Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
StewphidDumi
Olorun
Level 65
God Stats
32W - 25L
1,637 SR
Queue Stats
222W - 215L
1,518 Elo+
Solo
Achilles
Achilles
XxWaWiSxX
Achilles
Level 126
God Stats
31W - 38L
1,442 SR
Queue Stats
213W - 183L
1,490 Elo+
Solo
Nu Wa
Nu Wa
ajaaymfstackz
Nu Wa
Level 109
God Stats
2W - 1L
1,437 SR
Queue Stats
34W - 40L
1,449 Elo+
Party 1
Maui
Maui
roddyXterrell
Maui
Level 158
God Stats
7W - 8L
1,588 SR
Queue Stats
127W - 117L
1,515 Elo+
Party 1
Team Averages
Level 123
1,521 SR
1,494 Elo+

VS

Team Averages
Level 106
1,537 SR
1,478 Elo+
Sun Wukong
Sun Wukong
Chuy DH
Sun Wukong
Level 147
God Stats
3W - 3L
1,536 SR
Queue Stats
247W - 264L
1,491 Elo+
Solo
Hades
Hades
Larsteinn
Hades
Level 158
God Stats
3W - 2L
1,731 SR
Queue Stats
17W - 22L
1,494 Elo+
Solo
Neith
Neith
Lọve
Neith
Level 124
God Stats
11W - 13L
1,498 SR
Queue Stats
270W - 237L
1,553 Elo+
Solo
Medusa
Medusa
Onlypurp42
Medusa
Level 36
God Stats
16W - 24L
1,339 SR
Queue Stats
16W - 25L
1,290 Elo+
Solo
Bacchus
Bacchus
Ruyko
Bacchus
Level 64
God Stats
27W - 23L
1,581 SR
Queue Stats
88W - 67L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 3 / 3
7,530
538
8,544
10,585
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
16
10 / 1 / 2
9,907
708
10,567
11,368
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Achilles
XxWaWiSxX
Achilles
13
3 / 2 / 5
8,236
588
8,684
12,218
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 4 / 5
8,307
593
12,013
7,194
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 6
7,841
560
5,505
11,713
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chuy DH
Sun Wukong
11
1 / 4 / 0
6,542
467
5,689
13,673
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
Larsteinn
Hades
12
2 / 3 / 3
6,831
488
5,383
11,818
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
Lọve
Neith
12
5 / 6 / 3
7,354
525
11,411
11,969
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Onlypurp42
Medusa
12
2 / 5 / 2
7,086
506
7,092
12,898
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ruyko
Bacchus
11
2 / 3 / 4
6,833
488
4,465
14,836
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
21
Kills
12
12
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
3
1.5
L
Sun Wukong
Chuy DH
Sun Wukong
1
4
0
0.25
L
Hades
Larsteinn
Hades
2
3
3
1.17
L
Neith
Lọve
Neith
5
6
3
1.08
L
Medusa
Onlypurp42
Medusa
2
5
2
0.6
L
Bacchus
Ruyko
Bacchus
2
3
4
1.33
W
Olorun
10
1
2
11
W
Achilles
XxWaWiSxX
Achilles
3
2
5
2.75
W
2
4
5
1.13
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
34,040
53,078
Taken
65,194
28,445
Mitigated
30,422
19,513
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,544
4,164
0
4,749
10,585
3,812
1,132
3,092
7,493
0
53,062
L
Sun Wukong
Chuy DH
Sun Wukong
5,689
2,203
0
3,375
13,673
6,636
0
1,993
11,680
0
48,014
L
Hades
Larsteinn
Hades
5,383
357
338
6,485
11,818
4,045
0
5,390
6,428
55,641
622
L
Neith
Lọve
Neith
11,411
3,476
0
2,748
11,969
3,321
0
5,056
6,913
0
42,113
L
Medusa
Onlypurp42
Medusa
7,092
3,641
0
2,199
12,898
3,070
696
9,446
3,452
0
53,873
L
Bacchus
Ruyko
Bacchus
4,465
368
0
2,945
14,836
13,350
0
6,391
8,445
23,052
0
W
Olorun
10,567
5,285
1,545
5,800
11,368
4,687
1,217
2,052
9,316
78,800
0
W
Achilles
XxWaWiSxX
Achilles
8,684
3,014
0
3,770
12,218
8,034
0
558
11,660
37
52,418
W
12,013
3,412
0
815
7,194
1,914
1,081
805
6,389
53,881
914
W
5,505
1,184
0
2,834
11,713
9,998
226
3,247
8,466
20,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
34,646
392
Minions Killed
364
0
Camps Cleared
0
1,370,180
Distance Traveled
1,342,346
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,530
538
86
6
0
265,915
2
L
Sun Wukong
6,542
467
86
6
0
224,142
5
L
Hades
6,831
488
99
7
0
292,860
3
L
Neith
7,354
525
68
5
0
279,520
0
L
Medusa
7,086
506
92
7
0
259,899
0
L
Bacchus
6,833
488
19
1
0
285,925
8
W
Olorun
9,907
708
109
8
0
278,780
0
W
Achilles
8,236
588
93
7
0
288,593
4
W
Nu Wa
8,307
593
83
6
0
251,051
0
W
Maui
7,841
560
21
2
0
285,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role