Player Matchup

Kukulkan
Kukulkan
BroTien SHaKe08
Kukulkan
Level 69
God Stats
2W - 6L
1,541 SR
Queue Stats
49W - 87L
1,378 Elo+
Party 1
Anubis
Anubis
Broz x Predator
Anubis
Level 96
God Stats
2W - 3L
1,510 SR
Queue Stats
35W - 76L
1,325 Elo+
Party 1
Cerberus
Cerberus
Broz x Untamed
Cerberus
Level 66
God Stats
4W - 3L
1,697 SR
Queue Stats
54W - 103L
1,362 Elo+
Party 1
Chaac
Chaac
ZEKESTER10
Chaac
Level 78
God Stats
11W - 33L
1,370 SR
Queue Stats
45W - 102L
1,297 Elo+
Party 1
Medusa
Medusa
your FACE 000
Medusa
Level 82
God Stats
5W - 10L
1,379 SR
Queue Stats
46W - 109L
1,349 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,342 Elo+

VS

Team Averages
Level 109
1,555 SR
1,532 Elo+
Ao Kuang
Ao Kuang
DonJ3ffe1993
Ao Kuang
Level 109
God Stats
132W - 99L
1,639 SR
Queue Stats
186W - 164L
1,561 Elo+
Solo
Neith
Neith
Luissaavedra200
Neith
Level 115
God Stats
30W - 21L
1,602 SR
Queue Stats
330W - 308L
1,593 Elo+
Solo
Shiva
Shiva
RomanFollowerX
Shiva
Level 125
God Stats
2W - 0L
1,662 SR
Queue Stats
33W - 21L
1,542 Elo+
Party 2
Bastet
Bastet
destinitywolf
Bastet
Level 77
God Stats
2W - 2L
1,180 SR
Queue Stats
31W - 26L
1,482 Elo+
Party 2
Scylla
Scylla
savid0120
Scylla
Level 117
God Stats
4W - 1L
1,691 SR
Queue Stats
148W - 130L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 1 / 1
8,432
562
1,768
5,953
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 5 / 6
8,072
538
8,539
12,030
5,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
1 / 3 / 8
7,877
525
7,042
13,675
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
14
3 / 3 / 1
8,372
558
10,766
14,371
10,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 5 / 2
8,110
541
9,918
12,604
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DonJ3ffe1993
Ao Kuang
12
2 / 4 / 3
7,047
470
4,855
11,226
6,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 4 / 3
8,852
590
12,364
12,411
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 2
8,888
593
7,997
15,605
11,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 4 / 5
8,363
558
7,336
13,676
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
savid0120
Scylla
16
2 / 0 / 3
9,341
623
6,117
3,605
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
14
Kills
15
17
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
1
1.5
L
4
5
6
1.4
L
Cerberus
1
3
8
1.67
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
2
4
3
0.88
W
4
4
3
1.38
W
3
2
2
2
L
Chaac
3
3
1
1.17
W
4
4
5
1.63
W
Scylla
savid0120
Scylla
2
0
3
3.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
38,669
58,633
Taken
56,523
32,225
Mitigated
25,531
22,288
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,768
50
12
1,906
5,953
1,935
62
1,065
4,728
66,823
352
L
8,539
80
0
4,668
12,030
5,120
232
2,235
9,505
55,761
0
L
Cerberus
7,042
259
290
5,085
13,675
10,287
186
3,112
10,531
25,141
1,216
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
4,855
1,110
0
2,446
11,226
6,089
354
3,927
7,299
28,465
0
W
12,364
3,175
0
2,235
12,411
3,301
0
4,488
7,923
0
69,050
W
7,997
1,099
165
2,035
15,605
11,211
220
2,771
12,834
0
59,655
L
Chaac
10,766
705
153
5,024
14,371
10,884
0
1,864
11,790
0
58,270
W
7,336
3,223
0
6,665
13,676
4,009
0
3,617
10,059
0
58,738
W
Scylla
savid0120
Scylla
6,117
695
0
1,884
3,605
921
45
2,136
1,469
75,615
1,890
L
9,918
3,450
412
4,738
12,604
3,999
562
2,255
10,331
0
53,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
42,491
428
Minions Killed
507
0
Camps Cleared
0
1,484,758
Distance Traveled
1,536,650
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,432
562
126
8
0
301,997
0
L
Anubis
8,072
538
74
5
0
287,442
0
L
Cerberus
7,877
525
59
4
0
303,881
0
W
Ao Kuang
7,047
470
44
3
0
313,605
2
W
Neith
8,852
590
114
8
0
287,875
0
W
Shiva
8,888
593
112
7
0
269,339
0
L
Chaac
8,372
558
91
6
0
303,503
0
W
Bastet
8,363
558
83
6
0
340,566
0
W
Scylla
9,341
623
154
10
0
325,265
1
L
Medusa
8,110
541
78
5
0
287,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role