
Queue Stats
355W - 341L
1,511 Elo+
Party 1
Hel
Hel
KianIsBad
Hel
Level 122
God Stats
2W - 1L
1,404 SR
Queue Stats
85W - 76L
1,526 Elo+
Party 2
Thoth
Thoth
SeniorBobo
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
gremlinears666
Chernobog
Level 78
God Stats
1W - 2L
1,293 SR
Queue Stats
130W - 131L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
m4rgielaa
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,278 Elo+
Party 2
Team Averages
Level 100
1,410 SR
1,462 Elo+

VS

Team Averages
Level 129
1,482 SR
1,480 Elo+
Nemesis
Nemesis
Kirigiri20
Nemesis
Level 100
God Stats
8W - 4L
1,535 SR
Queue Stats
269W - 253L
1,522 Elo+
Party 3
Mulan
Mulan
PigSooie64
Mulan
Level 127
God Stats
10W - 4L
1,572 SR
Queue Stats
357W - 319L
1,439 Elo+
Solo
Hel
Hel
Rainman2543
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 111L
1,504 Elo+
Party 3
Atlas
Atlas
Tankity-Tank
Atlas
Level 157
God Stats
3W - 3L
1,259 SR
Queue Stats
168W - 203L
1,416 Elo+
Solo
Nu Wa
Nu Wa
xXNeonDeonXx
Nu Wa
Level 155
God Stats
10W - 6L
1,546 SR
Queue Stats
189W - 197L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,649
695
6,906
9,079
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 4
9,144
831
6,905
15,336
6,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
12
1 / 7 / 5
7,502
682
5,776
11,629
3,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
gremlinears666
Chernobog
15
1 / 7 / 5
8,061
733
6,632
13,561
3,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
m4rgielaa
Erlang Shen
11
1 / 6 / 4
7,206
655
6,078
14,286
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kirigiri20
Nemesis
16
5 / 0 / 18
10,332
939
8,198
10,754
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
16
7 / 5 / 17
10,257
932
10,362
16,060
11,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 1 / 16
9,419
856
6,442
7,083
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
2 / 2 / 14
10,301
936
10,548
13,705
12,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 1 / 14
11,697
1,063
24,038
6,118
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
8
Kills
29
29
Deaths
9
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
3
4
4
1.25
W
Nemesis
Kirigiri20
Nemesis
5
0
18
14
W
Mulan
7
5
17
3.1
W
2
1
16
10
L
Thoth
1
7
5
0.5
W
2
2
14
4.5
L
Chernobog
gremlinears666
Chernobog
1
7
5
0.5
L
Erlang Shen
m4rgielaa
Erlang Shen
1
6
4
0.5
W
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
59,588
63,891
Taken
53,720
26,142
Mitigated
37,268
18,137
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,906
287
431
487
9,079
2,276
0
7,027
1,683
16,546
658
L
6,905
324
7,286
6,705
15,336
6,227
0
9,142
5,635
35,786
0
W
Nemesis
Kirigiri20
Nemesis
8,198
1,471
1,429
4,449
10,754
8,174
1,373
4,789
5,965
0
17,704
W
Mulan
10,362
1,120
330
3,281
16,060
11,455
332
6,091
9,969
0
21,410
W
6,442
748
6,660
3,170
7,083
2,999
1,338
2,401
4,682
15,840
0
L
Thoth
5,776
506
313
504
11,629
3,705
0
6,533
4,599
11,586
0
W
10,548
3,205
3,030
3,041
13,705
12,347
1,099
3,505
10,200
25,718
1,930
L
Chernobog
gremlinears666
Chernobog
6,632
2,835
131
293
13,561
3,938
0
8,062
4,892
0
18,666
L
Erlang Shen
m4rgielaa
Erlang Shen
6,078
2,377
0
1,987
14,286
9,996
0
7,831
5,652
0
10,888
W
24,038
5,816
542
666
6,118
2,293
3,327
2,436
3,682
38,864
1,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
52,006
119
Minions Killed
129
0
Camps Cleared
0
841,506
Distance Traveled
1,050,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,649
695
35
3
0
177,489
0
L
Hel
9,144
831
49
4
0
227,827
0
W
Nemesis
10,332
939
16
1
0
234,326
0
W
Mulan
10,257
932
25
2
0
187,508
0
W
Hel
9,419
856
20
2
0
203,414
0
L
Thoth
7,502
682
8
1
0
133,447
0
W
Atlas
10,301
936
43
4
0
197,722
0
L
Chernobog
8,061
733
21
2
0
168,387
0
L
Erlang Shen
7,206
655
6
1
0
134,356
0
W
Nu Wa
11,697
1,063
25
2
0
227,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role