Player Matchup

Janus
Janus
I Pour Tris
Janus
Level 70
God Stats
36W - 45L
1,437 SR
Queue Stats
234W - 223L
1,544 Elo+
Party 1
Bacchus
Bacchus
ItouAya
Bacchus
Level 199
God Stats
7W - 6L
1,496 SR
Queue Stats
329W - 303L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Luissaavedra200
Jing Wei
Level 115
God Stats
5W - 6L
1,534 SR
Queue Stats
392W - 375L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
MatiiAltaX
Sun Wukong
Level 144
God Stats
36W - 37L
1,395 SR
Queue Stats
341W - 345L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
Stepper385
Ratatoskr
Level 113
God Stats
8W - 8L
1,618 SR
Queue Stats
186W - 172L
1,546 Elo+
Party 1
Team Averages
Level 128
1,496 SR
1,557 Elo+

VS

Team Averages
Level 133
1,659 SR
1,522 Elo+
Artemis
Artemis
FatherNook82
Artemis
Level 102
God Stats
17W - 15L
1,611 SR
Queue Stats
265W - 262L
1,473 Elo+
Party 3
Thanatos
Thanatos
FearTheeBeard1
Thanatos
Level 150
God Stats
20W - 13L
1,632 SR
Queue Stats
268W - 262L
1,528 Elo+
Party 2
Ares
Ares
GreenEyesGuy98
Ares
Level 134
God Stats
0W - 1L
1,742 SR
Queue Stats
197W - 200L
1,533 Elo+
Party 3
Kumbhakarna
Kumbhakarna
R O IF IL
Kumbhakarna
Level 140
God Stats
7W - 6L
1,657 SR
Queue Stats
252W - 243L
1,522 Elo+
Party 2
Scylla
Scylla
tmickeyd29
Scylla
Level 141
God Stats
61W - 51L
1,651 SR
Queue Stats
294W - 275L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,786
566
4,682
3,221
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ItouAya
Bacchus
11
1 / 0 / 4
6,810
568
6,333
8,782
8,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
13
1 / 0 / 1
7,443
620
4,534
4,953
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
MatiiAltaX
Sun Wukong
13
3 / 2 / 0
7,759
647
5,980
9,517
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Stepper385
Ratatoskr
11
1 / 2 / 2
6,090
508
4,827
8,592
2,312
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FatherNook82
Artemis
11
0 / 0 / 0
6,017
501
3,327
4,465
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
13
4 / 1 / 1
6,639
553
3,930
9,561
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 2
5,791
483
4,698
10,226
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
R O IF IL
Kumbhakarna
9
0 / 2 / 1
5,223
435
1,905
11,537
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
tmickeyd29
Scylla
12
1 / 1 / 1
6,639
553
3,442
4,034
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
FatherNook82
Artemis
0
0
0
0
L
Thanatos
4
1
1
4.5
L
0
4
2
0.25
W
2
1
0
2
W
Bacchus
ItouAya
Bacchus
1
0
4
3
W
Jing Wei
1
0
1
1.5
W
Sun Wukong
MatiiAltaX
Sun Wukong
3
2
0
1.5
L
Kumbhakarna
R O IF IL
Kumbhakarna
0
2
1
0.25
W
Ratatoskr
Stepper385
Ratatoskr
1
2
2
1
L
Scylla
tmickeyd29
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
17,302
35,065
Taken
39,823
18,962
Mitigated
18,602
11,558
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FatherNook82
Artemis
3,327
959
0
1,503
4,465
1,260
0
961
3,504
0
43,463
L
Thanatos
3,930
939
0
9,432
9,561
3,044
0
1,939
7,496
0
40,457
L
4,698
381
0
548
10,226
8,219
0
647
8,798
23,832
1,771
W
4,682
7
0
771
3,221
914
0
1,386
1,719
50,084
0
W
Bacchus
ItouAya
Bacchus
6,333
1,183
0
2,980
8,782
8,252
0
2,333
6,300
26,416
0
W
Jing Wei
4,534
2,176
0
706
4,953
1,351
1,053
361
4,592
0
56,130
W
Sun Wukong
MatiiAltaX
Sun Wukong
5,980
1,214
0
3,791
9,517
6,133
10
3,203
5,807
0
49,652
L
Kumbhakarna
R O IF IL
Kumbhakarna
1,905
157
1,319
3,201
11,537
5,114
0
5,186
6,095
12,037
0
W
Ratatoskr
Stepper385
Ratatoskr
4,827
1,148
0
3,310
8,592
2,312
0
1,984
6,443
0
45,739
L
Scylla
tmickeyd29
Scylla
3,442
394
0
1,043
4,034
965
0
1,736
2,134
45,917
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
30,309
406
Minions Killed
335
0
Camps Cleared
0
1,251,481
Distance Traveled
1,225,280
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,017
501
79
7
0
227,858
0
L
Thanatos
6,639
553
74
6
0
289,024
0
L
Ares
5,791
483
48
4
0
220,228
3
W
Janus
6,786
566
99
8
0
242,718
0
W
Bacchus
6,810
568
24
2
0
256,458
1
W
Jing Wei
7,443
620
122
10
0
234,787
0
W
Sun Wukong
7,759
647
94
8
0
233,791
4
L
Kumbhakarna
5,223
435
20
2
0
244,139
2
W
Ratatoskr
6,090
508
67
6
0
283,727
0
L
Scylla
6,639
553
114
10
0
244,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role