Player Matchup

Da Ji
Da Ji
MoMant
Da Ji
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 94L
1,404 Elo+
Solo
Nut
Nut
RedneckWiskey
Nut
Level 158
God Stats
7W - 10L
1,439 SR
Queue Stats
596W - 610L
1,490 Elo+
Solo
Achilles
Achilles
SENPAI x117x
Achilles
Level 107
God Stats
2W - 5L
1,436 SR
Queue Stats
640W - 644L
1,485 Elo+
Solo
Serqet
Serqet
Tu_mama951
Serqet
Level 102
God Stats
0W - 2L
1,227 SR
Queue Stats
18W - 7L
1,626 Elo+
Solo
Sylvanus
Sylvanus
dbelingar
Sylvanus
Level 155
God Stats
1W - 2L
1,522 SR
Queue Stats
398W - 417L
1,452 Elo+
Solo
Team Averages
Level 110
1,425 SR
1,491 Elo+

VS

Team Averages
Level 93
1,449 SR
1,382 Elo+
Neith
Neith
Hunga gool
Neith
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
67W - 79L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
Mrocket65
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,433 Elo+
Solo
Bakasura
Bakasura
Perc44
Bakasura
Level 86
God Stats
3W - 3L
1,235 SR
Queue Stats
176W - 188L
1,438 Elo+
Solo
Arachne
Arachne
Prince of PR 89
Arachne
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,291 Elo+
Solo
Anubis
Anubis
SpaceTulio
Anubis
Level 88
God Stats
5W - 1L
1,728 SR
Queue Stats
155W - 162L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MoMant
Da Ji
13
2 / 12 / 5
8,913
594
11,325
18,103
9,002
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 5
9,030
602
19,639
16,721
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SENPAI x117x
Achilles
16
3 / 10 / 5
9,909
661
9,729
24,277
26,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Tu_mama951
Serqet
15
2 / 10 / 3
8,501
567
10,089
20,125
11,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
dbelingar
Sylvanus
18
1 / 4 / 5
8,912
594
10,038
23,179
27,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
14 / 0 / 23
12,708
847
21,809
9,154
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Mrocket65
Sylvanus
18
3 / 1 / 30
11,864
791
13,735
18,422
17,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Perc44
Bakasura
16
0 / 4 / 27
10,095
673
9,021
16,033
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

20
10 / 2 / 22
12,178
812
19,523
14,916
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SpaceTulio
Anubis
20
14 / 2 / 22
13,037
869
30,707
12,831
7,833
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
165
9
Kills
41
41
Deaths
9
23
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Neith
14
0
23
25.5
L
Da Ji
MoMant
Da Ji
2
12
5
0.38
W
Sylvanus
Mrocket65
Sylvanus
3
1
30
18
W
Bakasura
Perc44
Bakasura
0
4
27
3.38
W
10
2
22
10.5
L
1
5
5
0.7
L
Achilles
SENPAI x117x
Achilles
3
10
5
0.55
W
Anubis
SpaceTulio
Anubis
14
2
22
12.5
L
Serqet
Tu_mama951
Serqet
2
10
3
0.35
L
Sylvanus
dbelingar
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,820
Damage
94,795
102,405
Taken
71,356
82,569
Mitigated
58,315
32,481
Healing
43,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
21,809
7,546
1,679
2,536
9,154
4,840
1,684
927
8,218
0
45,042
L
Da Ji
MoMant
Da Ji
11,325
1,404
1,370
1,136
18,103
9,002
0
8,775
8,816
0
21,047
W
Sylvanus
Mrocket65
Sylvanus
13,735
4,737
12,437
10,200
18,422
17,715
799
2,194
15,872
23,981
0
W
Bakasura
Perc44
Bakasura
9,021
5,173
0
2,340
16,033
15,216
477
2,224
12,393
0
9,433
W
19,523
14,559
884
3,983
14,916
12,711
2,248
2,646
11,382
0
28,785
L
19,639
5,094
648
484
16,721
7,435
0
6,598
9,341
0
57,189
L
Achilles
SENPAI x117x
Achilles
9,729
1,088
1,312
3,676
24,277
26,533
0
9,375
13,676
0
20,812
W
Anubis
SpaceTulio
Anubis
30,707
2,191
2,830
6,256
12,831
7,833
1,914
2,047
10,493
58,497
360
L
Serqet
Tu_mama951
Serqet
10,089
1,130
2,271
3,198
20,125
11,825
0
8,864
10,691
0
15,509
L
Sylvanus
dbelingar
Sylvanus
10,038
2,717
9,138
9,248
23,179
27,774
0
10,648
11,129
24,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
59,882
187
Minions Killed
187
0
Camps Cleared
0
1,202,023
Distance Traveled
1,401,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,708
847
45
3
0
281,275
0
L
Da Ji
8,913
594
27
2
0
220,213
0
W
Sylvanus
11,864
791
21
1
0
256,516
0
W
Bakasura
10,095
673
22
1
0
322,852
0
W
Arachne
12,178
812
31
2
0
274,546
0
L
Nut
9,030
602
81
5
0
234,126
0
L
Achilles
9,909
661
28
2
0
254,299
0
W
Anubis
13,037
869
68
5
0
266,090
0
L
Serqet
8,501
567
18
1
0
253,548
0
L
Sylvanus
8,912
594
33
2
0
239,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role