Player Matchup

Cthulhu
Cthulhu
FYBPsycho
Cthulhu
Level 113
God Stats
144W - 24L
1,864 SR
Queue Stats
490W - 124L
1,907 Elo+
Party 1
Zeus
Zeus
Nutty4chocolat2
Zeus
Level 146
God Stats
5W - 4L
1,458 SR
Queue Stats
84W - 94L
1,392 Elo+
Solo
Arachne
Arachne
PGOTurnedfriend
Arachne
Level 125
God Stats
92W - 6L
1,892 SR
Queue Stats
300W - 18L
1,979 Elo+
Party 1
Team Averages
Level 128
1,738 SR
1,759 Elo+

VS

Team Averages
Level 96
1,459 SR
1,418 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KingMo33rd
Achilles
Level 105
God Stats
502W - 502L
1,504 SR
Queue Stats
508W - 506L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
LaughingKing69
Baron Samedi
Level 75
God Stats
5W - 9L
1,372 SR
Queue Stats
139W - 152L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FYBPsycho
Cthulhu
16
3 / 0 / 8
9,656
966
6,448
7,656
6,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 1 / 2
9,813
981
4,459
4,458
1,384
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
4 / 1 / 6
9,581
958
9,224
8,341
2,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 6 / 1
7,815
782
4,929
11,524
4,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Achilles
KingMo33rd
Achilles
8
0 / 1 / 0
6,403
640
494
3,305
1,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
LaughingKing69
Baron Samedi
14
2 / 4 / 0
8,556
856
6,325
8,369
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Cthulhu
FYBPsycho
Cthulhu
3
0
8
7
L
Achilles
KingMo33rd
Achilles
0
1
0
0
L
Baron Samedi
LaughingKing69
Baron Samedi
2
4
0
0.5
W
4
1
2
5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,131
Damage
11,748
20,455
Taken
23,198
10,905
Mitigated
10,966
7,125
Healing
1,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,929
1,246
0
597
11,524
4,959
0
5,189
6,274
0
32,219
W
Cthulhu
FYBPsycho
Cthulhu
6,448
777
131
2,969
7,656
6,539
403
2,440
5,216
37,276
1,772
L
Achilles
KingMo33rd
Achilles
494
32
0
0
3,305
1,675
0
940
2,365
0
1,550
L
Baron Samedi
LaughingKing69
Baron Samedi
6,325
137
133
374
8,369
4,332
0
4,964
3,374
27,954
0
W
4,459
294
0
947
4,458
1,384
1,452
1,607
2,851
30,729
831
W
9,224
7,647
320
2,758
8,341
2,982
1,150
2,659
5,682
0
27,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
22,774
153
Minions Killed
103
0
Camps Cleared
0
588,320
Distance Traveled
376,056
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,815
782
64
6
0
161,674
0
W
Cthulhu
9,656
966
62
6
0
211,532
3
L
Achilles
6,403
640
2
0
0
43,227
0
L
Baron Samedi
8,556
856
37
4
0
171,155
0
W
Zeus
9,813
981
58
6
0
164,819
0
W
Arachne
9,581
958
33
3
0
211,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role