Player Matchup

Cliodhna
Cliodhna
JessaKitty
Cliodhna
Level 122
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 2
Bacchus
Bacchus
LoveVixxen
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 2
Sol
Sol
crybabymelanie
Sol
Level 28
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Team Averages
Level 66
1,488 SR
1,226 Elo+

VS

Team Averages
Level 121
1,433 SR
1,321 Elo+
Neith
Neith
Hammah
Neith
Level 102
God Stats
0W - 2L
1,284 SR
Queue Stats
9W - 25L
1,250 Elo+
Party 1
Khepri
Khepri
WakaanSpagit
Khepri
Level 157
God Stats
0W - 4L
1,466 SR
Queue Stats
9W - 27L
1,236 Elo+
Party 1
Merlin
Merlin
xBABYthot38
Merlin
Level 104
God Stats
63W - 56L
1,549 SR
Queue Stats
88W - 91L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JessaKitty
Cliodhna
17
12 / 2 / 1
11,225
1,123
16,607
8,040
3,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
LoveVixxen
Bacchus
14
2 / 1 / 8
8,573
857
3,692
7,993
8,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 7
8,388
839
6,569
7,634
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hammah
Neith
12
0 / 5 / 2
7,542
754
3,016
8,287
2,884
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
12
1 / 5 / 4
7,730
773
2,162
12,646
8,128
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
5 / 4 / 0
8,915
892
9,220
8,547
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
6
6
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Hammah
Neith
0
5
2
0.2
W
Cliodhna
JessaKitty
Cliodhna
12
2
1
6.25
W
Bacchus
LoveVixxen
Bacchus
2
1
8
6
L
Khepri
1
5
4
0.6
W
0
3
7
1.17
L
Merlin
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
14,398
23,667
Taken
29,480
14,540
Mitigated
14,062
7,554
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hammah
Neith
3,016
363
0
1,126
8,287
2,884
360
2,580
5,669
0
15,986
W
Cliodhna
JessaKitty
Cliodhna
16,607
2,791
0
4,149
8,040
3,598
500
2,695
5,075
0
44,129
W
Bacchus
LoveVixxen
Bacchus
3,692
356
0
942
7,993
8,820
244
3,454
4,092
10,222
0
L
Khepri
2,162
358
348
735
12,646
8,128
0
4,004
8,353
6,669
135
W
6,569
4,043
0
2,463
7,634
2,122
695
4,483
2,623
25,723
2,514
L
Merlin
9,220
265
0
358
8,547
3,050
0
3,506
4,927
32,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
24,187
119
Minions Killed
100
0
Camps Cleared
0
567,633
Distance Traveled
516,756
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,542
754
34
3
0
149,448
0
W
Cliodhna
11,225
1,123
61
6
0
200,759
0
W
Bacchus
8,573
857
5
1
0
186,600
1
L
Khepri
7,730
773
9
1
0
175,062
0
W
Sol
8,388
839
53
5
0
180,274
0
L
Merlin
8,915
892
57
6
0
192,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role