Player Matchup

Kumbhakarna
Kumbhakarna
GodlyMelonKing
Kumbhakarna
Level 109
God Stats
15W - 4L
1,896 SR
Queue Stats
38W - 12L
1,773 Elo+
Party 1
Raijin
Raijin
MeSoSquirtles
Raijin
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 69L
1,456 Elo+
Solo
Rama
Rama
Pineappletwist
Rama
Level 65
God Stats
8W - 5L
1,657 SR
Queue Stats
40W - 13L
1,752 Elo+
Party 1
Cliodhna
Cliodhna
Scudberries
Cliodhna
Level 142
God Stats
29W - 21L
1,537 SR
Queue Stats
127W - 114L
1,485 Elo+
Party 4
Cthulhu
Cthulhu
Xaltedd
Cthulhu
Level 270
God Stats
3W - 2L
1,433 SR
Queue Stats
193W - 181L
1,504 Elo+
Party 4
Team Averages
Level 134
1,604 SR
1,594 Elo+

VS

Team Averages
Level 83
1,507 SR
1,672 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
IITheWolfManII
Charybdis
Level 44
God Stats
9W - 5L
1,535 SR
Queue Stats
116W - 116L
1,484 Elo+
Solo
Cthulhu
Cthulhu
JarlTorgrim
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,592 Elo+
Party 2
Cabrakan
Cabrakan
RighterNutt
Cabrakan
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 4L
1,853 Elo+
Party 3
Ra
Ra
RightestNutt
Ra
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,932 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GodlyMelonKing
Kumbhakarna
7
3 / 0 / 3
4,976
711
1,965
5,149
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,403
629
1,709
4,296
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 0 / 5
4,827
690
6,211
3,675
1,053
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
Scudberries
Cliodhna
8
4 / 1 / 2
4,682
669
2,849
5,804
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Xaltedd
Cthulhu
10
3 / 0 / 2
5,626
804
3,385
4,895
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 3 / 0
3,116
445
1,713
3,280
670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
IITheWolfManII
Charybdis
4
0 / 3 / 2
3,368
481
1,684
3,830
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
JarlTorgrim
Cthulhu
5
0 / 2 / 0
3,367
481
2,427
5,631
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
RighterNutt
Cabrakan
6
0 / 4 / 1
3,821
546
2,587
6,616
3,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
3 / 2 / 1
4,678
668
2,674
3,841
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
Kumbhakarna
GodlyMelonKing
Kumbhakarna
3
0
3
4.5
L
Charybdis
IITheWolfManII
Charybdis
0
3
2
0.33
L
Cthulhu
JarlTorgrim
Cthulhu
0
2
0
0
W
1
3
0
0.33
W
3
0
5
5.5
L
Cabrakan
RighterNutt
Cabrakan
0
4
1
0.13
L
3
2
1
1.75
W
Cliodhna
Scudberries
Cliodhna
4
1
2
5
W
Cthulhu
Xaltedd
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
11,085
23,819
Taken
23,198
8,276
Mitigated
8,428
8,536
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,713
607
0
269
3,280
670
0
583
2,697
0
9,949
W
Kumbhakarna
GodlyMelonKing
Kumbhakarna
1,965
557
0
1,510
5,149
2,377
0
1,915
3,234
11,550
0
L
Charybdis
IITheWolfManII
Charybdis
1,684
999
0
309
3,830
842
0
999
2,691
0
7,316
L
Cthulhu
JarlTorgrim
Cthulhu
2,427
128
493
1,414
5,631
2,136
0
986
4,645
7,002
0
W
1,709
149
0
545
4,296
1,073
52
1,603
2,684
21,549
0
W
6,211
5,500
0
2,338
3,675
1,053
0
1,776
1,899
0
30,888
L
Cabrakan
RighterNutt
Cabrakan
2,587
231
0
1,707
6,616
3,571
0
2,671
3,572
18,676
0
L
2,674
226
24
1,034
3,841
1,209
0
1,022
2,613
24,529
739
W
Cliodhna
Scudberries
Cliodhna
2,849
448
0
2,518
5,804
1,406
0
1,216
4,588
0
19,168
W
Cthulhu
Xaltedd
Cthulhu
3,385
353
0
1,625
4,895
2,367
0
1,169
3,726
26,771
1,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
18,350
208
Minions Killed
125
0
Camps Cleared
0
731,230
Distance Traveled
588,548
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,116
445
16
2
0
80,590
0
W
Kumbhakarna
4,976
711
14
2
0
137,579
3
L
Charybdis
3,368
481
16
2
0
143,701
0
L
Cthulhu
3,367
481
8
1
0
100,168
0
W
Raijin
4,403
629
37
5
0
140,239
0
W
Rama
4,827
690
52
7
0
130,741
0
L
Cabrakan
3,821
546
40
6
0
124,322
0
L
Ra
4,678
668
45
6
0
139,767
0
W
Cliodhna
4,682
669
41
6
0
178,669
0
W
Cthulhu
5,626
804
64
9
0
144,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role