Player Matchup

Ao Kuang
Ao Kuang
Platinum II
Gunsaxl
Ao Kuang
Platinum II
Level 142
God Stats
22W - 25L
1,617 SR
Queue Stats
108W - 101L
1,901 MMR
Party 2
Fenrir
Fenrir
Gold II
H3LiooT
Fenrir
Gold II
Level 190
God Stats
0W - 4L
1,165 SR
Queue Stats
150W - 144L
1,665 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
NerfADCs
Kuzenbo
Platinum III
Level 128
God Stats
111W - 127L
1,577 SR
Queue Stats
784W - 770L
1,818 MMR
Solo
Scylla
Scylla
Platinum II
Sagunio
Scylla
Platinum II
Level 177
God Stats
2W - 7L
1,561 SR
Queue Stats
82W - 74L
1,792 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Xooter
Cernunnos
Platinum III
Level 157
God Stats
10W - 9L
1,600 SR
Queue Stats
458W - 436L
1,821 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,504 SR
1,800 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,783 SR
1,800 MMR
Apollo
Apollo
Platinum IV
FallJoeT
Apollo
Platinum IV
Level 239
God Stats
15W - 9L
1,627 SR
Queue Stats
343W - 330L
1,801 MMR
Solo
Da Ji
Da Ji
Platinum V
Lαnce
Da Ji
Platinum V
Level 192
God Stats
6W - 1L
1,875 SR
Queue Stats
20W - 8L
1,755 MMR
Party 1
Tyr
Tyr
Platinum V
SunwardChip1076
Tyr
Platinum V
Level 46
God Stats
12W - 6L
1,688 SR
Queue Stats
119W - 107L
1,796 MMR
Solo
Hun Batz
Hun Batz
Gold II
YoreluJr
Hun Batz
Gold II
Level 117
God Stats
2W - 1L
1,914 SR
Queue Stats
24W - 6L
1,809 MMR
Party 1
Thoth
Thoth
Platinum II
Z0het
Thoth
Platinum II
Level 162
God Stats
6W - 2L
1,811 SR
Queue Stats
52W - 26L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gunsaxl
Ao Kuang
15
4 / 8 / 3
9,570
532
9,092
18,114
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
H3LiooT
Fenrir
16
2 / 4 / 4
8,977
499
11,104
16,630
17,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
NerfADCs
Kuzenbo
14
3 / 3 / 1
8,440
469
10,517
16,457
18,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Sagunio
Scylla
15
2 / 8 / 0
9,058
503
5,643
14,318
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Xooter
Cernunnos
16
0 / 3 / 1
9,181
510
6,166
9,060
3,496
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KhepriAthenaSusanoKumbhakarna

VS

Bans
JanusCthulhuAresSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FallJoeT
Apollo
18
5 / 2 / 4
11,227
624
7,780
15,032
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Lαnce
Da Ji
19
13 / 2 / 6
11,714
651
17,260
14,996
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 6
11,166
620
11,140
16,624
15,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
YoreluJr
Hun Batz
15
1 / 1 / 12
9,824
546
10,439
13,923
6,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Thoth
Z0het
Thoth
18
6 / 3 / 5
10,961
609
12,502
8,548
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
26
26
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
FallJoeT
Apollo
5
2
4
3.5
L
Ao Kuang
Gunsaxl
Ao Kuang
4
8
3
0.69
L
Fenrir
H3LiooT
Fenrir
2
4
4
1
W
Da Ji
Lαnce
Da Ji
13
2
6
8
L
Kuzenbo
NerfADCs
Kuzenbo
3
3
1
1.17
L
Scylla
Sagunio
Scylla
2
8
0
0.25
W
1
3
6
1.33
L
Cernunnos
Xooter
Cernunnos
0
3
1
0.17
W
Hun Batz
YoreluJr
Hun Batz
1
1
12
7
W
Thoth
Z0het
Thoth
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,522
Damage
59,121
74,579
Taken
69,123
48,427
Mitigated
36,389
16,600
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FallJoeT
Apollo
7,780
5,998
0
7,235
15,032
5,455
2,653
4,684
10,348
0
104,148
L
Ao Kuang
Gunsaxl
Ao Kuang
9,092
1,899
0
1,342
18,114
6,495
0
1,666
16,284
66,109
0
L
Fenrir
H3LiooT
Fenrir
11,104
1,181
0
6,237
16,630
17,274
0
1,165
15,279
466
53,585
W
Da Ji
Lαnce
Da Ji
17,260
7,096
0
6,223
14,996
5,296
0
8,219
6,601
0
93,086
L
Kuzenbo
NerfADCs
Kuzenbo
10,517
2,652
0
4,978
16,457
18,061
0
1,954
14,306
40,488
3,069
L
Scylla
Sagunio
Scylla
5,643
480
0
449
14,318
3,101
0
6,456
7,192
56,235
0
W
11,140
1,778
0
5,326
16,624
15,900
235
2,592
13,080
0
84,866
L
Cernunnos
Xooter
Cernunnos
6,166
2,470
0
3,594
9,060
3,496
707
0
9,060
0
90,453
W
Hun Batz
YoreluJr
Hun Batz
10,439
1,982
0
3,209
13,923
6,962
256
5,137
8,607
319
49,834
W
Thoth
Z0het
Thoth
12,502
240
0
502
8,548
2,776
0
4,462
3,873
78,164
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
54,892
511
Minions Killed
675
0
Camps Cleared
0
1,781,331
Distance Traveled
1,955,461
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,227
624
179
10
0
351,483
2
L
Ao Kuang
9,570
532
87
5
0
371,237
0
L
Fenrir
8,977
499
85
5
0
373,497
4
W
Da Ji
11,714
651
141
8
0
449,934
1
L
Kuzenbo
8,440
469
56
3
0
334,932
0
L
Scylla
9,058
503
130
7
0
345,366
0
W
Tyr
11,166
620
154
9
0
345,474
0
L
Cernunnos
9,181
510
153
9
0
356,299
0
W
Hun Batz
9,824
546
58
3
0
426,429
2
W
Thoth
10,961
609
143
8
0
382,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role