Player Matchup

Anubis
Anubis
AIF1122
Anubis
Level 47
God Stats
12W - 14L
1,408 SR
Queue Stats
217W - 240L
1,382 Elo+
Solo
Pele
Pele
DockC
Pele
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,087 Elo+
Party 2
Cthulhu
Cthulhu
Raffydaffyduck
Cthulhu
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,087 Elo+
Party 2
Team Averages
Level 76
1,469 SR
1,186 Elo+

VS

Team Averages
Level 49
1,411 SR
1,372 Elo+
Arachne
Arachne
Holmer99
Arachne
Level 43
God Stats
12W - 11L
1,578 SR
Queue Stats
54W - 66L
1,412 Elo+
Party 1
Olorun
Olorun
Lil Squid1988
Olorun
Level 26
God Stats
11W - 9L
1,496 SR
Queue Stats
29W - 42L
1,374 Elo+
Party 1
Surtr
Surtr
NickiTheGoatt
Surtr
Level 79
God Stats
0W - 2L
1,158 SR
Queue Stats
283W - 277L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AIF1122
Anubis
19
5 / 2 / 8
12,531
964
10,803
8,531
4,041
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
DockC
Pele
19
7 / 0 / 6
11,965
920
19,457
13,931
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 6
10,351
796
3,457
5,428
3,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Holmer99
Arachne
17
2 / 3 / 0
10,301
792
8,443
16,579
6,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

15
0 / 5 / 2
9,613
739
6,438
11,391
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 6 / 1
8,665
667
3,347
15,549
12,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
AIF1122
Anubis
5
2
8
4.5
W
Pele
DockC
Pele
7
0
6
10
L
Arachne
Holmer99
Arachne
2
3
0
0.67
L
0
5
2
0.2
L
0
6
1
0.08
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
18,228
27,890
Taken
43,519
13,733
Mitigated
22,439
11,883
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AIF1122
Anubis
10,803
1,196
0
4,105
8,531
4,041
2,445
2,335
6,196
73,469
317
W
Pele
DockC
Pele
19,457
3,805
0
7,204
13,931
6,079
1,455
3,325
10,606
0
50,368
L
Arachne
Holmer99
Arachne
8,443
4,754
0
5,104
16,579
6,675
124
5,303
11,216
0
35,224
L
6,438
2,945
390
2,345
11,391
3,610
512
3,762
7,605
33,469
0
L
3,347
792
0
1,496
15,549
12,154
45
5,123
10,299
718
18,743
W
3,457
324
0
574
5,428
3,613
0
1,474
3,954
15,755
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
28,579
216
Minions Killed
139
0
Camps Cleared
0
657,922
Distance Traveled
665,809
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,531
964
114
9
0
221,935
0
W
Pele
11,965
920
67
5
0
277,827
0
L
Arachne
10,301
792
52
4
0
266,820
0
L
Olorun
9,613
739
61
5
0
193,282
0
L
Surtr
8,665
667
26
2
0
205,707
4
W
Cthulhu
10,351
796
35
3
0
158,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role